Player Matchup

Aphrodite
Aphrodite
DRIPPING W3T
Aphrodite
Level 144
God Stats
294W - 109L
1,830 SR
Queue Stats
1,119W - 424L
1,831 Elo+
Party 1
Kuzenbo
Kuzenbo
DannyBrez
Kuzenbo
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
616W - 199L
1,878 Elo+
Party 1
Ah Puch
Ah Puch
Scottsinz
Ah Puch
Level 157
God Stats
31W - 17L
1,698 SR
Queue Stats
1,028W - 402L
1,774 Elo+
Party 1
Fenrir
Fenrir
Stirlinz
Fenrir
Level 69
God Stats
69W - 53L
1,497 SR
Queue Stats
1,300W - 755L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
causeiam
Gilgamesh
Level 160
God Stats
33W - 4L
1,939 SR
Queue Stats
1,231W - 212L
1,875 Elo+
Party 1
Team Averages
Level 138
1,693 SR
1,789 Elo+

VS

Team Averages
Level 103
1,462 SR
1,454 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Manneo
The Morrigan
Level 119
God Stats
6W - 9L
1,409 SR
Queue Stats
206W - 214L
1,432 Elo+
Solo
Chaac
Chaac
Mearsyno1
Chaac
Level 144
God Stats
0W - 2L
1,321 SR
Queue Stats
26W - 35L
1,460 Elo+
Solo
Scylla
Scylla
Nito9760
Scylla
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 222L
1,415 Elo+
Solo
Cernunnos
Cernunnos
PapaMysh
Cernunnos
Level 79
God Stats
82W - 70L
1,578 SR
Queue Stats
892W - 924L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DRIPPING W3T
Aphrodite
20
8 / 0 / 30
12,929
1,077
14,188
9,349
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kuzenbo
DannyBrez
Kuzenbo
19
7 / 0 / 27
13,772
1,148
10,806
18,006
28,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Scottsinz
Ah Puch
20
11 / 0 / 29
12,990
1,083
30,463
5,445
3,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Stirlinz
Fenrir
19
4 / 0 / 28
12,238
1,020
7,568
7,270
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
causeiam
Gilgamesh
19
13 / 3 / 21
13,437
1,120
25,828
21,972
17,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
0 / 8 / 2
10,193
849
10,386
21,737
7,116
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Manneo
The Morrigan
16
3 / 17 / 0
11,397
950
9,798
24,006
7,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Mearsyno1
Chaac
17
0 / 10 / 1
10,857
905
11,726
30,282
23,145
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Nito9760
Scylla
16
0 / 5 / 1
10,137
845
9,161
10,592
3,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
PapaMysh
Cernunnos
16
0 / 3 / 0
9,502
792
1,810
5,668
1,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
7
43
Kills
3
3
Deaths
43
135
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
8
2
0.13
W
Aphrodite
DRIPPING W3T
Aphrodite
8
0
30
23
W
Kuzenbo
DannyBrez
Kuzenbo
7
0
27
20.5
L
The Morrigan
Manneo
The Morrigan
3
17
0
0.18
L
Chaac
Mearsyno1
Chaac
0
10
1
0.05
L
Scylla
Nito9760
Scylla
0
5
1
0.1
L
Cernunnos
PapaMysh
Cernunnos
0
3
0
0
W
Ah Puch
Scottsinz
Ah Puch
11
0
29
25.5
W
Fenrir
Stirlinz
Fenrir
4
0
28
18
W
Gilgamesh
causeiam
Gilgamesh
13
3
21
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,853
Damage
42,881
62,042
Taken
92,285
62,881
Mitigated
43,139
19,560
Healing
5,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,386
887
100
622
21,737
7,116
0
12,908
8,256
20,757
0
W
Aphrodite
DRIPPING W3T
Aphrodite
14,188
1,285
8,178
4,641
9,349
6,273
0
5,145
4,148
37,064
0
W
Kuzenbo
DannyBrez
Kuzenbo
10,806
4,189
0
1,930
18,006
28,125
0
7,713
7,184
22,411
0
L
The Morrigan
Manneo
The Morrigan
9,798
1,233
0
339
24,006
7,957
0
13,016
9,495
31,086
471
L
Chaac
Mearsyno1
Chaac
11,726
3,050
0
3,935
30,282
23,145
0
18,527
10,632
0
32,079
L
Scylla
Nito9760
Scylla
9,161
162
0
0
10,592
3,174
0
6,646
3,758
24,695
0
L
Cernunnos
PapaMysh
Cernunnos
1,810
425
45
308
5,668
1,747
0
4,006
1,534
0
8,744
W
Ah Puch
Scottsinz
Ah Puch
30,463
2,241
0
1,820
5,445
3,156
0
2,019
3,414
54,444
0
W
Fenrir
Stirlinz
Fenrir
7,568
928
0
1,172
7,270
8,254
0
2,866
4,404
869
17,590
W
Gilgamesh
causeiam
Gilgamesh
25,828
8,835
0
1,819
21,972
17,073
0
10,761
10,905
0
37,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,366
Gold Earned
52,086
185
Minions Killed
202
5
Camps Cleared
8
1,269,288
Distance Traveled
827,182
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,193
849
30
3
0
170,680
3
W
Aphrodite
12,929
1,077
57
5
2
268,382
0
W
Kuzenbo
13,772
1,148
19
2
2
251,384
1
L
The Morrigan
11,397
950
56
5
3
189,437
1
L
Chaac
10,857
905
52
4
5
224,411
0
L
Scylla
10,137
845
48
4
0
167,590
0
L
Cernunnos
9,502
792
16
1
0
75,064
0
W
Ah Puch
12,990
1,083
43
4
0
259,468
0
W
Fenrir
12,238
1,020
35
3
0
251,491
0
W
Gilgamesh
13,437
1,120
31
3
1
238,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role