Player Matchup

Sylvanus
Sylvanus
CBG22
Sylvanus
Level 140
God Stats
0W - 1L
1,660 SR
Queue Stats
34W - 30L
1,460 Elo+
Party 3
Kuzenbo
Kuzenbo
HenkelDTD
Kuzenbo
Level 153
God Stats
1W - 2L
1,283 SR
Queue Stats
127W - 137L
1,495 Elo+
Solo
Raijin
Raijin
Loopixe
Raijin
Level 127
God Stats
2W - 1L
1,797 SR
Queue Stats
34W - 27L
1,483 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Phillipan
Tsukuyomi
Level 136
God Stats
5W - 6L
1,612 SR
Queue Stats
502W - 411L
1,627 Elo+
Party 1
Chernobog
Chernobog
Zordar
Chernobog
Level 104
God Stats
5W - 3L
1,636 SR
Queue Stats
326W - 240L
1,624 Elo+
Party 1
Team Averages
Level 132
1,598 SR
1,538 Elo+

VS

Team Averages
Level 40
1,541 SR
1,524 Elo+
Ne Zha
Ne Zha
AlexSov10
Ne Zha
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 259L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Anwardinho22
Cernunnos
Level 67
God Stats
5W - 3L
1,530 SR
Queue Stats
246W - 229L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
HNKNToccc
Zhong Kui
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 35L
1,456 Elo+
Solo
Bacchus
Bacchus
Jerx07
Bacchus
Level 25
God Stats
1W - 1L
1,499 SR
Queue Stats
14W - 11L
1,468 Elo+
Party 2
Ra
Ra
LustfullyMind
Ra
Level 28
God Stats
9W - 8L
1,675 SR
Queue Stats
485W - 406L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CBG22
Sylvanus
16
2 / 5 / 5
8,860
738
10,853
16,913
15,012
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kuzenbo
HenkelDTD
Kuzenbo
17
4 / 3 / 8
9,762
814
7,886
12,830
17,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
Loopixe
Raijin
17
3 / 4 / 7
9,664
805
14,600
11,727
4,531
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Phillipan
Tsukuyomi
13
6 / 8 / 2
9,033
753
9,250
10,969
3,736
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chernobog
Zordar
Chernobog
14
0 / 6 / 10
8,685
724
11,455
10,541
3,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AlexSov10
Ne Zha
18
6 / 3 / 10
10,500
875
10,475
11,990
9,036
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Anwardinho22
Cernunnos
18
10 / 2 / 13
10,903
909
19,416
15,000
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
HNKNToccc
Zhong Kui
11
0 / 8 / 10
7,952
663
5,726
15,085
10,265
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Jerx07
Bacchus
16
4 / 2 / 14
9,644
804
5,916
13,529
21,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 1 / 14
10,385
865
15,174
10,967
6,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
15
Kills
26
26
Deaths
16
32
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AlexSov10
Ne Zha
6
3
10
3.67
W
Cernunnos
Anwardinho22
Cernunnos
10
2
13
8.25
L
Sylvanus
CBG22
Sylvanus
2
5
5
0.9
W
Zhong Kui
HNKNToccc
Zhong Kui
0
8
10
0.63
L
Kuzenbo
HenkelDTD
Kuzenbo
4
3
8
2.67
W
Bacchus
Jerx07
Bacchus
4
2
14
5.5
L
Raijin
Loopixe
Raijin
3
4
7
1.63
W
6
1
14
13
L
Tsukuyomi
Phillipan
Tsukuyomi
6
8
2
0.88
L
Chernobog
Zordar
Chernobog
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,044
Damage
56,707
62,980
Taken
66,571
44,274
Mitigated
54,828
20,449
Healing
31,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AlexSov10
Ne Zha
10,475
1,077
412
2,431
11,990
9,036
1,670
5,625
6,365
0
25,842
W
Cernunnos
Anwardinho22
Cernunnos
19,416
7,971
1,610
3,567
15,000
7,906
2,371
8,783
6,217
0
40,652
L
Sylvanus
CBG22
Sylvanus
10,853
802
5,148
5,428
16,913
15,012
341
8,610
8,303
14,916
0
W
Zhong Kui
HNKNToccc
Zhong Kui
5,726
157
1,145
1,063
15,085
10,265
0
7,364
7,721
9,426
0
L
Kuzenbo
HenkelDTD
Kuzenbo
7,886
2,016
191
1,383
12,830
17,378
543
4,760
8,070
22,661
0
W
Bacchus
Jerx07
Bacchus
5,916
766
981
1,651
13,529
21,495
136
4,673
8,856
14,929
0
L
Raijin
Loopixe
Raijin
14,600
1,564
2,614
3,048
11,727
4,531
570
4,570
7,157
36,148
0
W
15,174
1,616
12,194
6,751
10,967
6,126
686
6,894
4,073
37,144
0
L
Tsukuyomi
Phillipan
Tsukuyomi
9,250
2,398
480
563
10,969
3,736
0
3,722
7,247
0
13,375
L
Chernobog
Zordar
Chernobog
11,455
5,140
560
1,034
10,541
3,617
0
5,154
5,387
0
22,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,004
Gold Earned
49,384
116
Minions Killed
173
0
Camps Cleared
0
1,075,292
Distance Traveled
1,120,385
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,500
875
27
2
0
257,275
1
W
Cernunnos
10,903
909
62
5
0
182,200
0
L
Sylvanus
8,860
738
7
1
0
224,347
0
W
Zhong Kui
7,952
663
12
1
0
203,182
0
L
Kuzenbo
9,762
814
33
3
0
237,990
0
W
Bacchus
9,644
804
14
1
0
233,023
0
L
Raijin
9,664
805
48
4
0
232,228
1
W
Ra
10,385
865
58
5
0
244,705
0
L
Tsukuyomi
9,033
753
4
0
0
202,596
1
L
Chernobog
8,685
724
24
2
0
178,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role