Player Matchup

Danzaburou
Danzaburou
INEEDMOREGAMEs6
Danzaburou
Level 49
God Stats
0W - 2L
1,480 SR
Queue Stats
2W - 6L
1,194 Elo+
Solo
Mercury
Mercury
Leeko-70
Mercury
Level 123
God Stats
11W - 9L
1,525 SR
Queue Stats
343W - 430L
1,402 Elo+
Solo
Ymir
Ymir
ThePunisher1479
Ymir
Level 60
God Stats
0W - 3L
1,490 SR
Queue Stats
1W - 5L
994 Elo+
Solo
Olorun
Olorun
havokowns
Olorun
Level 160
God Stats
1W - 3L
1,694 SR
Queue Stats
43W - 61L
1,405 Elo+
Solo
Team Averages
Level 98
1,547 SR
1,248 Elo+

VS

Team Averages
Level 115
1,568 SR
1,746 Elo+
Nu Wa
Nu Wa
INGRIDDxD
Nu Wa
Level 124
God Stats
7W - 1L
1,620 SR
Queue Stats
11W - 3L
1,809 Elo+
Party 1
Gilgamesh
Gilgamesh
MXHunterD
Gilgamesh
Level 120
God Stats
2W - 0L
1,529 SR
Queue Stats
11W - 6L
1,746 Elo+
Party 1
Ullr
Ullr
TacoFreak
Ullr
Level 114
God Stats
2W - 0L
1,685 SR
Queue Stats
7W - 5L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
devilbeny
Baron Samedi
Level 100
God Stats
1W - 2L
1,437 SR
Queue Stats
5W - 5L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
INEEDMOREGAMEs6
Danzaburou
12
0 / 6 / 0
6,733
673
1,823
8,474
2,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Leeko-70
Mercury
12
0 / 4 / 0
6,886
689
3,778
8,260
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 0
6,682
668
1,750
11,176
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Olorun
havokowns
Olorun
12
0 / 5 / 0
6,898
690
2,830
8,300
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
INGRIDDxD
Nu Wa
15
6 / 0 / 9
9,616
962
6,659
3,330
1,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
MXHunterD
Gilgamesh
15
5 / 0 / 8
9,620
962
9,075
10,540
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
16
6 / 0 / 3
9,528
953
5,649
5,393
2,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
devilbeny
Baron Samedi
14
3 / 0 / 7
8,833
883
9,171
4,005
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
20
20
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
INEEDMOREGAMEs6
Danzaburou
0
6
0
0
W
Nu Wa
INGRIDDxD
Nu Wa
6
0
9
10.5
L
Mercury
Leeko-70
Mercury
0
4
0
0
W
Gilgamesh
MXHunterD
Gilgamesh
5
0
8
9
W
Ullr
6
0
3
7.5
L
0
5
0
0
W
Baron Samedi
devilbeny
Baron Samedi
3
0
7
6.5
L
Olorun
havokowns
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,181
Damage
30,554
36,210
Taken
23,268
13,650
Mitigated
10,837
5,965
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
INEEDMOREGAMEs6
Danzaburou
1,823
450
0
1,643
8,474
2,938
0
1,972
6,502
0
20,036
W
Nu Wa
INGRIDDxD
Nu Wa
6,659
1,609
172
2,013
3,330
1,177
1,841
615
2,715
29,168
0
L
Mercury
Leeko-70
Mercury
3,778
411
0
116
8,260
3,514
0
3,138
5,122
0
20,894
W
Gilgamesh
MXHunterD
Gilgamesh
9,075
2,545
0
2,706
10,540
5,589
1,673
1,770
8,770
0
29,687
W
Ullr
5,649
1,583
0
147
5,393
2,177
2,700
1,078
4,315
0
40,768
L
1,750
207
0
2,039
11,176
4,488
0
6,845
4,331
14,296
0
W
Baron Samedi
devilbeny
Baron Samedi
9,171
361
1,418
1,508
4,005
1,894
381
1,519
2,486
25,889
0
L
Olorun
havokowns
Olorun
2,830
592
521
1,646
8,300
2,710
0
4,561
3,739
25,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
37,597
141
Minions Killed
210
8
Camps Cleared
13
581,539
Distance Traveled
816,147
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,733
673
31
3
1
106,312
0
W
Nu Wa
9,616
962
47
5
1
195,287
5
L
Mercury
6,886
689
38
4
4
178,926
1
W
Gilgamesh
9,620
962
46
5
4
226,365
2
W
Ullr
9,528
953
66
7
6
194,489
0
L
Ymir
6,682
668
29
3
3
152,357
3
W
Baron Samedi
8,833
883
51
5
2
200,006
3
L
Olorun
6,898
690
43
4
0
143,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role