Player Matchup

Nike
Nike
 
Nike
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GReeN HORnnET
The Morrigan
Level 158
God Stats
3W - 1L
1,598 SR
Queue Stats
106W - 97L
1,558 Elo+
Solo
Nu Wa
Nu Wa
ViridiosDos
Nu Wa
Level 128
God Stats
4W - 3L
1,582 SR
Queue Stats
224W - 196L
1,559 Elo+
Solo
Horus
Horus
ahaupt16
Horus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,523 Elo+

VS

Team Averages
Level 133
1,527 SR
1,578 Elo+
Chang'e
Chang'e
AirmaxOwnz
Chang'e
Level 158
God Stats
4W - 2L
1,388 SR
Queue Stats
466W - 448L
1,583 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Fruchtubecrotte
Tsukuyomi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,516 Elo+
Solo
Medusa
Medusa
ITzPogue
Medusa
Level 133
God Stats
1W - 1L
1,615 SR
Queue Stats
154W - 113L
1,663 Elo+
Party 1
Ah Puch
Ah Puch
JoyrdKavil
Ah Puch
Level 159
God Stats
6W - 3L
1,473 SR
Queue Stats
976W - 887L
1,564 Elo+
Party 1
Cerberus
Cerberus
ObsidianUmbreon
Cerberus
Level 104
God Stats
1W - 0L
1,657 SR
Queue Stats
62W - 52L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 7 / 5
7,641
764
8,809
14,373
9,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
 
Izanami
13
1 / 6 / 5
7,532
753
9,398
9,663
2,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
GReeN HORnnET
The Morrigan
15
5 / 5 / 4
9,240
924
7,702
7,021
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 6 / 7
8,778
878
8,281
11,099
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
ahaupt16
Horus
13
1 / 5 / 7
7,509
751
2,982
11,123
10,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AirmaxOwnz
Chang'e
16
7 / 3 / 10
9,352
935
8,241
11,894
5,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Fruchtubecrotte
Tsukuyomi
16
5 / 2 / 18
9,003
900
11,372
9,906
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
ITzPogue
Medusa
15
7 / 4 / 13
9,335
934
10,909
10,077
4,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
JoyrdKavil
Ah Puch
16
8 / 1 / 13
9,315
932
14,765
7,668
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cerberus
13
2 / 4 / 14
8,035
804
5,115
13,751
10,681
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
14
Kills
29
29
Deaths
14
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
7
5
0.79
L
Izanami
 
Izanami
1
6
5
0.58
W
Chang'e
AirmaxOwnz
Chang'e
7
3
10
4
W
Tsukuyomi
Fruchtubecrotte
Tsukuyomi
5
2
18
7
L
The Morrigan
GReeN HORnnET
The Morrigan
5
5
4
1.4
W
Medusa
ITzPogue
Medusa
7
4
13
3.38
W
Ah Puch
JoyrdKavil
Ah Puch
8
1
13
14.5
W
Cerberus
2
4
14
2.25
L
4
6
7
1.25
L
Horus
ahaupt16
Horus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,172
Damage
50,402
53,279
Taken
53,296
28,250
Mitigated
29,639
12,459
Healing
25,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,809
658
668
1,256
14,373
9,145
0
7,296
6,671
0
9,472
L
Izanami
 
Izanami
9,398
4,689
1,225
1,597
9,663
2,943
332
3,708
5,502
0
22,948
W
Chang'e
AirmaxOwnz
Chang'e
8,241
971
7,059
5,074
11,894
5,157
1,806
3,028
8,866
19,474
0
W
Tsukuyomi
Fruchtubecrotte
Tsukuyomi
11,372
2,211
545
2,092
9,906
5,560
298
2,553
7,353
0
23,717
L
The Morrigan
GReeN HORnnET
The Morrigan
7,702
712
110
145
7,021
2,257
0
4,372
2,544
18,815
0
W
Medusa
ITzPogue
Medusa
10,909
3,676
2,141
1,120
10,077
4,852
2,146
4,870
5,207
0
25,718
W
Ah Puch
JoyrdKavil
Ah Puch
14,765
531
1,249
2,453
7,668
3,389
527
4,220
3,448
30,769
0
W
Cerberus
5,115
159
1,046
2,629
13,751
10,681
75
1,366
12,385
9,670
0
L
8,281
1,000
306
1,974
11,099
3,504
176
7,025
3,937
22,219
0
L
Horus
ahaupt16
Horus
2,982
1,528
2,030
3,148
11,123
10,401
0
5,720
5,048
0
3,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
45,040
114
Minions Killed
137
0
Camps Cleared
0
817,276
Distance Traveled
965,427
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,641
764
6
1
0
168,518
0
L
Izanami
7,532
753
47
5
0
165,036
1
W
Chang'e
9,352
935
32
3
0
186,443
0
W
Tsukuyomi
9,003
900
26
3
0
217,702
0
L
The Morrigan
9,240
924
23
2
0
150,695
0
W
Medusa
9,335
934
27
3
0
192,265
1
W
Ah Puch
9,315
932
34
3
0
179,986
0
W
Cerberus
8,035
804
18
2
0
189,031
0
L
Nu Wa
8,778
878
34
3
0
148,445
0
L
Horus
7,509
751
4
0
0
184,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role