Player Matchup

King Arthur
King Arthur
ApexAngel21
King Arthur
Level 27
God Stats
1W - 7L
1,365 SR
Queue Stats
64W - 57L
1,585 Elo+
Solo
Ares
Ares
BlackFox3697138
Ares
Level 28
God Stats
0W - 1L
1,700 SR
Queue Stats
13W - 17L
1,399 Elo+
Solo
Pele
Pele
Ruroni_Toni
Pele
Level 23
God Stats
8W - 16L
1,586 SR
Queue Stats
56W - 63L
1,439 Elo+
Solo
Neith
Neith
SatanEverywhere
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,278 Elo+
Solo
Thoth
Thoth
YungxSosa420
Thoth
Level 15
God Stats
27W - 24L
1,569 SR
Queue Stats
143W - 140L
1,426 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,425 Elo+

VS

Team Averages
Level 24
1,569 SR
1,434 Elo+
Arachne
Arachne
BExAxKING
Arachne
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 12L
1,592 Elo+
Solo
Janus
Janus
Odeth18
Janus
Level 25
God Stats
2W - 0L
1,737 SR
Queue Stats
11W - 9L
1,491 Elo+
Solo
Xbalanque
Xbalanque
PersonalBeastLF
Xbalanque
Level 28
God Stats
2W - 1L
1,528 SR
Queue Stats
9W - 11L
1,222 Elo+
Solo
Raijin
Raijin
Richxiv
Raijin
Level 23
God Stats
6W - 1L
1,585 SR
Queue Stats
51W - 49L
1,425 Elo+
Solo
Aphrodite
Aphrodite
quiahebonicee
Aphrodite
Level 30
God Stats
72W - 111L
1,495 SR
Queue Stats
84W - 126L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ApexAngel21
King Arthur
10
1 / 1 / 0
5,542
554
2,540
6,080
3,794
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 1 / 0
4,023
402
355
3,496
1,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 0
4,806
481
2,345
6,233
1,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
3,485
349
183
949
96
Short Bow

Short Bow

+15%
Attack Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
2 / 3 / 0
5,776
578
3,847
5,180
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BExAxKING
Arachne
8
1 / 0 / 1
5,174
517
615
6,003
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Odeth18
Janus
11
1 / 1 / 0
6,486
649
2,884
4,526
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
PersonalBeastLF
Xbalanque
9
4 / 0 / 1
5,626
563
4,170
4,825
1,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Richxiv
Raijin
12
3 / 2 / 0
6,558
656
3,375
5,712
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
quiahebonicee
Aphrodite
9
0 / 0 / 5
5,633
563
893
2,124
930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
3
Kills
9
9
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ApexAngel21
King Arthur
1
1
0
1
W
Arachne
BExAxKING
Arachne
1
0
1
1.5
L
0
1
0
0
W
Janus
Odeth18
Janus
1
1
0
1
W
Xbalanque
PersonalBeastLF
Xbalanque
4
0
1
4.5
W
Raijin
Richxiv
Raijin
3
2
0
1.5
L
0
3
0
0
L
0
1
0
0
L
2
3
0
0.67
W
Aphrodite
quiahebonicee
Aphrodite
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,270
Damage
11,937
21,938
Taken
23,190
8,477
Mitigated
6,930
5,070
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ApexAngel21
King Arthur
2,540
356
0
1,430
6,080
3,794
0
2,421
3,457
0
22,681
W
Arachne
BExAxKING
Arachne
615
375
0
3,731
6,003
1,959
418
709
5,238
0
24,825
L
355
33
0
144
3,496
1,886
0
433
3,063
5,543
0
W
Janus
Odeth18
Janus
2,884
299
0
1,121
4,526
1,135
0
0
4,526
35,335
0
W
Xbalanque
PersonalBeastLF
Xbalanque
4,170
1,980
0
1,508
4,825
1,340
291
71
4,754
0
31,537
W
Raijin
Richxiv
Raijin
3,375
186
0
2,601
5,712
1,566
674
2,742
2,630
37,545
0
L
2,345
624
0
2,132
6,233
1,482
0
788
5,413
0
23,501
L
183
37
0
274
949
96
0
0
949
0
2,070
L
3,847
0
0
1,090
5,180
1,219
0
2,969
1,904
33,911
0
W
Aphrodite
quiahebonicee
Aphrodite
893
209
1,601
1,576
2,124
930
172
284
1,840
12,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,632
Gold Earned
29,477
194
Minions Killed
289
0
Camps Cleared
0
724,248
Distance Traveled
909,270
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,542
554
62
6
0
184,806
3
W
Arachne
5,174
517
41
4
0
179,573
1
L
Ares
4,023
402
8
1
0
134,605
2
W
Janus
6,486
649
86
9
0
191,254
0
W
Xbalanque
5,626
563
53
5
0
176,265
1
W
Raijin
6,558
656
80
8
0
176,566
0
L
Pele
4,806
481
48
5
0
197,795
0
L
Neith
3,485
349
5
1
0
37,003
0
L
Thoth
5,776
578
71
7
0
170,039
3
W
Aphrodite
5,633
563
29
3
0
185,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role