Player Matchup

Odin
Odin
DevilDooo
Odin
Level 46
God Stats
0W - 1L
1,523 SR
Queue Stats
1W - 3L
1,165 Elo+
Party 3
Janus
Janus
J5JOSJ
Janus
Level 109
God Stats
1W - 5L
1,407 SR
Queue Stats
20W - 31L
1,412 Elo+
Party 3
Jing Wei
Jing Wei
LaxusDreyner17
Jing Wei
Level 118
God Stats
0W - 1L
1,220 SR
Queue Stats
121W - 131L
1,386 Elo+
Solo
Serqet
Serqet
MlgHoxton
Serqet
Level 126
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 4L
1,318 Elo+
Party 1
Ares
Ares
c4pt4incrunch000
Ares
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 7L
1,318 Elo+
Party 1
Team Averages
Level 85
1,393 SR
1,320 Elo+

VS

Team Averages
Level 72
1,423 SR
1,423 Elo+
Xing Tian
Xing Tian
BigLoo2020
Xing Tian
Level 42
God Stats
3W - 4L
1,579 SR
Queue Stats
55W - 58L
1,490 Elo+
Solo
Neith
Neith
SpecOps117
Neith
Level 28
God Stats
2W - 1L
1,574 SR
Queue Stats
2W - 2L
1,403 Elo+
Party 2
Chronos
Chronos
Wulfbiter
Chronos
Level 128
God Stats
1W - 2L
1,432 SR
Queue Stats
108W - 108L
1,493 Elo+
Solo
Hel
Hel
notyourproblems
Hel
Level 143
God Stats
1W - 1L
1,153 SR
Queue Stats
3W - 2L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
raccoon-pee
Gilgamesh
Level 21
God Stats
8W - 10L
1,379 SR
Queue Stats
34W - 43L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
1 / 8 / 1
8,355
597
2,719
14,377
6,790
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
J5JOSJ
Janus
16
1 / 3 / 5
9,703
693
13,635
7,398
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
17
0 / 5 / 6
9,297
664
5,985
15,811
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
MlgHoxton
Serqet
17
7 / 7 / 0
11,754
840
16,137
14,266
6,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 4 / 3
8,713
622
3,732
15,813
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigLoo2020
Xing Tian
17
2 / 2 / 11
10,871
777
10,465
16,059
18,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
18
7 / 1 / 11
11,597
828
9,941
7,294
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Wulfbiter
Chronos
17
4 / 1 / 13
10,819
773
14,232
13,646
5,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 12
11,756
840
11,973
14,530
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
raccoon-pee
Gilgamesh
18
9 / 2 / 10
11,745
839
13,862
11,357
5,502
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
84
9
Kills
27
27
Deaths
9
15
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BigLoo2020
Xing Tian
2
2
11
3.75
L
Odin
1
8
1
0.19
L
Janus
J5JOSJ
Janus
1
3
5
1.17
L
Jing Wei
0
5
6
0.6
L
Serqet
MlgHoxton
Serqet
7
7
0
1
W
Neith
7
1
11
12.5
W
Chronos
Wulfbiter
Chronos
4
1
13
10.5
L
0
4
3
0.38
W
5
3
12
3.67
W
Gilgamesh
raccoon-pee
Gilgamesh
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,208
Damage
60,473
67,665
Taken
62,886
37,051
Mitigated
38,394
5,640
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BigLoo2020
Xing Tian
10,465
349
0
1,331
16,059
18,391
645
2,914
12,588
30,372
0
L
Odin
2,719
467
0
0
14,377
6,790
0
7,040
7,337
0
11,095
L
Janus
J5JOSJ
Janus
13,635
412
0
0
7,398
2,533
0
4,979
2,419
38,062
0
L
Jing Wei
5,985
3,369
0
4,449
15,811
5,967
16
9,428
6,383
0
29,966
L
Serqet
MlgHoxton
Serqet
16,137
1,375
0
0
14,266
6,417
0
4,974
9,292
0
23,048
W
Neith
9,941
5,180
0
1,412
7,294
3,186
1,201
1,653
5,303
0
35,565
W
Chronos
Wulfbiter
Chronos
14,232
3,287
0
2,622
13,646
5,482
1,454
5,373
7,283
42,120
2,743
L
3,732
196
0
1,191
15,813
15,344
0
9,383
6,430
19,729
0
W
11,973
557
6,727
6,268
14,530
5,833
1,295
4,564
8,790
52,487
0
W
Gilgamesh
raccoon-pee
Gilgamesh
13,862
4,264
0
242
11,357
5,502
2,571
2,081
9,154
0
31,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,822
Gold Earned
56,788
210
Minions Killed
328
2
Camps Cleared
12
1,212,744
Distance Traveled
1,394,354
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,871
777
38
3
0
277,665
4
L
Odin
8,355
597
19
1
0
196,614
0
L
Janus
9,703
693
67
5
0
288,087
4
L
Jing Wei
9,297
664
75
5
0
231,413
1
L
Serqet
11,754
840
22
2
2
250,474
0
W
Neith
11,597
828
79
6
3
269,030
2
W
Chronos
10,819
773
80
6
0
275,859
3
L
Ares
8,713
622
27
2
0
246,156
0
W
Hel
11,756
840
96
7
6
267,072
0
W
Gilgamesh
11,745
839
35
3
3
304,728
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role