Player Matchup

Odin
Odin
Kaselnomty1
Odin
Level 117
God Stats
0W - 1L
1,171 SR
Queue Stats
19W - 24L
1,403 Elo+
Solo
Neith
Neith
Mao Hisoka
Neith
Level 108
God Stats
7W - 10L
1,474 SR
Queue Stats
639W - 642L
1,481 Elo+
Solo
Fafnir
Fafnir
The Player05
Fafnir
Level 129
God Stats
1W - 4L
1,531 SR
Queue Stats
295W - 312L
1,407 Elo+
Solo
Bastet
Bastet
TonyTone63
Bastet
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,303 Elo+
Solo
Sobek
Sobek
kalhaii
Sobek
Level 144
God Stats
1W - 2L
1,349 SR
Queue Stats
151W - 144L
1,451 Elo+
Solo
Team Averages
Level 121
1,405 SR
1,409 Elo+

VS

Team Averages
Level 105
1,537 SR
1,431 Elo+
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Buddhakiller34
Xing Tian
Level 118
God Stats
1W - 0L
1,567 SR
Queue Stats
29W - 27L
1,458 Elo+
Solo
Bastet
Bastet
Clan Idler
Bastet
Level 96
God Stats
10W - 7L
1,655 SR
Queue Stats
321W - 335L
1,445 Elo+
Solo
Anhur
Anhur
Fosterman360
Anhur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,279 Elo+
Solo
Ymir
Ymir
pojoe2
Ymir
Level 110
God Stats
4W - 5L
1,463 SR
Queue Stats
263W - 242L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,250
788
16,021
23,008
14,507
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
17
5 / 4 / 7
10,427
802
16,822
14,383
7,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
16
4 / 6 / 10
10,511
809
11,505
20,700
25,046
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
TonyTone63
Bastet
13
0 / 7 / 9
8,310
639
8,385
11,747
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
kalhaii
Sobek
16
3 / 5 / 10
10,234
787
11,226
23,318
29,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
0 / 3 / 21
9,440
726
10,950
24,069
20,118
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Buddhakiller34
Xing Tian
17
2 / 2 / 22
10,496
807
12,359
17,812
27,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
Clan Idler
Bastet
17
8 / 5 / 12
10,756
827
17,514
13,532
7,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
10 / 5 / 13
11,344
873
16,246
12,779
5,791
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
pojoe2
Ymir
17
7 / 3 / 11
10,351
796
19,510
12,333
7,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
16
Kills
27
27
Deaths
18
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
21
3.5
W
Xing Tian
Buddhakiller34
Xing Tian
2
2
22
6.5
W
Bastet
Clan Idler
Bastet
8
5
12
2.8
W
10
5
13
3.3
L
4
5
10
1.8
L
Neith
5
4
7
2.13
L
Fafnir
4
6
10
1.5
L
Bastet
TonyTone63
Bastet
0
7
9
0.64
L
Sobek
kalhaii
Sobek
3
5
10
1.6
W
Ymir
pojoe2
Ymir
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,959
Damage
76,579
93,156
Taken
80,525
81,534
Mitigated
68,170
33,385
Healing
31,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,950
772
1,577
11,478
24,069
20,118
714
6,349
17,720
25,830
0
W
Xing Tian
Buddhakiller34
Xing Tian
12,359
1,458
3,587
4,083
17,812
27,621
532
4,536
13,276
23,562
0
W
Bastet
Clan Idler
Bastet
17,514
4,027
1,117
3,373
13,532
7,017
237
3,899
9,633
0
28,053
W
16,246
10,163
1,234
2,256
12,779
5,791
2,912
4,379
8,400
0
28,927
L
16,021
2,985
2,913
7,612
23,008
14,507
480
9,851
13,157
0
26,678
L
Neith
16,822
4,480
1,775
3,862
14,383
7,529
1,114
8,763
5,620
0
35,252
L
Fafnir
11,505
3,917
3,185
6,226
20,700
25,046
714
7,823
12,877
19,070
0
L
Bastet
TonyTone63
Bastet
8,385
1,706
1,700
420
11,747
4,630
1,075
6,535
5,212
0
11,599
L
Sobek
kalhaii
Sobek
11,226
919
492
5,200
23,318
29,822
193
9,847
13,471
21,815
0
W
Ymir
pojoe2
Ymir
19,510
1,724
1,504
1,659
12,333
7,623
613
3,568
8,765
30,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,732
Gold Earned
52,387
107
Minions Killed
109
0
Camps Cleared
0
1,145,188
Distance Traveled
1,167,364
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,440
726
22
2
0
257,781
0
W
Xing Tian
10,496
807
12
1
0
252,122
0
W
Bastet
10,756
827
19
1
0
224,373
0
W
Anhur
11,344
873
31
2
0
213,318
0
L
Odin
10,250
788
18
1
0
249,149
0
L
Neith
10,427
802
43
3
0
221,350
2
L
Fafnir
10,511
809
16
1
0
218,663
0
L
Bastet
8,310
639
8
1
0
211,718
0
L
Sobek
10,234
787
22
2
0
244,308
6
W
Ymir
10,351
796
25
2
0
219,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role