Player Matchup

Artemis
Artemis
LGD222
Artemis
Level 85
God Stats
10W - 8L
1,419 SR
Queue Stats
136W - 184L
1,398 Elo+
Party 1
Anubis
Anubis
MODOanubis
Anubis
Level 104
God Stats
131W - 94L
1,669 SR
Queue Stats
140W - 102L
1,610 Elo+
Solo
Nemesis
Nemesis
NeiNeken
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Overeien
Tsukuyomi
Level 61
God Stats
0W - 1L
1,298 SR
Queue Stats
37W - 41L
1,495 Elo+
Solo
Bacchus
Bacchus
Vigilant_Ghost_
Bacchus
Level 85
God Stats
5W - 9L
1,479 SR
Queue Stats
67W - 112L
1,435 Elo+
Party 1
Team Averages
Level 80
1,473 SR
1,478 Elo+

VS

Team Averages
Level 112
1,517 SR
1,533 Elo+
Ra
Ra
Gheldar
Ra
Level 145
God Stats
6W - 1L
1,812 SR
Queue Stats
82W - 62L
1,526 Elo+
Solo
Scylla
Scylla
Ghemon
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pepso8
Ah Muzen Cab
Level 106
God Stats
18W - 22L
1,324 SR
Queue Stats
196W - 204L
1,484 Elo+
Solo
Xing Tian
Xing Tian
Rizvo
Xing Tian
Level 86
God Stats
16W - 32L
1,268 SR
Queue Stats
436W - 467L
1,440 Elo+
Solo
Fafnir
Fafnir
Zenkad
Fafnir
Level 105
God Stats
6W - 3L
1,680 SR
Queue Stats
250W - 255L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LGD222
Artemis
19
3 / 11 / 16
12,220
1,018
18,209
24,752
9,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
MODOanubis
Anubis
20
8 / 13 / 16
13,748
1,146
26,788
26,127
11,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
NeiNeken
Nemesis
19
3 / 10 / 12
11,993
999
16,443
22,957
8,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Overeien
Tsukuyomi
20
14 / 9 / 10
15,593
1,299
34,137
20,056
7,115
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 7 / 20
13,291
1,108
16,134
23,918
44,504
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 36
14,167
1,181
17,431
19,529
18,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Ghemon
Scylla
20
12 / 9 / 23
14,848
1,237
16,598
20,582
6,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Pepso8
Ah Muzen Cab
20
18 / 7 / 15
16,138
1,345
33,106
25,518
8,230
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Rizvo
Xing Tian
20
5 / 7 / 23
12,636
1,053
17,407
27,532
23,908
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
Zenkad
Fafnir
20
10 / 3 / 28
15,366
1,281
25,429
25,251
20,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
175
30
Kills
50
50
Deaths
30
74
Assists
125
Player
Kills
Deaths
Assists
KDA
W
5
4
36
5.75
W
Scylla
Ghemon
Scylla
12
9
23
2.61
L
Artemis
LGD222
Artemis
3
11
16
1
L
Anubis
MODOanubis
Anubis
8
13
16
1.23
L
Nemesis
NeiNeken
Nemesis
3
10
12
0.9
L
Tsukuyomi
Overeien
Tsukuyomi
14
9
10
2.11
W
Ah Muzen Cab
Pepso8
Ah Muzen Cab
18
7
15
3.64
W
Xing Tian
Rizvo
Xing Tian
5
7
23
2.36
L
2
7
20
1.71
W
Fafnir
Zenkad
Fafnir
10
3
28
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,711
Damage
109,971
117,810
Taken
118,412
80,444
Mitigated
77,184
11,796
Healing
28,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,431
2,324
5,064
3,795
19,529
18,247
0
7,769
11,760
46,215
0
W
Scylla
Ghemon
Scylla
16,598
2,728
0
806
20,582
6,473
0
9,156
11,320
40,463
0
L
Artemis
LGD222
Artemis
18,209
12,996
102
2,905
24,752
9,142
0
16,138
8,614
0
40,034
L
Anubis
MODOanubis
Anubis
26,788
1,414
0
4,793
26,127
11,392
0
15,821
10,306
56,088
0
L
Nemesis
NeiNeken
Nemesis
16,443
7,350
0
2,179
22,957
8,291
0
17,714
5,243
0
30,118
L
Tsukuyomi
Overeien
Tsukuyomi
34,137
7,499
0
523
20,056
7,115
0
13,452
6,604
0
68,169
W
Ah Muzen Cab
Pepso8
Ah Muzen Cab
33,106
22,681
0
8,905
25,518
8,230
0
11,200
14,185
0
68,388
W
Xing Tian
Rizvo
Xing Tian
17,407
2,802
703
3,425
27,532
23,908
0
7,645
19,829
24,305
0
L
16,134
2,171
0
1,294
23,918
44,504
0
13,740
10,178
24,564
0
W
Fafnir
Zenkad
Fafnir
25,429
7,870
0
5,583
25,251
20,326
0
7,152
18,099
32,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,845
Gold Earned
73,155
250
Minions Killed
221
3
Camps Cleared
11
1,107,087
Distance Traveled
1,105,092
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,167
1,181
66
6
1
237,660
0
W
Scylla
14,848
1,237
68
6
0
217,680
0
L
Artemis
12,220
1,018
52
4
1
194,721
0
L
Anubis
13,748
1,146
72
6
0
193,715
1
L
Nemesis
11,993
999
41
3
1
251,315
3
L
Tsukuyomi
15,593
1,299
68
6
0
252,532
0
W
Ah Muzen Cab
16,138
1,345
50
4
9
196,876
0
W
Xing Tian
12,636
1,053
22
2
0
212,840
3
L
Bacchus
13,291
1,108
17
1
1
214,804
3
W
Fafnir
15,366
1,281
15
1
1
240,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role