Player Matchup

Mulan
Mulan
Gold II
Dr_Frowny
Mulan
Gold II
Level 127
God Stats
4W - 1L
1,540 SR
Queue Stats
141W - 141L
1,335 MMR
Solo
Ymir
Ymir
Bronze III
Jittuhr
Ymir
Bronze III
Level 39
God Stats
4W - 12L
1,546 SR
Queue Stats
5W - 16L
1,460 MMR
Solo
Bellona
Bellona
Diamond III
Ktownkriminal47
Bellona
Diamond III
Level 159
God Stats
14W - 6L
1,718 SR
Queue Stats
841W - 849L
1,548 MMR
Solo
Poseidon
Poseidon
Gold IV
MaJoRxHaXoR
Poseidon
Gold IV
Level 70
God Stats
5W - 4L
1,636 SR
Queue Stats
62W - 55L
1,470 MMR
Solo
Hou Yi
Hou Yi
Gold II
YoungJefe0199
Hou Yi
Gold II
Level 69
God Stats
12W - 14L
1,542 SR
Queue Stats
111W - 116L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 93
1,596 SR
1,465 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,602 SR
1,466 MMR
Jormungandr
Jormungandr
Gold V
DaRedBaron4497
Jormungandr
Gold V
Level 104
God Stats
10W - 10L
1,592 SR
Queue Stats
60W - 56L
1,482 MMR
Solo
Scylla
Scylla
Silver I
DiegoRamC
Scylla
Silver I
Level 108
God Stats
4W - 3L
1,587 SR
Queue Stats
39W - 39L
1,401 MMR
Solo
Mercury
Mercury
Gold IV
SithLordKoba
Mercury
Gold IV
Level 144
God Stats
25W - 19L
1,718 SR
Queue Stats
47W - 37L
1,734 MMR
Party 1
Izanami
Izanami
Gold V
SyNecTiCx
Izanami
Gold V
Level 129
God Stats
5W - 5L
1,614 SR
Queue Stats
90W - 93L
1,383 MMR
Party 1
Xing Tian
Xing Tian
Gold V
elite abtl
Xing Tian
Gold V
Level 156
God Stats
12W - 17L
1,500 SR
Queue Stats
187W - 168L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Dr_Frowny
Mulan
18
7 / 4 / 9
11,955
569
12,100
21,990
10,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Jittuhr
Ymir
16
1 / 3 / 13
10,232
487
5,394
21,176
23,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 6 / 8
12,418
591
12,486
24,286
26,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
MaJoRxHaXoR
Poseidon
18
2 / 2 / 8
11,660
555
8,442
10,049
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 3
12,268
584
17,024
13,312
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatGilgameshAthenaLokiOdin

VS

Bans
Morgan Le FayHeraArtemisPersephoneArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DaRedBaron4497
Jormungandr
16
5 / 6 / 0
10,677
508
13,331
17,888
17,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
DiegoRamC
Scylla
17
5 / 5 / 5
11,408
543
13,563
10,529
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SithLordKoba
Mercury
19
4 / 5 / 5
11,437
545
10,281
18,501
8,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
SyNecTiCx
Izanami
16
2 / 4 / 1
10,440
497
9,184
12,819
4,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
elite abtl
Xing Tian
14
0 / 4 / 6
9,635
459
6,738
18,692
21,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
24
Kills
16
16
Deaths
24
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DaRedBaron4497
Jormungandr
5
6
0
0.83
L
Scylla
DiegoRamC
Scylla
5
5
5
1.5
W
Mulan
Dr_Frowny
Mulan
7
4
9
2.88
W
Ymir
Jittuhr
Ymir
1
3
13
2.5
W
7
6
8
1.83
W
Poseidon
MaJoRxHaXoR
Poseidon
2
2
8
3
L
Mercury
SithLordKoba
Mercury
4
5
5
1.3
L
Izanami
SyNecTiCx
Izanami
2
4
1
0.63
W
7
1
3
8.5
L
Xing Tian
elite abtl
Xing Tian
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,446
Damage
53,097
90,813
Taken
78,429
70,416
Mitigated
56,405
32,609
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DaRedBaron4497
Jormungandr
13,331
4,566
0
2,825
17,888
17,946
280
4,198
13,690
62,436
0
L
Scylla
DiegoRamC
Scylla
13,563
493
0
2,487
10,529
3,982
285
1,824
8,705
66,395
0
W
Mulan
Dr_Frowny
Mulan
12,100
1,213
0
11,972
21,990
10,456
638
7,487
14,463
0
80,607
W
Ymir
Jittuhr
Ymir
5,394
754
0
3,846
21,176
23,690
124
9,344
11,832
18,724
0
W
12,486
3,335
0
6,723
24,286
26,037
707
10,287
13,999
5,324
70,126
W
Poseidon
MaJoRxHaXoR
Poseidon
8,442
945
106
3,323
10,049
4,056
2,453
3,689
6,360
85,798
0
L
Mercury
SithLordKoba
Mercury
10,281
5,546
0
6,811
18,501
8,093
0
3,716
14,785
0
91,823
L
Izanami
SyNecTiCx
Izanami
9,184
5,583
0
3,065
12,819
4,834
698
1,494
11,325
0
91,509
W
17,024
11,077
0
6,639
13,312
6,177
3,309
5,557
7,755
0
105,767
L
Xing Tian
elite abtl
Xing Tian
6,738
692
0
1,782
18,692
21,550
0
3,750
14,942
34,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,533
Gold Earned
53,597
615
Minions Killed
570
0
Camps Cleared
0
2,035,724
Distance Traveled
1,956,375
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,677
508
114
5
0
367,390
1
L
Scylla
11,408
543
116
6
0
358,797
7
W
Mulan
11,955
569
115
5
0
411,506
1
W
Ymir
10,232
487
29
1
0
394,002
2
W
Bellona
12,418
591
131
6
0
421,093
3
W
Poseidon
11,660
555
167
8
0
433,463
8
L
Mercury
11,437
545
144
7
0
467,995
1
L
Izanami
10,440
497
159
8
0
372,508
5
W
Hou Yi
12,268
584
173
8
0
375,660
2
L
Xing Tian
9,635
459
37
2
0
389,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role