Player Matchup

Athena
Athena
Gold IV
EmberIgnited
Athena
Gold IV
Level 125
God Stats
0W - 4L
1,324 SR
Queue Stats
274W - 289L
1,377 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
Goodz215
Gilgamesh
Gold IV
Level 88
God Stats
10W - 12L
1,512 SR
Queue Stats
194W - 213L
1,440 MMR
Party 1
Medusa
Medusa
Gold V
ZuperIsaiah
Medusa
Gold V
Level 64
God Stats
48W - 41L
1,606 SR
Queue Stats
66W - 74L
1,384 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,481 SR
1,400 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 77
1,606 SR
1,375 MMR
Cthulhu
Cthulhu
Silver III
AseityTv
Cthulhu
Silver III
Level 34
God Stats
23W - 15L
1,659 SR
Queue Stats
161W - 135L
1,305 MMR
Party 2
Achilles
Achilles
Silver I
NAngryMonkey
Achilles
Silver I
Level 85
God Stats
46W - 40L
1,553 SR
Queue Stats
129W - 106L
1,435 MMR
Party 2
Vulcan
Vulcan
Bronze III
Sweetbananaman
Vulcan
Bronze III
Level 113
God Stats
9W - 5L
1,607 SR
Queue Stats
15W - 13L
1,386 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 5 / 7
12,246
645
10,907
25,713
31,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Goodz215
Gilgamesh
15
1 / 2 / 9
11,158
587
16,202
32,155
36,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
17
8 / 4 / 3
13,292
700
22,884
22,636
9,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayArtioThothHelZeus

VS

Bans
Chang'eSkadiHeraNeithAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AseityTv
Cthulhu
15
0 / 2 / 10
12,788
673
18,922
21,601
28,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
NAngryMonkey
Achilles
16
9 / 4 / 2
13,739
723
26,092
29,194
44,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 5 / 7
11,524
607
21,960
12,742
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
11
11
Deaths
11
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AseityTv
Cthulhu
0
2
10
2.5
L
Athena
2
5
7
1.1
L
Gilgamesh
Goodz215
Gilgamesh
1
2
9
2.75
W
Achilles
NAngryMonkey
Achilles
9
4
2
2.5
W
2
5
7
1.1
L
Medusa
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,993
Damage
66,974
80,504
Taken
63,537
77,172
Mitigated
79,193
23,709
Healing
21,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AseityTv
Cthulhu
18,922
2,146
2,386
7,636
21,601
28,101
686
3,053
17,546
47,637
0
L
Athena
10,907
3,290
1,230
6,284
25,713
31,212
415
15,318
9,409
24,660
0
L
Gilgamesh
Goodz215
Gilgamesh
16,202
3,510
0
7,280
32,155
36,533
490
19,549
11,571
0
42,067
W
Achilles
NAngryMonkey
Achilles
26,092
6,343
0
8,931
29,194
44,928
372
5,614
22,719
12,194
34,698
W
21,960
7,614
0
2,751
12,742
6,164
1,320
2,776
9,671
67,247
0
L
Medusa
22,884
14,321
0
8,915
22,636
9,427
1,776
12,154
9,962
0
79,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,696
Gold Earned
38,051
213
Minions Killed
189
9
Camps Cleared
6
1,064,251
Distance Traveled
1,039,306
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,788
673
68
4
3
346,667
3
L
Athena
12,246
645
37
2
2
343,312
3
L
Gilgamesh
11,158
587
53
3
3
375,746
2
W
Achilles
13,739
723
36
2
0
342,058
2
W
Vulcan
11,524
607
85
4
3
350,581
3
L
Medusa
13,292
700
123
6
4
345,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role