Player Matchup

Skadi
Skadi
 
Skadi
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Shagakusha
Xing Tian
Level 102
God Stats
4W - 3L
1,616 SR
Queue Stats
24W - 32L
1,346 Elo+
Party 1
Loki
Loki
doomzz009
Loki
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 159L
1,288 Elo+
Party 3
Anubis
Anubis
Аzаzеl
Anubis
Level 45
God Stats
1W - 1L
1,701 SR
Queue Stats
15W - 24L
1,342 Elo+
Party 1
Chaac
Chaac
Юдзиро
Chaac
Level 46
God Stats
1W - 2L
1,611 SR
Queue Stats
14W - 22L
1,311 Elo+
Party 1
Team Averages
Level 57
1,586 SR
1,357 Elo+

VS

Team Averages
Level 58
1,598 SR
1,359 Elo+
Cthulhu
Cthulhu
Drinking_Viking
Cthulhu
Level 46
God Stats
13W - 16L
1,531 SR
Queue Stats
129W - 195L
1,316 Elo+
Party 2
Cernunnos
Cernunnos
Hannball
Cernunnos
Level 68
God Stats
37W - 45L
1,447 SR
Queue Stats
116W - 174L
1,312 Elo+
Party 2
Yemoja
Yemoja
Midzury
Yemoja
Level 69
God Stats
15W - 18L
1,483 SR
Queue Stats
134W - 215L
1,309 Elo+
Party 2
Nemesis
Nemesis
Wise858
Nemesis
Level 58
God Stats
11W - 11L
1,582 SR
Queue Stats
105W - 154L
1,314 Elo+
Party 2
Sol
Sol
ZakiLameck
Sol
Level 50
God Stats
11W - 6L
1,946 SR
Queue Stats
91W - 74L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 4 / 0
4,278
611
2,064
5,589
1,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
Shagakusha
Xing Tian
6
0 / 0 / 1
3,947
564
2,247
4,284
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
6
1 / 3 / 0
3,757
537
2,226
4,262
1,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Аzаzеl
Anubis
1
0 / 0 / 0
2,907
415
0
0
0
5
0 / 4 / 0
3,699
528
1,538
5,606
2,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
5,075
725
3,447
3,614
2,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Hannball
Cernunnos
7
2 / 0 / 1
4,401
629
3,282
3,985
1,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Midzury
Yemoja
7
0 / 1 / 3
4,483
640
2,069
5,000
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Wise858
Nemesis
8
5 / 1 / 1
5,403
772
2,796
4,793
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
2 / 0 / 2
5,445
778
2,649
4,410
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
4
0
0.25
W
2
0
2
3
W
Cernunnos
Hannball
Cernunnos
2
0
1
2.5
W
Yemoja
Midzury
Yemoja
0
1
3
1.5
L
Xing Tian
Shagakusha
Xing Tian
0
0
1
0.5
W
Nemesis
Wise858
Nemesis
5
1
1
5.5
W
2
0
2
3
L
Loki
1
3
0
0.33
L
Anubis
Аzаzеl
Anubis
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,075
Damage
14,243
19,741
Taken
21,802
7,207
Mitigated
8,302
3,820
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
2,064
1,013
0
893
5,589
1,561
0
2,649
2,940
0
15,615
W
3,447
536
0
1,503
3,614
2,835
228
0
3,343
20,269
0
W
Cernunnos
Hannball
Cernunnos
3,282
1,966
391
2,356
3,985
1,079
635
667
3,318
0
17,866
W
Yemoja
Midzury
Yemoja
2,069
472
384
1,619
5,000
2,089
192
1,580
3,420
12,692
0
L
Xing Tian
Shagakusha
Xing Tian
2,247
178
0
886
4,284
1,855
0
1,115
3,169
9,591
0
W
Nemesis
Wise858
Nemesis
2,796
1,118
0
1,944
4,793
1,334
0
0
4,754
0
21,953
W
2,649
1,221
0
3,634
4,410
965
2,192
0
4,410
29,488
0
L
Loki
2,226
316
0
1,250
4,262
1,198
0
954
3,308
0
11,438
L
Anubis
Аzаzеl
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
1,538
604
0
791
5,606
2,593
0
3,447
2,159
5
9,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
24,807
83
Minions Killed
195
0
Camps Cleared
0
561,458
Distance Traveled
615,882
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,278
611
35
5
0
147,809
2
W
Cthulhu
5,075
725
35
5
0
115,498
0
W
Cernunnos
4,401
629
39
6
0
103,034
0
W
Yemoja
4,483
640
13
2
0
131,235
2
L
Xing Tian
3,947
564
12
2
0
154,008
2
W
Nemesis
5,403
772
56
8
0
136,291
1
W
Sol
5,445
778
52
7
0
129,824
1
L
Loki
3,757
537
17
2
0
136,805
0
L
Anubis
2,907
415
0
0
0
0
0
L
Chaac
3,699
528
19
3
0
122,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role