Player Matchup

Agni
Agni
DoG Inuyasha
Agni
Level 147
God Stats
6W - 5L
1,527 SR
Queue Stats
341W - 331L
1,520 Elo+
Party 2
Ymir
Ymir
JTGamerJ
Ymir
Level 42
God Stats
6W - 12L
1,438 SR
Queue Stats
174W - 193L
1,482 Elo+
Solo
Neith
Neith
Slypher1973
Neith
Level 29
God Stats
5W - 3L
1,819 SR
Queue Stats
15W - 30L
1,267 Elo+
Party 2
Set
Set
vSlac_
Set
Level 122
God Stats
8W - 11L
1,610 SR
Queue Stats
705W - 642L
1,620 Elo+
Party 1
Apollo
Apollo
yAc_O
Apollo
Level 49
God Stats
93W - 111L
1,437 SR
Queue Stats
215W - 208L
1,492 Elo+
Party 1
Team Averages
Level 78
1,566 SR
1,476 Elo+

VS

Team Averages
Level 57
1,555 SR
1,501 Elo+
Tyr
Tyr
Autos 4 days
Tyr
Level 19
God Stats
1W - 0L
1,700 SR
Queue Stats
50W - 32L
1,690 Elo+
Party 3
Ravana
Ravana
Heslide
Ravana
Level 47
God Stats
1W - 2L
1,276 SR
Queue Stats
92W - 100L
1,443 Elo+
Solo
Cabrakan
Cabrakan
ItsJakes94
Cabrakan
Level 67
God Stats
45W - 37L
1,536 SR
Queue Stats
337W - 367L
1,496 Elo+
Solo
Apollo
Apollo
TheHarbituation
Apollo
Level 109
God Stats
2W - 0L
1,795 SR
Queue Stats
5W - 5L
1,519 Elo+
Party 3
Hel
Hel
not_a_smurf_324
Hel
Level 44
God Stats
11W - 9L
1,470 SR
Queue Stats
158W - 187L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,240
434
12,105
11,226
4,276
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
0 / 9 / 1
6,612
348
681
15,887
12,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 5 / 3
8,982
473
2,314
9,484
2,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Set
vSlac_
Set
16
10 / 6 / 0
10,445
550
16,690
19,476
12,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
yAc_O
Apollo
15
2 / 7 / 1
9,431
496
5,733
19,139
6,537
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 9
11,795
621
14,364
16,725
18,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Heslide
Ravana
18
6 / 4 / 10
12,054
634
10,754
10,980
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ItsJakes94
Cabrakan
15
2 / 2 / 17
10,228
538
7,246
14,306
18,710
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
6 / 2 / 6
12,026
633
12,886
13,005
6,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
10 / 3 / 8
12,744
671
12,488
14,786
6,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
14
Kills
33
33
Deaths
14
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
3
9
4.5
L
1
6
4
0.5
W
Ravana
Heslide
Ravana
6
4
10
2.75
W
Cabrakan
ItsJakes94
Cabrakan
2
2
17
5.25
L
Ymir
0
9
1
0.06
L
1
5
3
0.5
W
6
2
6
4.5
W
10
3
8
4.67
L
Set
vSlac_
Set
10
6
0
1.67
L
Apollo
yAc_O
Apollo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,523
Damage
57,738
75,212
Taken
69,802
39,293
Mitigated
54,873
17,036
Healing
30,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,364
1,247
0
4,417
16,725
18,526
2,349
1,944
14,781
0
53,821
L
12,105
634
0
2,549
11,226
4,276
180
4,665
6,561
59,618
0
W
Ravana
Heslide
Ravana
10,754
2,744
0
3,752
10,980
5,169
5,006
2,536
8,444
0
88,191
W
Cabrakan
ItsJakes94
Cabrakan
7,246
1,505
358
4,104
14,306
18,710
1,436
4,374
9,932
19,034
0
L
Ymir
681
368
0
759
15,887
12,563
0
5,985
9,902
6,609
0
L
2,314
1,475
0
1,097
9,484
2,948
0
1,777
7,707
0
27,963
W
12,886
8,017
0
5,085
13,005
6,346
1,735
1,341
11,664
0
106,735
W
12,488
1,575
3,895
8,633
14,786
6,122
3,353
5,163
9,623
74,321
0
L
Set
vSlac_
Set
16,690
7,509
0
7,729
19,476
12,969
0
4,979
14,497
0
69,619
L
Apollo
yAc_O
Apollo
5,733
3,716
0
4,902
19,139
6,537
695
2,328
16,811
0
68,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,710
Gold Earned
58,847
395
Minions Killed
513
0
Camps Cleared
0
1,564,826
Distance Traveled
1,906,081
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,795
621
84
4
0
412,197
0
L
Agni
8,240
434
90
5
0
335,872
0
W
Ravana
12,054
634
137
7
0
421,401
2
W
Cabrakan
10,228
538
27
1
0
370,878
4
L
Ymir
6,612
348
10
1
0
295,558
0
L
Neith
8,982
473
62
3
0
268,610
0
W
Apollo
12,026
633
149
8
0
347,069
5
W
Hel
12,744
671
116
6
0
354,536
2
L
Set
10,445
550
99
5
0
336,988
0
L
Apollo
9,431
496
134
7
0
327,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role