Player Matchup

Bellona
Bellona
DeathlikeBat089
Bellona
Level 28
God Stats
16W - 19L
1,435 SR
Queue Stats
92W - 128L
1,358 Elo+
Solo
Yemoja
Yemoja
Girlcrazy
Yemoja
Level 24
God Stats
42W - 39L
1,593 SR
Queue Stats
79W - 87L
1,401 Elo+
Party 1
Persephone
Persephone
JumboPotatoes
Persephone
Level 7
God Stats
1W - 3L
1,233 SR
Queue Stats
7W - 6L
1,678 Elo+
Solo
Loki
Loki
LebrãoJames
Loki
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 89L
1,395 Elo+
Party 1
Apollo
Apollo
TheMonogod
Apollo
Level 16
God Stats
14W - 10L
1,565 SR
Queue Stats
38W - 39L
1,470 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,460 Elo+

VS

Team Averages
Level 19
1,546 SR
1,479 Elo+
Osiris
Osiris
LukiñasFlow
Osiris
Level 21
God Stats
6W - 4L
1,410 SR
Queue Stats
152W - 122L
1,619 Elo+
Solo
Thanatos
Thanatos
Thales20Matar
Thanatos
Level 9
God Stats
1W - 0L
1,477 SR
Queue Stats
6W - 7L
1,338 Elo+
Solo
Sol
Sol
TodorokiKun
Sol
Level 26
God Stats
3W - 1L
1,793 SR
Queue Stats
21W - 16L
1,706 Elo+
Solo
Neith
Neith
marcopic
Neith
Level 24
God Stats
7W - 7L
1,369 SR
Queue Stats
35W - 46L
1,358 Elo+
Solo
Susano
Susano
pedro13837
Susano
Level 16
God Stats
7W - 5L
1,681 SR
Queue Stats
54W - 60L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
8,238
374
4,865
12,362
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Girlcrazy
Yemoja
14
2 / 4 / 5
9,348
425
6,683
15,868
12,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
JumboPotatoes
Persephone
16
3 / 9 / 4
10,463
476
14,415
17,864
5,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 9 / 1
9,664
439
5,237
15,280
6,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TheMonogod
Apollo
16
9 / 6 / 3
10,298
468
13,262
17,275
6,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
6 / 1 / 6
14,129
642
15,735
15,882
20,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Thales20Matar
Thanatos
13
0 / 9 / 2
9,619
437
2,927
18,886
5,995
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
25 / 1 / 2
16,582
754
27,434
25,173
12,878
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
marcopic
Neith
16
2 / 5 / 6
11,127
506
10,469
14,782
5,120
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
pedro13837
Susano
15
1 / 4 / 6
10,631
483
3,916
13,512
5,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
17
Kills
34
33
Deaths
20
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Yemoja
Girlcrazy
Yemoja
2
4
5
1.13
L
Persephone
JumboPotatoes
Persephone
3
9
4
0.56
L
3
9
1
0.39
W
Osiris
6
1
6
9
W
Thanatos
Thales20Matar
Thanatos
0
9
2
0.11
L
Apollo
TheMonogod
Apollo
9
6
3
1.75
W
25
1
2
26
W
Neith
marcopic
Neith
2
5
6
1
W
Susano
pedro13837
Susano
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
60,481
78,649
Taken
88,235
39,945
Mitigated
49,822
13,683
Healing
33,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
2,529
0
2,696
12,362
9,092
0
3,818
8,544
0
36,628
L
Yemoja
Girlcrazy
Yemoja
6,683
710
615
1,125
15,868
12,278
226
5,867
10,001
22,131
0
L
Persephone
JumboPotatoes
Persephone
14,415
2,380
0
2,923
17,864
5,795
82
5,249
12,606
64,035
0
L
5,237
1,999
0
1,584
15,280
6,080
824
7,468
7,812
0
44,156
W
Osiris
15,735
4,169
0
3,314
15,882
20,126
272
3,317
12,468
21,767
75,649
W
Thanatos
Thales20Matar
Thanatos
2,927
714
0
5,409
18,886
5,995
74
5,479
13,355
0
33,444
L
Apollo
TheMonogod
Apollo
13,262
7,461
0
4,740
17,275
6,700
622
7,230
10,045
0
67,389
W
27,434
14,430
0
17,641
25,173
12,878
14,568
5,807
19,204
135,046
13,522
W
Neith
marcopic
Neith
10,469
4,969
0
3,621
14,782
5,120
2,253
5,922
8,626
0
62,615
W
Susano
pedro13837
Susano
3,916
639
34
3,199
13,512
5,703
399
3,470
9,974
0
62,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
62,088
422
Minions Killed
576
0
Camps Cleared
0
1,653,511
Distance Traveled
1,973,117
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,238
374
76
3
0
235,136
3
L
Yemoja
9,348
425
31
1
0
315,966
1
L
Persephone
10,463
476
109
5
0
393,311
1
L
Loki
9,664
439
81
4
0
351,454
1
W
Osiris
14,129
642
167
8
0
402,339
2
W
Thanatos
9,619
437
46
2
0
363,612
0
L
Apollo
10,298
468
125
6
0
357,644
1
W
Sol
16,582
754
199
9
0
423,793
3
W
Neith
11,127
506
90
4
0
351,109
2
W
Susano
10,631
483
74
3
0
432,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role