Player Matchup

Cthulhu
Cthulhu
FearFluermar
Cthulhu
Level 50
God Stats
22W - 20L
1,551 SR
Queue Stats
55W - 68L
1,506 Elo+
Party 1
Cupid
Cupid
SleepLack
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
xikd
Ra
Level 79
God Stats
0W - 1L
1,416 SR
Queue Stats
39W - 41L
1,469 Elo+
Solo
Team Averages
Level 48
1,489 SR
1,492 Elo+

VS

Team Averages
Level 81
1,583 SR
1,424 Elo+
Ares
Ares
DaddiesFist
Ares
Level 89
God Stats
2W - 0L
1,735 SR
Queue Stats
19W - 28L
1,388 Elo+
Party 2
Thanatos
Thanatos
StalkOfShadows21
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,297 Elo+
Party 2
Merlin
Merlin
kingk1-3
Merlin
Level 130
God Stats
9W - 17L
1,515 SR
Queue Stats
663W - 800L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FearFluermar
Cthulhu
9
1 / 8 / 3
7,240
603
7,659
16,692
17,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
SleepLack
Cupid
10
0 / 5 / 3
7,121
593
3,278
9,659
2,727
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ra
xikd
Ra
12
6 / 3 / 1
9,008
751
9,483
9,896
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 8
8,785
732
7,739
15,311
7,629
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 3 / 11
8,149
679
6,099
7,492
2,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
kingk1-3
Merlin
14
8 / 1 / 7
9,959
830
16,613
5,705
2,231
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
16
16
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Cthulhu
FearFluermar
Cthulhu
1
8
3
0.31
L
Cupid
SleepLack
Cupid
0
5
3
0.3
W
2
3
11
2.5
W
Merlin
kingk1-3
Merlin
8
1
7
11.5
L
Ra
xikd
Ra
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,420
Damage
30,451
36,247
Taken
28,508
23,192
Mitigated
12,819
8,537
Healing
11,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,739
636
0
5,517
15,311
7,629
0
8,305
6,356
20,154
0
L
Cthulhu
FearFluermar
Cthulhu
7,659
1,147
389
1,375
16,692
17,157
0
8,600
7,644
17,612
0
L
Cupid
SleepLack
Cupid
3,278
2,359
190
686
9,659
2,727
26
7,152
2,097
0
12,474
W
6,099
2,629
835
4,867
7,492
2,959
0
4,485
2,834
0
21,129
W
Merlin
kingk1-3
Merlin
16,613
999
0
602
5,705
2,231
1,067
3,867
1,667
44,097
0
L
Ra
xikd
Ra
9,483
966
2,361
3,536
9,896
3,308
177
7,568
1,990
30,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,369
Gold Earned
26,893
115
Minions Killed
131
1
Camps Cleared
6
612,573
Distance Traveled
656,195
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,785
732
23
2
2
232,604
0
L
Cthulhu
7,240
603
17
1
0
200,062
1
L
Cupid
7,121
593
24
2
0
206,279
0
W
Thanatos
8,149
679
24
2
3
217,844
2
W
Merlin
9,959
830
84
7
1
205,747
2
L
Ra
9,008
751
74
6
1
206,232
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role