Player Matchup

Bellona
Bellona
PeNinMachine
Bellona
Level 48
God Stats
1W - 0L
1,728 SR
Queue Stats
39W - 39L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
ZiZoU5
Kukulkan
Level 127
God Stats
4W - 3L
1,543 SR
Queue Stats
55W - 38L
1,504 Elo+
Party 1
Heimdallr
Heimdallr
robertecole
Heimdallr
Level 149
God Stats
5W - 4L
1,715 SR
Queue Stats
63W - 53L
1,479 Elo+
Party 1
Team Averages
Level 108
1,662 SR
1,467 Elo+

VS

Team Averages
Level 83
1,252 SR
1,448 Elo+
Hercules
Hercules
DeaDRaBiT257
Hercules
Level 102
God Stats
5W - 6L
1,444 SR
Queue Stats
96W - 97L
1,482 Elo+
Solo
Anhur
Anhur
Dysqartes
Anhur
Level 103
God Stats
1W - 6L
1,320 SR
Queue Stats
79W - 109L
1,434 Elo+
Solo
Ra
Ra
MrVarne
Ra
Level 44
God Stats
3W - 12L
992 SR
Queue Stats
199W - 269L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PeNinMachine
Bellona
17
6 / 4 / 8
13,044
687
16,418
20,972
20,806
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ZiZoU5
Kukulkan
16
5 / 2 / 7
12,715
669
27,810
9,481
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
robertecole
Heimdallr
16
3 / 5 / 7
12,458
656
17,298
17,361
6,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeaDRaBiT257
Hercules
15
4 / 6 / 6
11,783
620
13,022
28,197
24,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
Dysqartes
Anhur
16
7 / 3 / 2
12,509
658
9,299
21,561
8,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 7
10,811
569
12,792
18,121
7,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
11
11
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
DeaDRaBiT257
Hercules
4
6
6
1.17
L
Anhur
Dysqartes
Anhur
7
3
2
2.67
L
0
5
7
0.7
W
Bellona
PeNinMachine
Bellona
6
4
8
2.5
W
Kukulkan
ZiZoU5
Kukulkan
5
2
7
4.25
W
Heimdallr
robertecole
Heimdallr
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,526
Damage
35,113
47,814
Taken
67,879
31,222
Mitigated
40,045
9,270
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DeaDRaBiT257
Hercules
13,022
1,774
0
5,146
28,197
24,933
0
11,540
16,657
0
23,062
L
Anhur
Dysqartes
Anhur
9,299
2,293
0
2,360
21,561
8,011
0
10,390
11,168
0
50,596
L
12,792
1,066
5,444
5,651
18,121
7,101
0
10,028
8,093
54,538
0
W
Bellona
PeNinMachine
Bellona
16,418
1,906
1,039
3,999
20,972
20,806
625
5,181
14,671
10,891
32,938
W
Kukulkan
ZiZoU5
Kukulkan
27,810
865
0
1,407
9,481
3,595
1,066
3,355
5,856
71,427
0
W
Heimdallr
robertecole
Heimdallr
17,298
6,861
0
2,825
17,361
6,821
1,243
4,070
12,486
0
57,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,217
Gold Earned
35,103
219
Minions Killed
209
9
Camps Cleared
7
1,101,557
Distance Traveled
1,179,673
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,783
620
26
1
0
413,925
3
L
Anhur
12,509
658
85
4
6
395,080
4
L
Ra
10,811
569
98
5
1
370,668
7
W
Bellona
13,044
687
51
3
4
398,765
3
W
Kukulkan
12,715
669
97
5
2
355,666
2
W
Heimdallr
12,458
656
71
4
3
347,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role