Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
APupNamedSmokey
Fenrir
Level 115
God Stats
18W - 11L
1,594 SR
Queue Stats
622W - 573L
1,568 Elo+
Party 1
Nox
Nox
AngelOfWar13
Nox
Level 52
God Stats
14W - 23L
1,492 SR
Queue Stats
133W - 128L
1,518 Elo+
Party 1
Rama
Rama
BigChungus8998
Rama
Level 79
God Stats
1W - 6L
1,193 SR
Queue Stats
326W - 332L
1,511 Elo+
Solo
Odin
Odin
HandsomeJ
Odin
Level 154
God Stats
23W - 8L
1,765 SR
Queue Stats
165W - 145L
1,587 Elo+
Party 1
Team Averages
Level 106
1,509 SR
1,537 Elo+

VS

Team Averages
Level 101
1,540 SR
1,521 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Anisoz
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,599 Elo+
Solo
Kumbhakarna
Kumbhakarna
LordPu55yPuncher
Kumbhakarna
Level 114
God Stats
12W - 8L
1,700 SR
Queue Stats
133W - 120L
1,540 Elo+
Party 2
Cernunnos
Cernunnos
SuperGekco
Cernunnos
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 41L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
3 / 0 / 2
7,350
613
4,745
6,681
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 5
7,088
591
7,980
8,596
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 1 / 3
6,279
523
3,379
3,994
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 3
8,021
668
3,260
3,903
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
11
3 / 0 / 3
6,424
535
5,112
6,572
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 3 / 0
6,472
539
1,382
6,707
1,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
 
Scylla
9
1 / 3 / 0
5,786
482
2,959
5,814
2,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Anisoz
Osiris
9
0 / 3 / 0
5,501
458
4,805
7,409
4,857
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
LordPu55yPuncher
Kumbhakarna
6
1 / 4 / 2
5,057
421
1,477
7,993
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
SuperGekco
Cernunnos
9
0 / 4 / 2
5,344
445
3,480
8,643
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
2
3
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
0
2
4
L
Jing Wei
 
Jing Wei
0
3
0
0
L
Scylla
 
Scylla
1
3
0
0.33
W
5
2
5
3.75
W
3
1
3
4.5
L
Osiris
Anisoz
Osiris
0
3
0
0
W
3
0
3
4.5
W
Odin
3
0
3
4.5
L
Kumbhakarna
LordPu55yPuncher
Kumbhakarna
1
4
2
0.5
L
Cernunnos
SuperGekco
Cernunnos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
14,103
29,746
Taken
36,566
14,658
Mitigated
16,593
11,295
Healing
6,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,745
895
130
2,385
6,681
3,768
110
0
6,681
35,093
3,465
L
Jing Wei
 
Jing Wei
1,382
1,098
0
2,008
6,707
1,742
0
0
6,707
0
42,921
L
Scylla
 
Scylla
2,959
771
0
692
5,814
2,594
570
2,067
3,747
30,936
0
W
7,980
2,373
0
3,119
8,596
5,814
800
1,908
6,688
0
20,352
W
3,379
347
0
710
3,994
1,399
0
2,080
1,914
26,884
0
L
Osiris
Anisoz
Osiris
4,805
1,502
0
250
7,409
4,857
209
3,061
4,348
0
27,844
W
3,260
2,470
0
1,817
3,903
1,350
1,486
207
3,696
0
52,255
W
Odin
5,112
1,197
0
3,134
6,572
2,327
0
241
6,331
0
41,472
L
Kumbhakarna
LordPu55yPuncher
Kumbhakarna
1,477
0
0
1,191
7,993
5,121
119
1,173
6,820
6,531
0
L
Cernunnos
SuperGekco
Cernunnos
3,480
1,612
0
2,640
8,643
2,279
0
1,493
7,150
0
26,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,162
Gold Earned
28,160
346
Minions Killed
296
0
Camps Cleared
0
1,146,462
Distance Traveled
1,073,194
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,350
613
78
7
0
226,103
1
L
Jing Wei
6,472
539
93
8
0
217,212
0
L
Scylla
5,786
482
73
6
0
213,413
5
W
Fenrir
7,088
591
25
2
0
241,680
3
W
Nox
6,279
523
56
5
0
224,841
2
L
Osiris
5,501
458
73
6
0
202,268
0
W
Rama
8,021
668
116
10
0
214,995
1
W
Odin
6,424
535
71
6
0
238,843
3
L
Kumbhakarna
5,057
421
5
0
0
230,950
7
L
Cernunnos
5,344
445
52
4
0
209,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role