Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gravlik
Cu Chulainn
Level 47
God Stats
3W - 5L
1,203 SR
Queue Stats
11W - 21L
1,378 Elo+
Party 1
Izanami
Izanami
PushenVLS
Izanami
Level 14
God Stats
2W - 0L
1,287 SR
Queue Stats
11W - 10L
1,407 Elo+
Solo
Yemoja
Yemoja
Super_Yerteui
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 24L
1,102 Elo+
Party 2
Guan Yu
Guan Yu
dermi27
Guan Yu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
1,102 Elo+
Party 2
Team Averages
Level 17
1,398 SR
1,298 Elo+

VS

Team Averages
Level 13
1,426 SR
1,265 Elo+
Odin
Odin
Paniniwsh
Odin
Level 7
God Stats
0W - 3L
1,279 SR
Queue Stats
3W - 13L
1,219 Elo+
Party 4
Kukulkan
Kukulkan
UnseenHalloween
Kukulkan
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,257 Elo+
Party 3
Bellona
Bellona
WeshLaZone
Bellona
Level 6
God Stats
2W - 7L
1,238 SR
Queue Stats
4W - 17L
1,223 Elo+
Party 4
Bakasura
Bakasura
XSirbloodX
Bakasura
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 23L
1,197 Elo+
Solo
Artemis
Artemis
iiCLOWNin
Artemis
Level 45
God Stats
8W - 7L
1,614 SR
Queue Stats
218W - 259L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
11 / 10 / 17
13,228
1,203
22,293
18,948
13,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cu Chulainn
Gravlik
Cu Chulainn
20
14 / 4 / 18
14,445
1,313
24,854
30,168
21,886
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Izanami
PushenVLS
Izanami
20
18 / 1 / 18
16,066
1,461
30,635
15,919
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
1 / 7 / 22
11,586
1,053
4,133
15,064
10,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
dermi27
Guan Yu
19
2 / 9 / 19
11,394
1,036
5,503
21,130
26,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 12 / 18
11,367
1,033
8,201
21,908
13,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Kukulkan
18
4 / 7 / 15
11,202
1,018
12,881
11,616
5,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WeshLaZone
Bellona
19
5 / 8 / 21
12,847
1,168
18,120
23,108
22,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
XSirbloodX
Bakasura
19
12 / 12 / 11
13,814
1,256
22,319
20,621
8,586
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
iiCLOWNin
Artemis
19
6 / 7 / 22
12,875
1,170
34,163
17,038
8,116
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
118
46
Kills
31
31
Deaths
46
94
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
10
17
1.95
W
Cu Chulainn
Gravlik
Cu Chulainn
14
4
18
5.75
L
Odin
4
12
18
1.08
W
Izanami
PushenVLS
Izanami
18
1
18
27
W
1
7
22
1.71
L
Kukulkan
4
7
15
1.64
L
Bellona
WeshLaZone
Bellona
5
8
21
1.94
L
Bakasura
XSirbloodX
Bakasura
12
12
11
1.46
W
Guan Yu
dermi27
Guan Yu
2
9
19
1.28
L
Artemis
iiCLOWNin
Artemis
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,418
Damage
95,684
101,229
Taken
94,291
77,794
Mitigated
57,770
24,383
Healing
9,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
22,293
7,071
0
3,049
18,948
13,539
0
2,073
16,106
0
31,070
W
Cu Chulainn
Gravlik
Cu Chulainn
24,854
8,052
407
8,328
30,168
21,886
0
4,402
24,081
0
51,362
L
Odin
8,201
3,148
0
989
21,908
13,202
0
1,634
20,274
0
13,984
W
Izanami
PushenVLS
Izanami
30,635
21,034
0
6,302
15,919
6,185
0
1,692
13,193
0
66,153
W
4,133
1,195
1,814
851
15,064
10,057
0
2,402
11,707
11,486
0
L
Kukulkan
12,881
3,843
0
263
11,616
5,243
0
503
11,113
23,110
0
L
Bellona
WeshLaZone
Bellona
18,120
6,446
1,450
1,818
23,108
22,623
0
1,230
21,878
473
45,408
L
Bakasura
XSirbloodX
Bakasura
22,319
15,617
0
2,395
20,621
8,586
0
409
20,212
0
28,299
W
Guan Yu
dermi27
Guan Yu
5,503
1,893
756
2,876
21,130
26,127
0
2,742
16,968
0
19,734
L
Artemis
iiCLOWNin
Artemis
34,163
19,807
0
2,800
17,038
8,116
0
357
16,681
0
64,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,719
Gold Earned
62,105
208
Minions Killed
182
9
Camps Cleared
8
910,626
Distance Traveled
889,016
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,228
1,203
18
2
4
180,346
2
W
Cu Chulainn
14,445
1,313
49
4
1
209,900
0
L
Odin
11,367
1,033
13
1
1
187,989
1
W
Izanami
16,066
1,461
106
10
2
188,646
4
W
Yemoja
11,586
1,053
13
1
0
150,013
0
L
Kukulkan
11,202
1,018
29
3
0
113,010
2
L
Bellona
12,847
1,168
58
5
1
203,343
3
L
Bakasura
13,814
1,256
20
2
6
215,208
0
W
Guan Yu
11,394
1,036
22
2
2
181,721
0
L
Artemis
12,875
1,170
62
6
0
169,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role