Player Matchup

Danzaburou
Danzaburou
Alisaurus-Flex
Danzaburou
Level 28
God Stats
38W - 39L
1,449 SR
Queue Stats
50W - 58L
1,379 Elo+
Party 4
Ra
Ra
ProLamboGamer
Ra
Level 19
God Stats
15W - 11L
1,682 SR
Queue Stats
36W - 41L
1,421 Elo+
Party 2
Ymir
Ymir
TheH01yB1ble
Ymir
Level 80
God Stats
3W - 1L
1,178 SR
Queue Stats
60W - 60L
1,413 Elo+
Party 2
Yemoja
Yemoja
shortyisbonkers
Yemoja
Level 34
God Stats
7W - 5L
1,530 SR
Queue Stats
98W - 107L
1,325 Elo+
Solo
Hades
Hades
werwolf_black
Hades
Level 54
God Stats
10W - 4L
1,548 SR
Queue Stats
78W - 89L
1,365 Elo+
Party 4
Team Averages
Level 43
1,477 SR
1,381 Elo+

VS

Team Averages
Level 44
1,489 SR
1,322 Elo+
Sol
Sol
Delta-Bravo31
Sol
Level 37
God Stats
2W - 4L
1,485 SR
Queue Stats
10W - 21L
1,262 Elo+
Solo
Cerberus
Cerberus
Jake040702
Cerberus
Level 89
God Stats
20W - 19L
1,511 SR
Queue Stats
406W - 455L
1,392 Elo+
Party 1
Nemesis
Nemesis
James310802
Nemesis
Level 28
God Stats
8W - 7L
1,447 SR
Queue Stats
92W - 129L
1,353 Elo+
Party 1
Jing Wei
Jing Wei
TKsix66
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 97L
1,287 Elo+
Party 3
Sobek
Sobek
xXAicheXx
Sobek
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 128L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alisaurus-Flex
Danzaburou
14
3 / 1 / 2
8,289
461
8,811
8,790
2,862
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 4 / 9
10,465
581
15,214
11,401
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 2 / 6
10,209
567
12,148
9,473
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 0 / 3
7,793
433
4,735
10,083
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 0 / 2
9,294
516
4,455
9,245
3,133
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,457
470
4,452
13,604
4,867
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Jake040702
Cerberus
16
1 / 1 / 1
9,964
554
6,325
9,421
8,592
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
James310802
Nemesis
16
4 / 8 / 2
9,773
543
7,637
15,416
6,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Jing Wei
TKsix66
Jing Wei
12
0 / 5 / 1
7,037
391
5,521
12,837
4,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
xXAicheXx
Sobek
12
1 / 1 / 0
7,821
435
8,534
14,621
15,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Alisaurus-Flex
Danzaburou
3
1
2
4
L
1
6
2
0.33
L
Cerberus
Jake040702
Cerberus
1
1
1
1.5
L
Nemesis
James310802
Nemesis
4
8
2
0.63
W
7
4
9
2.88
L
Jing Wei
TKsix66
Jing Wei
0
5
1
0.1
W
10
2
6
6.5
W
1
0
3
2.5
W
0
0
2
1
L
Sobek
xXAicheXx
Sobek
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,363
Damage
32,469
48,992
Taken
65,899
23,198
Mitigated
39,906
16,677
Healing
23,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Alisaurus-Flex
Danzaburou
8,811
3,806
0
1,608
8,790
2,862
296
4,283
4,507
0
45,719
L
4,452
1,171
0
5,333
13,604
4,867
2,528
8,865
4,375
50,114
0
L
Cerberus
Jake040702
Cerberus
6,325
294
0
4,595
9,421
8,592
0
5,710
3,669
67,094
0
L
Nemesis
James310802
Nemesis
7,637
3,138
0
3,659
15,416
6,530
0
9,872
5,378
0
66,546
W
15,214
2,782
910
2,648
11,401
3,837
1,703
2,773
8,628
76,749
0
L
Jing Wei
TKsix66
Jing Wei
5,521
4,022
857
3,657
12,837
4,490
354
5,482
7,275
0
42,847
W
12,148
2,601
0
704
9,473
6,426
1,135
2,808
6,665
34,191
3,826
W
4,735
1,202
1,839
4,239
10,083
6,940
227
3,865
6,218
25,510
0
W
4,455
974
0
4,729
9,245
3,133
408
5,582
3,663
57,382
0
L
Sobek
xXAicheXx
Sobek
8,534
704
271
4,760
14,621
15,427
0
5,501
9,038
27,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,050
Gold Earned
43,052
442
Minions Killed
496
0
Camps Cleared
0
1,680,578
Distance Traveled
1,565,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,289
461
84
5
0
352,104
0
L
Sol
8,457
470
96
5
0
295,141
0
L
Cerberus
9,964
554
179
10
0
300,864
0
L
Nemesis
9,773
543
109
6
0
323,533
0
W
Ra
10,465
581
142
8
0
351,176
0
L
Jing Wei
7,037
391
85
5
0
296,347
0
W
Ymir
10,209
567
53
3
0
368,459
0
W
Yemoja
7,793
433
24
1
0
328,589
0
W
Hades
9,294
516
139
8
0
280,250
1
L
Sobek
7,821
435
27
2
0
349,255
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role