Player Matchup

Bellona
Bellona
BlueHotChilli
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,684 Elo+
Solo
Cthulhu
Cthulhu
Gakomxari
Cthulhu
Level 27
God Stats
1W - 6L
1,621 SR
Queue Stats
96W - 106L
1,423 Elo+
Solo
Artemis
Artemis
Moyano01
Artemis
Level 7
God Stats
1W - 2L
1,491 SR
Queue Stats
27W - 39L
1,427 Elo+
Solo
Kukulkan
Kukulkan
Shawn910
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,378 Elo+
Solo
Ratatoskr
Ratatoskr
killingfreashly
Ratatoskr
Level 13
God Stats
7W - 12L
1,466 SR
Queue Stats
9W - 14L
1,423 Elo+
Solo
Team Averages
Level 11
1,516 SR
1,467 Elo+

VS

Team Averages
Level 18
1,576 SR
1,461 Elo+
Hades
Hades
ALPACAAAAAAAAA
Hades
Level 15
God Stats
14W - 19L
1,395 SR
Queue Stats
71W - 69L
1,340 Elo+
Solo
Cupid
Cupid
LFortified
Cupid
Level 29
God Stats
17W - 20L
1,495 SR
Queue Stats
110W - 130L
1,408 Elo+
Solo
Terra
Terra
Miickye
Terra
Level 20
God Stats
2W - 0L
1,747 SR
Queue Stats
39W - 57L
1,295 Elo+
Solo
Loki
Loki
RockyIsCoul
Loki
Level 9
God Stats
9W - 6L
1,740 SR
Queue Stats
14W - 12L
1,756 Elo+
Solo
Susano
Susano
aswyhgfvbhdtuy
Susano
Level 17
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 34L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 7 / 3
8,226
358
6,098
16,394
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Gakomxari
Cthulhu
16
4 / 5 / 3
10,469
455
11,375
20,007
27,196
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Moyano01
Artemis
16
3 / 7 / 3
10,462
455
8,001
14,404
4,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Shawn910
Kukulkan
6
0 / 6 / 1
6,924
301
995
4,401
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
killingfreashly
Ratatoskr
18
6 / 10 / 1
11,963
520
16,815
22,745
16,037
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 8
13,972
607
16,082
18,242
9,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
18
2 / 1 / 9
11,739
510
10,398
10,811
3,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
Miickye
Terra
18
1 / 5 / 9
10,886
473
4,158
16,102
12,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
12 / 2 / 2
15,202
661
19,097
19,558
13,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 4 / 6
13,765
598
11,809
19,293
8,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
69
13
Kills
35
35
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
9
1
8
13
L
Bellona
0
7
3
0.21
L
Cthulhu
Gakomxari
Cthulhu
4
5
3
1.1
W
Cupid
2
1
9
6.5
W
Terra
Miickye
Terra
1
5
9
1.1
L
Artemis
Moyano01
Artemis
3
7
3
0.64
W
12
2
2
6.5
L
Kukulkan
Shawn910
Kukulkan
0
6
1
0.08
W
11
4
6
3.5
L
Ratatoskr
killingfreashly
Ratatoskr
6
10
1
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,284
Damage
61,544
77,951
Taken
84,006
61,824
Mitigated
46,665
8,929
Healing
30,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,082
1,607
870
9,691
18,242
9,141
2,084
2,418
15,360
75,654
0
L
Bellona
6,098
1,342
0
1,049
16,394
12,538
0
3,141
13,253
2,606
28,075
L
Cthulhu
Gakomxari
Cthulhu
11,375
748
336
1,856
20,007
27,196
26
4,726
15,281
40,979
0
W
Cupid
10,398
4,713
786
3,495
10,811
3,672
3,180
3,505
7,288
0
85,511
W
Terra
Miickye
Terra
4,158
653
4,556
4,961
16,102
12,558
1,612
4,383
11,461
36,496
0
L
Artemis
Moyano01
Artemis
8,001
2,763
0
2,931
14,404
4,865
291
2,408
11,996
0
62,386
W
19,097
5,359
0
2,945
19,558
13,238
2,088
1,496
16,550
146
152,344
L
Kukulkan
Shawn910
Kukulkan
995
138
0
0
4,401
1,188
150
1,633
2,768
13,664
0
W
11,809
4,009
0
3,598
19,293
8,056
962
1,733
17,560
0
101,206
L
Ratatoskr
killingfreashly
Ratatoskr
16,815
4,990
0
2,757
22,745
16,037
432
8,373
14,372
0
64,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,044
Gold Earned
65,564
357
Minions Killed
709
0
Camps Cleared
0
1,652,472
Distance Traveled
2,116,090
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,972
607
149
6
0
397,776
7
L
Bellona
8,226
358
52
2
0
361,837
2
L
Cthulhu
10,469
455
64
3
0
443,560
0
W
Cupid
11,739
510
147
6
0
381,970
5
W
Terra
10,886
473
51
2
0
413,146
2
L
Artemis
10,462
455
101
4
0
328,043
0
W
Loki
15,202
661
231
10
0
474,079
3
L
Kukulkan
6,924
301
29
1
0
104,751
0
W
Susano
13,765
598
131
6
0
449,119
3
L
Ratatoskr
11,963
520
111
5
0
414,281
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role