Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
KZ2-Soldier
Odin
Diamond IV
Level 149
God Stats
8W - 4L
1,815 SR
Queue Stats
183W - 169L
2,014 MMR
Solo
Poseidon
Poseidon
Platinum II
PS-Dad-4-Ever
Poseidon
Platinum II
Level 160
God Stats
2W - 2L
1,367 SR
Queue Stats
308W - 313L
1,996 MMR
Solo
Ra
Ra
Diamond I
XxScArRyyxX
Ra
Diamond I
Level 156
God Stats
5W - 6L
1,401 SR
Queue Stats
591W - 573L
1,902 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
gr33nstarr941
Tsukuyomi
Diamond IV
Level 88
God Stats
22W - 14L
1,679 SR
Queue Stats
240W - 245L
2,046 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,552 SR
1,892 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,661 SR
1,882 MMR
Sol
Sol
Platinum I
 
Sol
Platinum I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
AncIy
Sylvanus
Platinum III
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 89L
1,846 MMR
Solo
Bellona
Bellona
Platinum IV
DaddyKeemstar
Bellona
Platinum IV
Level 127
God Stats
3W - 0L
1,691 SR
Queue Stats
25W - 4L
1,984 MMR
Party 1
Awilix
Awilix
Platinum III
Mr Goldenhoops
Awilix
Platinum III
Level 143
God Stats
3W - 1L
2,010 SR
Queue Stats
49W - 16L
2,164 MMR
Party 1
Raijin
Raijin
Diamond V
arias-97
Raijin
Diamond V
Level 148
God Stats
14W - 18L
1,605 SR
Queue Stats
584W - 589L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
6
0 / 1 / 0
4,428
443
1,569
3,894
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 9 / 0
4,201
420
1,012
9,403
3,543
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
PS-Dad-4-Ever
Poseidon
9
0 / 4 / 1
5,068
507
2,549
5,297
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 3 / 0
4,868
487
1,414
5,522
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gr33nstarr941
Tsukuyomi
8
0 / 2 / 0
4,813
481
1,295
5,855
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
TiamatArtioMorgan Le FayGebGilgamesh

VS

Bans
UllrPersephoneArtemisHelKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 1 / 3
5,832
583
3,433
3,906
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
AncIy
Sylvanus
10
1 / 0 / 3
5,751
575
1,793
4,691
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
11
4 / 0 / 0
6,887
689
3,982
3,358
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 0 / 0
6,666
667
2,874
3,134
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Raijin
arias-97
Raijin
11
0 / 0 / 6
6,266
627
3,017
3,395
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
19
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
0
0
W
Sol
 
Sol
4
1
3
5.5
W
Sylvanus
AncIy
Sylvanus
1
0
3
2.5
W
Bellona
4
0
0
4
L
1
9
0
0.11
W
6
0
0
6
L
Poseidon
PS-Dad-4-Ever
Poseidon
0
4
1
0.13
L
0
3
0
0
W
Raijin
arias-97
Raijin
0
0
6
3
L
Tsukuyomi
gr33nstarr941
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,839
Damage
15,099
29,971
Taken
18,484
10,702
Mitigated
9,571
8,040
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,569
615
259
1,997
3,894
2,460
0
1,316
2,532
0
10,290
W
Sol
 
Sol
3,433
1,598
0
1,222
3,906
1,181
0
1,122
2,784
30,122
4,215
W
Sylvanus
AncIy
Sylvanus
1,793
644
1,315
3,486
4,691
3,867
186
1,382
3,265
13,148
0
W
Bellona
3,982
1,789
0
2,157
3,358
2,531
772
0
3,173
0
34,828
L
1,012
133
0
384
9,403
3,543
0
804
8,565
0
5,279
W
2,874
1,201
0
1,954
3,134
927
0
360
2,666
0
37,438
L
Poseidon
PS-Dad-4-Ever
Poseidon
2,549
723
0
1,666
5,297
1,498
246
3,087
2,210
28,631
4,529
L
1,414
215
164
1,010
5,522
1,431
0
1,429
3,963
26,596
0
W
Raijin
arias-97
Raijin
3,017
102
0
670
3,395
1,065
0
561
2,730
38,308
0
L
Tsukuyomi
gr33nstarr941
Tsukuyomi
1,295
382
0
2,560
5,855
1,770
0
868
4,937
0
21,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
31,402
221
Minions Killed
358
0
Camps Cleared
0
914,358
Distance Traveled
1,023,126
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,428
443
15
2
0
165,960
1
W
Sol
5,832
583
67
7
0
192,915
1
W
Sylvanus
5,751
575
26
3
0
178,968
3
W
Bellona
6,887
689
90
9
0
207,178
2
L
Odin
4,201
420
6
1
0
180,653
0
W
Awilix
6,666
667
77
8
0
259,075
1
L
Poseidon
5,068
507
70
7
0
178,794
3
L
Ra
4,868
487
72
7
0
201,376
2
W
Raijin
6,266
627
98
10
0
184,990
1
L
Tsukuyomi
4,813
481
58
6
0
187,575
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role