Player Matchup

Thor
Thor
BateJumbo
Thor
Level 29
God Stats
2W - 8L
1,301 SR
Queue Stats
136W - 148L
1,549 Elo+
Party 2
Chang'e
Chang'e
SpankkMeDaddy
Chang'e
Level 24
God Stats
6W - 1L
1,778 SR
Queue Stats
44W - 42L
1,526 Elo+
Party 2
Cernunnos
Cernunnos
Tapkinio
Cernunnos
Level 35
God Stats
3W - 1L
1,593 SR
Queue Stats
55W - 57L
1,541 Elo+
Party 1
Anubis
Anubis
Vizunchic
Anubis
Level 29
God Stats
25W - 18L
1,701 SR
Queue Stats
31W - 22L
1,609 Elo+
Party 1
Merlin
Merlin
Ymshakalaka8
Merlin
Level 13
God Stats
3W - 3L
1,533 SR
Queue Stats
19W - 18L
1,557 Elo+
Party 1
Team Averages
Level 26
1,581 SR
1,556 Elo+

VS

Team Averages
Level 13
1,451 SR
1,538 Elo+
Bellona
Bellona
DIDDAT7623
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,792 Elo+
Party 3
Charybdis
Charybdis
Hoholook
Charybdis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,548 Elo+
Solo
Fenrir
Fenrir
ZxChief
Fenrir
Level 15
God Stats
8W - 10L
1,404 SR
Queue Stats
58W - 53L
1,425 Elo+
Party 3
Raijin
Raijin
kaosw
Raijin
Level 26
God Stats
1W - 4L
1,262 SR
Queue Stats
256W - 242L
1,547 Elo+
Solo
Chang'e
Chang'e
lchmmngc
Chang'e
Level 4
God Stats
3W - 3L
1,592 SR
Queue Stats
5W - 9L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 4 / 9
9,421
554
6,791
13,220
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
14
5 / 2 / 6
9,321
548
7,769
11,704
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Tapkinio
Cernunnos
15
10 / 2 / 17
10,189
599
8,997
8,862
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Vizunchic
Anubis
16
17 / 1 / 11
10,598
623
14,766
14,108
6,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
14
1 / 1 / 9
8,823
519
7,382
5,981
1,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DIDDAT7623
Bellona
14
0 / 2 / 2
8,116
477
2,314
8,167
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Hoholook
Charybdis
10
2 / 13 / 3
7,086
417
6,410
13,490
1,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ZxChief
Fenrir
12
2 / 8 / 5
7,920
466
7,104
15,315
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
kaosw
Raijin
13
5 / 6 / 2
9,037
532
11,866
14,170
3,297
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
lchmmngc
Chang'e
10
1 / 8 / 3
6,750
397
4,670
9,839
2,819
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
25
36
Kills
10
10
Deaths
37
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
3
4
9
1.88
L
Bellona
DIDDAT7623
Bellona
0
2
2
0.5
L
Charybdis
Hoholook
Charybdis
2
13
3
0.27
W
Chang'e
5
2
6
4
W
Cernunnos
Tapkinio
Cernunnos
10
2
17
9.25
W
Anubis
Vizunchic
Anubis
17
1
11
22.5
W
Merlin
1
1
9
5.5
L
Fenrir
ZxChief
Fenrir
2
8
5
0.56
L
Raijin
kaosw
Raijin
5
6
2
1
L
Chang'e
lchmmngc
Chang'e
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
32,364
53,875
Taken
60,981
20,296
Mitigated
19,282
18,888
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,791
2,319
0
820
13,220
4,897
0
3,410
9,810
0
63,862
L
Bellona
DIDDAT7623
Bellona
2,314
162
0
2,160
8,167
6,248
471
3,589
4,566
0
37,688
L
Charybdis
Hoholook
Charybdis
6,410
2,834
0
825
13,490
1,974
34
5,124
8,314
0
19,698
W
Chang'e
7,769
1,076
1,138
5,097
11,704
3,557
1,936
5,777
5,927
40,368
0
W
Cernunnos
Tapkinio
Cernunnos
8,997
4,767
0
2,087
8,862
3,089
1,962
2,349
6,513
0
57,945
W
Anubis
Vizunchic
Anubis
14,766
445
306
9,010
14,108
6,850
1,145
4,007
10,101
52,678
0
W
Merlin
7,382
706
0
430
5,981
1,903
1,797
1,045
4,936
37,562
0
L
Fenrir
ZxChief
Fenrir
7,104
2,608
0
4,278
15,315
4,944
0
5,486
9,689
0
46,405
L
Raijin
kaosw
Raijin
11,866
1,061
0
2,760
14,170
3,297
0
8,412
5,590
47,530
0
L
Chang'e
lchmmngc
Chang'e
4,670
627
890
1,725
9,839
2,819
168
6,794
2,905
17,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,352
Gold Earned
38,909
407
Minions Killed
281
0
Camps Cleared
0
1,542,038
Distance Traveled
1,413,754
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,421
554
111
7
0
316,124
4
L
Bellona
8,116
477
67
4
0
314,080
3
L
Charybdis
7,086
417
28
2
0
269,207
4
W
Chang'e
9,321
548
74
4
0
302,653
12
W
Cernunnos
10,189
599
89
5
0
317,272
0
W
Anubis
10,598
623
62
4
0
300,078
5
W
Merlin
8,823
519
71
4
0
305,911
2
L
Fenrir
7,920
466
79
5
0
282,036
2
L
Raijin
9,037
532
91
5
0
268,316
0
L
Chang'e
6,750
397
16
1
0
280,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role