Player Matchup

Vulcan
Vulcan
CocoHammer2
Vulcan
Level 25
God Stats
5W - 4L
1,317 SR
Queue Stats
125W - 98L
1,686 Elo+
Solo
Danzaburou
Danzaburou
Deadman7009
Danzaburou
Level 14
God Stats
15W - 18L
1,500 SR
Queue Stats
55W - 42L
1,737 Elo+
Party 1
Artemis
Artemis
Sinse069
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,789 Elo+
Solo
Apollo
Apollo
ded134
Apollo
Level 15
God Stats
4W - 2L
1,810 SR
Queue Stats
31W - 28L
1,647 Elo+
Solo
Ymir
Ymir
midweek_kebab
Ymir
Level 27
God Stats
10W - 6L
1,794 SR
Queue Stats
328W - 242L
1,627 Elo+
Party 1
Team Averages
Level 17
1,584 SR
1,697 Elo+

VS

Team Averages
Level 22
1,561 SR
1,628 Elo+
Cu Chulainn
Cu Chulainn
Standudley
Cu Chulainn
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
54W - 48L
1,755 Elo+
Solo
Anubis
Anubis
Vasea94
Anubis
Level 29
God Stats
11W - 7L
1,640 SR
Queue Stats
112W - 111L
1,581 Elo+
Solo
Apollo
Apollo
delayedXeno
Apollo
Level 27
God Stats
7W - 3L
1,691 SR
Queue Stats
218W - 216L
1,605 Elo+
Solo
Ravana
Ravana
fitteslikker1
Ravana
Level 24
God Stats
20W - 10L
1,679 SR
Queue Stats
210W - 200L
1,659 Elo+
Solo
Geb
Geb
profoundsmurf
Geb
Level 18
God Stats
1W - 1L
1,297 SR
Queue Stats
273W - 300L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 1 / 1
5,439
544
5,455
4,422
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Deadman7009
Danzaburou
7
0 / 5 / 1
4,500
450
1,211
5,202
1,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
Sinse069
Artemis
9
2 / 2 / 0
5,686
569
3,991
4,473
973
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
ded134
Apollo
8
0 / 4 / 1
4,776
478
4,464
8,099
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
3 / 3 / 1
5,596
560
2,696
7,470
4,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Standudley
Cu Chulainn
11
6 / 0 / 3
6,440
644
7,496
6,684
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Vasea94
Anubis
9
2 / 2 / 1
5,667
567
4,202
4,408
2,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
9
1 / 2 / 2
5,510
551
2,298
4,173
999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
6 / 1 / 2
6,866
687
4,305
5,177
1,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 1
5,143
514
3,070
7,297
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
15
15
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
1
1
1.5
L
Danzaburou
Deadman7009
Danzaburou
0
5
1
0.1
L
Artemis
Sinse069
Artemis
2
2
0
1
W
Cu Chulainn
Standudley
Cu Chulainn
6
0
3
7.5
W
Anubis
Vasea94
Anubis
2
2
1
1.25
L
Apollo
ded134
Apollo
0
4
1
0.13
W
Apollo
1
2
2
1
W
6
1
2
7
L
3
3
1
1.17
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,817
Damage
21,371
29,666
Taken
27,739
9,989
Mitigated
15,182
6,046
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
5,455
1,292
0
873
4,422
1,205
0
2,026
2,396
33,674
0
L
Danzaburou
Deadman7009
Danzaburou
1,211
626
0
547
5,202
1,336
0
262
4,895
0
15,984
L
Artemis
Sinse069
Artemis
3,991
2,364
0
951
4,473
973
0
1,629
2,844
0
23,616
W
Cu Chulainn
Standudley
Cu Chulainn
7,496
790
0
2,963
6,684
6,056
0
829
5,855
0
28,695
W
Anubis
Vasea94
Anubis
4,202
0
0
1,909
4,408
2,100
94
3,008
1,400
31,233
0
L
Apollo
ded134
Apollo
4,464
2,922
0
2,235
8,099
2,000
0
681
6,812
0
23,722
W
Apollo
2,298
1,366
0
1,578
4,173
999
0
530
3,643
0
25,797
W
4,305
1,241
0
3,016
5,177
1,906
0
470
4,707
0
44,039
L
2,696
615
0
1,440
7,470
4,475
0
2,674
4,626
12,247
0
W
3,070
332
0
1,769
7,297
4,121
0
3,314
3,983
19,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
29,626
239
Minions Killed
303
0
Camps Cleared
0
865,580
Distance Traveled
997,998
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,439
544
76
8
0
201,258
4
L
Danzaburou
4,500
450
29
3
0
145,150
0
L
Artemis
5,686
569
66
7
0
167,730
4
W
Cu Chulainn
6,440
644
47
5
0
210,412
2
W
Anubis
5,667
567
74
7
0
174,781
4
L
Apollo
4,776
478
50
5
0
176,624
2
W
Apollo
5,510
551
54
5
0
187,265
4
W
Ravana
6,866
687
101
10
0
215,339
5
L
Ymir
5,596
560
18
2
0
174,818
0
W
Geb
5,143
514
27
3
0
210,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role