Player Matchup

Ravana
Ravana
Masters
Bùttlover
Ravana
Masters
Level 68
God Stats
7W - 5L
1,579 SR
Queue Stats
163W - 135L
2,553 MMR
Party 1
Hel
Hel
Diamond I
Incon
Hel
Diamond I
Level 160
God Stats
1W - 0L
1,902 SR
Queue Stats
268W - 206L
2,730 MMR
Solo
Jormungandr
Jormungandr
Diamond I
MadNzzz
Jormungandr
Diamond I
Level 159
God Stats
1W - 0L
1,774 SR
Queue Stats
158W - 116L
2,541 MMR
Solo
Ares
Ares
Masters
Yamadude
Ares
Masters
Level 66
God Stats
3W - 2L
1,798 SR
Queue Stats
148W - 121L
2,729 MMR
Party 1
Apollo
Apollo
Masters
buzzinyo
Apollo
Masters
Level 151
God Stats
24W - 8L
1,931 SR
Queue Stats
104W - 70L
2,799 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,797 SR
2,670 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,613 SR
2,327 MMR
Hercules
Hercules
Grandmaster
 
Hercules
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond II
Chefjjs
Rama
Diamond II
Level 157
God Stats
5W - 3L
1,884 SR
Queue Stats
594W - 529L
2,479 MMR
Solo
Sol
Sol
Masters
Draíden
Sol
Masters
Level 127
God Stats
12W - 8L
1,414 SR
Queue Stats
511W - 485L
2,552 MMR
Party 2
Bastet
Bastet
Masters
eboKtsoP
Bastet
Masters
Level 107
God Stats
4W - 2L
1,766 SR
Queue Stats
89W - 81L
2,653 MMR
Party 2
Cerberus
Cerberus
Masters
xFastballx
Cerberus
Masters
Level 129
God Stats
12W - 18L
1,501 SR
Queue Stats
339W - 299L
2,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bùttlover
Ravana
18
13 / 2 / 4
12,411
690
21,086
12,682
6,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
Incon
Hel
17
4 / 2 / 9
11,268
626
11,335
14,012
5,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MadNzzz
Jormungandr
16
2 / 1 / 10
10,664
592
10,240
17,697
17,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ares
15
5 / 2 / 13
10,950
608
11,549
13,396
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
buzzinyo
Apollo
18
1 / 0 / 4
11,372
632
5,400
12,371
4,381
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
UllrArtioOdinKhepriTiamat

VS

Bans
GebSobekPersephoneSerqetRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
2 / 4 / 2
9,403
522
8,162
21,706
19,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Chefjjs
Rama
15
0 / 5 / 1
8,779
488
4,105
12,335
3,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 4
9,070
504
10,687
9,995
3,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
eboKtsoP
Bastet
15
2 / 5 / 3
9,386
521
10,849
12,862
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
xFastballx
Cerberus
12
1 / 7 / 2
7,658
425
6,948
20,613
18,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
25
Kills
7
7
Deaths
25
40
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
2
0.75
W
Ravana
Bùttlover
Ravana
13
2
4
7.5
L
Rama
Chefjjs
Rama
0
5
1
0.1
L
2
4
4
1
W
Hel
Incon
Hel
4
2
9
4.25
W
Jormungandr
MadNzzz
Jormungandr
2
1
10
7
W
Ares
5
2
13
5.75
W
Apollo
buzzinyo
Apollo
1
0
4
3
L
Bastet
eboKtsoP
Bastet
2
5
3
0.7
L
Cerberus
xFastballx
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,610
Damage
40,751
70,158
Taken
77,511
45,929
Mitigated
49,272
36,548
Healing
25,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
8,162
4,438
0
11,575
21,706
19,865
0
10,687
10,835
0
48,280
W
Ravana
Bùttlover
Ravana
21,086
7,416
0
4,482
12,682
6,167
558
3,046
9,636
0
82,120
L
Rama
Chefjjs
Rama
4,105
2,306
0
3,988
12,335
3,252
0
2,245
10,050
0
67,094
L
10,687
3,230
0
1,811
9,995
3,994
0
4,511
5,268
63,404
0
W
Hel
Incon
Hel
11,335
573
5,956
8,792
14,012
5,127
1,556
4,570
9,442
84,460
0
W
Jormungandr
MadNzzz
Jormungandr
10,240
2,197
0
6,493
17,697
17,600
725
4,155
13,542
60,759
0
W
Ares
11,549
340
0
2,918
13,396
12,654
0
5,518
7,878
27,373
0
W
Apollo
buzzinyo
Apollo
5,400
4,711
0
7,907
12,371
4,381
9,538
1,683
10,688
0
111,075
L
Bastet
eboKtsoP
Bastet
10,849
2,164
0
3,399
12,862
4,029
979
5,494
7,294
0
68,791
L
Cerberus
xFastballx
Cerberus
6,948
319
0
4,735
20,613
18,132
0
9,575
10,868
31,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,665
Gold Earned
44,296
580
Minions Killed
538
0
Camps Cleared
0
1,935,509
Distance Traveled
1,770,394
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,403
522
120
7
0
355,483
1
W
Ravana
12,411
690
118
7
0
425,286
4
L
Rama
8,779
488
126
7
0
312,447
3
L
Sol
9,070
504
117
7
0
343,693
1
W
Hel
11,268
626
163
9
0
378,830
0
W
Jormungandr
10,664
592
105
6
0
391,378
8
W
Ares
10,950
608
18
1
0
375,240
1
W
Apollo
11,372
632
176
10
0
364,775
4
L
Bastet
9,386
521
116
6
0
404,891
1
L
Cerberus
7,658
425
59
3
0
353,880
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role