Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
PureVenomX
Scylla
Level 115
God Stats
0W - 1L
1,282 SR
Queue Stats
26W - 35L
1,498 Elo+
Solo
Da Ji
Da Ji
StonerRathalos
Da Ji
Level 49
God Stats
0W - 2L
1,719 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
claudio_85_
Sol
Level 146
God Stats
0W - 2L
1,295 SR
Queue Stats
21W - 28L
1,412 Elo+
Solo
Team Averages
Level 117
1,449 SR
1,478 Elo+

VS

Team Averages
Level 118
1,570 SR
1,443 Elo+
Kuzenbo
Kuzenbo
AsierHGL
Kuzenbo
Level 137
God Stats
1W - 0L
1,821 SR
Queue Stats
25W - 17L
1,580 Elo+
Solo
Scylla
Scylla
Kajiner
Scylla
Level 144
God Stats
6W - 5L
1,513 SR
Queue Stats
124W - 142L
1,561 Elo+
Party 1
Charybdis
Charybdis
Lokvar
Charybdis
Level 63
God Stats
1W - 0L
1,402 SR
Queue Stats
1W - 4L
1,073 Elo+
Solo
Ne Zha
Ne Zha
lizzzior
Ne Zha
Level 129
God Stats
37W - 35L
1,545 SR
Queue Stats
145W - 154L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
1 / 6 / 3
9,762
697
7,229
17,563
20,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
PureVenomX
Scylla
18
4 / 5 / 5
11,539
824
14,912
15,615
6,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 3 / 2
10,361
740
4,606
10,386
4,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 6 / 3
10,608
758
6,777
15,195
7,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsierHGL
Kuzenbo
17
3 / 3 / 12
12,158
868
11,664
18,060
25,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Kajiner
Scylla
17
4 / 2 / 6
11,492
821
13,322
9,721
4,063
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Lokvar
Charybdis
18
8 / 5 / 6
12,295
878
14,845
15,081
5,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
lizzzior
Ne Zha
17
5 / 2 / 5
11,218
801
10,516
16,251
7,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
11
Kills
20
20
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
6
3
0.42
W
Kuzenbo
AsierHGL
Kuzenbo
3
3
12
3
W
Scylla
Kajiner
Scylla
4
2
6
3.5
W
Charybdis
Lokvar
Charybdis
8
5
6
2.2
L
Scylla
PureVenomX
Scylla
4
5
5
1.3
L
4
3
2
1.67
L
2
6
3
0.58
W
Ne Zha
lizzzior
Ne Zha
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,524
Damage
50,347
58,759
Taken
59,113
38,835
Mitigated
42,758
8,103
Healing
13,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,229
2,204
0
358
17,563
20,390
0
7,132
10,431
402
27,541
W
Kuzenbo
AsierHGL
Kuzenbo
11,664
3,136
0
3,092
18,060
25,843
510
6,992
11,068
32,768
0
W
Scylla
Kajiner
Scylla
13,322
2,107
0
2,187
9,721
4,063
2,602
3,329
6,392
51,201
0
W
Charybdis
Lokvar
Charybdis
14,845
8,994
0
1,365
15,081
5,812
710
6,526
8,555
0
50,592
L
Scylla
PureVenomX
Scylla
14,912
1,320
118
2,019
15,615
6,808
0
7,676
7,939
55,990
0
L
4,606
930
0
1,285
10,386
4,387
0
4,931
5,455
0
21,337
L
6,777
2,010
85
4,238
15,195
7,250
1,266
6,006
9,189
42,384
3,644
W
Ne Zha
lizzzior
Ne Zha
10,516
2,804
0
6,931
16,251
7,040
3,063
5,217
11,034
0
43,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,270
Gold Earned
47,163
233
Minions Killed
254
12
Camps Cleared
12
889,536
Distance Traveled
1,118,891
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,762
697
39
3
2
203,989
4
W
Kuzenbo
12,158
868
37
3
2
257,253
3
W
Scylla
11,492
821
81
6
2
268,768
1
W
Charybdis
12,295
878
88
6
3
275,887
2
L
Scylla
11,539
824
83
6
3
241,103
2
L
Da Ji
10,361
740
32
2
6
248,219
0
L
Sol
10,608
758
79
6
1
196,225
1
W
Ne Zha
11,218
801
48
3
5
316,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role