Player Matchup

Tsukuyomi
Tsukuyomi
CXDV
Tsukuyomi
Level 8
God Stats
0W - 2L
1,286 SR
Queue Stats
18W - 20L
1,167 Elo+
Party 1
Chang'e
Chang'e
JumboPotatoes
Chang'e
Level 7
God Stats
2W - 2L
1,831 SR
Queue Stats
7W - 6L
1,591 Elo+
Solo
Tiamat
Tiamat
Lua_Gala99
Tiamat
Level 30
God Stats
27W - 33L
1,526 SR
Queue Stats
157W - 199L
1,418 Elo+
Solo
Danzaburou
Danzaburou
jovifg
Danzaburou
Level 17
God Stats
2W - 7L
1,289 SR
Queue Stats
21W - 13L
1,621 Elo+
Solo
Bacchus
Bacchus
xXSir_LeonardXx
Bacchus
Level 102
God Stats
8W - 10L
1,491 SR
Queue Stats
127W - 163L
1,350 Elo+
Party 1
Team Averages
Level 33
1,485 SR
1,430 Elo+

VS

Team Averages
Level 17
1,528 SR
1,482 Elo+
Artemis
Artemis
CASTILLOPE
Artemis
Level 16
God Stats
3W - 1L
1,312 SR
Queue Stats
39W - 31L
1,562 Elo+
Solo
Ra
Ra
KaminariNoKokyu
Ra
Level 22
God Stats
3W - 1L
1,670 SR
Queue Stats
50W - 28L
1,676 Elo+
Solo
Chiron
Chiron
Tenebrajr9847
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,326 Elo+
Solo
Bellona
Bellona
TheMonogod
Bellona
Level 16
God Stats
4W - 4L
1,432 SR
Queue Stats
38W - 39L
1,458 Elo+
Solo
Susano
Susano
pedro13837
Susano
Level 16
God Stats
7W - 5L
1,728 SR
Queue Stats
54W - 60L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CXDV
Tsukuyomi
12
2 / 6 / 2
7,764
457
4,747
12,070
3,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
13
2 / 6 / 1
8,518
501
8,014
14,296
4,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Lua_Gala99
Tiamat
13
1 / 5 / 1
7,721
454
3,350
11,240
5,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jovifg
Danzaburou
13
9 / 3 / 5
9,483
558
11,787
9,831
3,002
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 8
8,103
477
6,320
10,937
13,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CASTILLOPE
Artemis
16
6 / 4 / 3
10,072
592
6,444
9,793
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 6
10,998
647
14,335
12,640
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 6 / 2
8,794
517
1,477
10,635
3,601
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TheMonogod
Bellona
18
6 / 1 / 2
10,515
619
8,501
11,590
11,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
pedro13837
Susano
13
4 / 4 / 7
8,635
508
9,458
12,823
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
43
16
Kills
23
23
Deaths
16
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
CASTILLOPE
Artemis
6
4
3
1.88
L
Tsukuyomi
CXDV
Tsukuyomi
2
6
2
0.5
L
Chang'e
2
6
1
0.42
W
7
1
6
10
L
Tiamat
Lua_Gala99
Tiamat
1
5
1
0.3
W
0
6
2
0.17
W
Bellona
TheMonogod
Bellona
6
1
2
7
L
Danzaburou
jovifg
Danzaburou
9
3
5
3.83
W
Susano
pedro13837
Susano
4
4
7
1.88
L
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,218
Damage
40,215
58,374
Taken
57,481
29,515
Mitigated
28,632
16,666
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CASTILLOPE
Artemis
6,444
4,004
0
2,744
9,793
3,279
150
1,351
8,442
0
63,447
L
Tsukuyomi
CXDV
Tsukuyomi
4,747
1,489
0
3,877
12,070
3,676
0
1,639
10,357
0
37,823
L
Chang'e
8,014
608
1,137
3,940
14,296
4,191
0
1,621
12,601
40,402
0
W
14,335
1,723
342
6,526
12,640
5,565
1,434
6,240
6,400
93,698
0
L
Tiamat
Lua_Gala99
Tiamat
3,350
746
0
3,850
11,240
5,489
0
5,205
5,889
44,749
0
W
1,477
391
35
2,791
10,635
3,601
2,442
1,867
8,739
0
55,637
W
Bellona
TheMonogod
Bellona
8,501
1,835
0
2,365
11,590
11,825
192
4,551
7,039
114
69,676
L
Danzaburou
jovifg
Danzaburou
11,787
5,323
0
2,518
9,831
3,002
708
3,213
6,456
0
50,809
W
Susano
pedro13837
Susano
9,458
1,755
0
2,927
12,823
4,362
0
3,734
9,089
0
33,953
L
6,320
1,009
0
1,344
10,937
13,157
64
2,198
8,592
16,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
49,014
338
Minions Killed
580
0
Camps Cleared
0
1,556,160
Distance Traveled
1,518,319
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,072
592
109
6
0
277,703
0
L
Tsukuyomi
7,764
457
69
4
0
338,611
3
L
Chang'e
8,518
501
80
5
0
289,680
3
W
Ra
10,998
647
178
10
0
339,337
3
L
Tiamat
7,721
454
94
6
0
253,222
4
W
Chiron
8,794
517
109
6
0
238,923
5
W
Bellona
10,515
619
136
8
0
322,622
0
L
Danzaburou
9,483
558
68
4
0
323,453
2
W
Susano
8,635
508
48
3
0
339,734
0
L
Bacchus
8,103
477
27
2
0
351,194
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role