Player Matchup

Nemesis
Nemesis
Bronze IV
 
Nemesis
Bronze IV
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
Machama
Artemis
Gold IV
Level 135
God Stats
1W - 1L
1,510 SR
Queue Stats
133W - 134L
1,305 MMR
Solo
Hel
Hel
Gold II
Niqqle
Hel
Gold II
Level 124
God Stats
3W - 6L
1,610 SR
Queue Stats
176W - 173L
1,328 MMR
Solo
Fafnir
Fafnir
Silver II
Veroskiii
Fafnir
Silver II
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 104L
1,317 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,524 SR
1,390 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,546 SR
1,404 MMR
Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
DementiaI
Nu Wa
Platinum V
Level 160
God Stats
1W - 2L
1,656 SR
Queue Stats
73W - 62L
1,582 MMR
Party 1
Ares
Ares
Gold V
FunnyTerron
Ares
Gold V
Level 158
God Stats
3W - 2L
1,635 SR
Queue Stats
84W - 85L
1,304 MMR
Solo
Thanatos
Thanatos
Gold III
LinoGamer528
Thanatos
Gold III
Level 110
God Stats
24W - 16L
1,559 SR
Queue Stats
172W - 160L
1,332 MMR
Solo
Neith
Neith
Silver III
СиренА
Neith
Silver III
Level 94
God Stats
4W - 5L
1,381 SR
Queue Stats
11W - 14L
1,304 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 6 / 3
9,946
497
5,567
15,725
6,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tyr
 
Tyr
15
3 / 9 / 1
9,638
482
8,177
24,316
13,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Machama
Artemis
16
3 / 7 / 2
9,672
484
9,932
15,247
4,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
Niqqle
Hel
14
2 / 11 / 1
9,434
472
5,316
15,865
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
Veroskiii
Fafnir
13
1 / 6 / 4
8,760
438
3,937
21,373
26,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
MercuryMorgan Le FayThothGilgameshThe Morrigan

VS

Bans
AthenaGebBellonaYmirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
3 / 1 / 18
10,471
524
3,309
10,197
14,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
DementiaI
Nu Wa
19
11 / 1 / 21
12,962
648
27,806
8,596
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 3 / 12
11,047
552
11,911
13,938
18,584
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
LinoGamer528
Thanatos
20
18 / 2 / 12
12,978
649
19,076
17,180
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 4 / 17
10,712
536
10,713
12,728
5,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
118
11
Kills
38
39
Deaths
11
11
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
6
3
0.58
L
Tyr
 
Tyr
3
9
1
0.39
W
Khepri
 
Khepri
3
1
18
12
W
Nu Wa
DementiaI
Nu Wa
11
1
21
21.5
W
5
3
12
3.67
W
Thanatos
LinoGamer528
Thanatos
18
2
12
12
L
Artemis
Machama
Artemis
3
7
2
0.57
L
Hel
Niqqle
Hel
2
11
1
0.23
L
Fafnir
Veroskiii
Fafnir
1
6
4
0.5
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,929
Damage
72,815
92,526
Taken
62,639
54,125
Mitigated
51,791
19,336
Healing
31,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,567
1,771
0
3,858
15,725
6,285
204
7,366
8,181
0
76,331
L
Tyr
 
Tyr
8,177
1,194
0
4,884
24,316
13,310
0
12,945
11,127
2,301
60,207
W
Khepri
 
Khepri
3,309
246
0
1,586
10,197
14,638
228
2,246
7,951
16,899
0
W
Nu Wa
DementiaI
Nu Wa
27,806
7,685
297
2,911
8,596
4,048
2,853
1,717
6,879
101,038
0
W
11,911
94
0
2,733
13,938
18,584
245
1,033
12,905
53,571
0
W
Thanatos
LinoGamer528
Thanatos
19,076
6,145
0
20,134
17,180
9,301
3,009
2,804
14,376
0
106,185
L
Artemis
Machama
Artemis
9,932
4,744
0
3,170
15,247
4,143
1,805
5,161
9,913
0
81,926
L
Hel
Niqqle
Hel
5,316
417
1,726
3,506
15,865
4,092
0
9,329
6,208
45,553
0
L
Fafnir
Veroskiii
Fafnir
3,937
526
0
2,192
21,373
26,295
0
7,304
13,821
20,718
0
W
10,713
6,814
0
3,814
12,728
5,220
2,080
2,494
10,234
0
73,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,450
Gold Earned
58,170
511
Minions Killed
513
0
Camps Cleared
0
1,739,694
Distance Traveled
1,962,944
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,946
497
131
7
0
384,948
1
L
Tyr
9,638
482
122
6
0
378,655
0
W
Khepri
10,471
524
22
1
0
395,385
2
W
Nu Wa
12,962
648
153
8
0
375,822
3
W
Ares
11,047
552
89
4
0
389,695
5
W
Thanatos
12,978
649
122
6
0
452,130
4
L
Artemis
9,672
484
118
6
0
304,252
6
L
Hel
9,434
472
109
5
0
313,237
5
L
Fafnir
8,760
438
31
2
0
358,602
3
W
Neith
10,712
536
127
6
0
349,912
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role