Player Matchup

Arachne
Arachne
Carryfied
Arachne
Level 64
God Stats
2W - 1L
1,571 SR
Queue Stats
109W - 96L
1,586 Elo+
Party 2
Discordia
Discordia
DimePolque
Discordia
Level 56
God Stats
5W - 3L
1,812 SR
Queue Stats
152W - 144L
1,589 Elo+
Party 2
Nike
Nike
vDecay-l
Nike
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 34L
1,631 Elo+
Party 2
Team Averages
Level 88
1,628 SR
1,602 Elo+

VS

Team Averages
Level 61
1,581 SR
1,463 Elo+
Rama
Rama
Midwolf98
Rama
Level 123
God Stats
3W - 3L
1,509 SR
Queue Stats
154W - 143L
1,503 Elo+
Party 1
Baron Samedi
Baron Samedi
Revientamonjas09
Baron Samedi
Level 41
God Stats
1W - 1L
1,786 SR
Queue Stats
117W - 126L
1,462 Elo+
Party 1
Set
Set
RichardsDivinity
Set
Level 20
God Stats
3W - 6L
1,448 SR
Queue Stats
8W - 14L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Carryfied
Arachne
13
6 / 3 / 11
10,397
800
7,149
13,799
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
DimePolque
Discordia
15
8 / 0 / 11
10,528
810
18,393
6,678
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
10 / 0 / 10
10,456
804
12,739
13,510
10,474
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
2 / 7 / 1
8,447
650
5,624
13,030
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Revientamonjas09
Baron Samedi
11
1 / 6 / 1
7,551
581
9,229
14,266
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 11 / 2
7,466
574
6,958
14,875
4,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
24
Kills
3
3
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
Carryfied
Arachne
6
3
11
3.83
W
Discordia
DimePolque
Discordia
8
0
11
13.5
L
Rama
2
7
1
0.36
L
Baron Samedi
Revientamonjas09
Baron Samedi
1
6
1
0.25
L
0
11
2
0.09
W
Nike
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,281
Damage
21,811
33,987
Taken
42,171
17,820
Mitigated
13,800
14,544
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Carryfied
Arachne
7,149
5,530
0
6,398
13,799
5,391
897
4,148
9,230
0
31,927
W
Discordia
DimePolque
Discordia
18,393
1,159
73
2,248
6,678
1,955
1,028
2,490
4,041
51,361
0
L
Rama
5,624
3,767
0
679
13,030
4,502
0
3,788
8,319
0
24,295
L
Baron Samedi
Revientamonjas09
Baron Samedi
9,229
724
583
3,850
14,266
4,945
0
8,756
4,765
27,416
0
L
6,958
3,267
0
1,236
14,875
4,353
0
4,809
9,515
0
15,487
W
Nike
12,739
1,793
0
5,825
13,510
10,474
245
2,747
9,561
0
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
23,464
156
Minions Killed
139
10
Camps Cleared
1
765,966
Distance Traveled
554,119
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,397
800
41
3
4
266,295
0
W
Discordia
10,528
810
79
6
3
238,230
0
L
Rama
8,447
650
54
4
1
185,318
2
L
Baron Samedi
7,551
581
51
4
0
195,701
0
L
Set
7,466
574
34
3
0
173,100
0
W
Nike
10,456
804
36
3
3
261,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role