Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
IINaTSuDRakII
Tiamat
Level 145
God Stats
2W - 0L
1,846 SR
Queue Stats
84W - 99L
1,603 Elo+
Party 3
Ah Puch
Ah Puch
Tipsy Tim
Ah Puch
Level 128
God Stats
30W - 20L
1,725 SR
Queue Stats
226W - 276L
1,455 Elo+
Party 2
Hercules
Hercules
partytimepetey
Hercules
Level 119
God Stats
19W - 25L
1,577 SR
Queue Stats
222W - 270L
1,459 Elo+
Party 2
Team Averages
Level 137
1,662 SR
1,504 Elo+

VS

Team Averages
Level 110
1,571 SR
1,567 Elo+
Chiron
Chiron
 
Chiron
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Dumbsize
Zhong Kui
Level 109
God Stats
3W - 2L
1,285 SR
Queue Stats
110W - 98L
1,616 Elo+
Solo
Chaac
Chaac
iSnortThyme
Chaac
Level 146
God Stats
9W - 5L
1,607 SR
Queue Stats
113W - 121L
1,543 Elo+
Party 1
Ravana
Ravana
kolxplayz
Ravana
Level 68
God Stats
2W - 4L
1,893 SR
Queue Stats
74W - 65L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
3 / 2 / 3
9,897
761
10,740
9,566
3,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 4
8,818
678
10,923
10,082
5,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Tipsy Tim
Ah Puch
15
0 / 2 / 10
9,232
710
10,874
8,291
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
16
8 / 0 / 3
10,356
797
13,798
14,886
14,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 2 / 2
9,739
749
8,679
10,782
3,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Dumbsize
Zhong Kui
16
3 / 2 / 3
9,769
751
12,397
13,873
8,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 5 / 3
8,705
670
7,076
16,777
12,278
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ravana
kolxplayz
Ravana
14
1 / 3 / 0
9,045
696
4,846
13,065
6,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
7
7
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
2
3
2.25
L
Chiron
 
Chiron
3
2
2
2
L
Zhong Kui
Dumbsize
Zhong Kui
3
2
3
2.25
W
1
3
4
1
W
Ah Puch
Tipsy Tim
Ah Puch
0
2
10
2.5
L
0
5
3
0.3
L
Ravana
kolxplayz
Ravana
1
3
0
0.33
W
Hercules
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,335
Damage
32,998
42,825
Taken
54,497
27,111
Mitigated
31,495
10,490
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,740
5,326
0
1,164
9,566
3,645
1,029
3,044
6,344
0
44,756
L
Chiron
 
Chiron
8,679
2,814
1,056
2,284
10,782
3,878
616
5,425
5,357
0
41,867
L
Zhong Kui
Dumbsize
Zhong Kui
12,397
1,377
0
3,801
13,873
8,588
0
6,185
7,688
42,081
0
W
10,923
542
108
1,925
10,082
5,489
164
3,791
6,222
29,540
0
W
Ah Puch
Tipsy Tim
Ah Puch
10,874
41
160
1,977
8,291
3,319
450
2,935
5,208
37,652
0
L
7,076
650
0
3,243
16,777
12,278
430
6,555
10,222
975
20,566
L
Ravana
kolxplayz
Ravana
4,846
1,044
0
2,380
13,065
6,751
1,829
5,703
7,362
0
24,453
W
Hercules
13,798
3,625
208
4,948
14,886
14,658
505
3,342
11,336
5,631
26,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
37,258
229
Minions Killed
238
11
Camps Cleared
12
1,003,156
Distance Traveled
1,031,606
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,897
761
84
6
4
246,690
3
L
Chiron
9,739
749
66
5
3
270,904
1
L
Zhong Kui
9,769
751
94
7
4
266,814
1
W
Tiamat
8,818
678
36
3
3
232,989
0
W
Ah Puch
9,232
710
66
5
0
237,772
0
L
Chaac
8,705
670
38
3
2
247,173
1
L
Ravana
9,045
696
40
3
3
246,715
0
W
Hercules
10,356
797
43
3
4
285,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role