Player Matchup

Nemesis
Nemesis
MarktheRaider
Nemesis
Level 6
God Stats
1W - 2L
1,665 SR
Queue Stats
4W - 6L
1,482 Elo+
Solo
Kuzenbo
Kuzenbo
UnrulyC
Kuzenbo
Level 24
God Stats
0W - 1L
1,671 SR
Queue Stats
129W - 146L
1,475 Elo+
Solo
Rama
Rama
VinSauza
Rama
Level 4
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Merlin
Merlin
elFarwar
Merlin
Level 11
God Stats
0W - 1L
1,642 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Achilles
Achilles
iPraidex
Achilles
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,359 Elo+
Solo
Team Averages
Level 14
1,546 SR
1,382 Elo+

VS

Team Averages
Level 16
1,424 SR
1,430 Elo+
Terra
Terra
Miickye
Terra
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 57L
1,248 Elo+
Solo
Guan Yu
Guan Yu
PericoFake
Guan Yu
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,507 Elo+
Solo
Hou Yi
Hou Yi
RJeab10
Hou Yi
Level 8
God Stats
3W - 3L
1,325 SR
Queue Stats
21W - 24L
1,435 Elo+
Solo
Bakasura
Bakasura
shermachine
Bakasura
Level 26
God Stats
4W - 1L
1,293 SR
Queue Stats
16W - 12L
1,582 Elo+
Solo
Vulcan
Vulcan
xNARCxSaul
Vulcan
Level 14
God Stats
6W - 3L
1,500 SR
Queue Stats
130W - 136L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 10 / 4
9,450
430
10,218
18,711
6,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
UnrulyC
Kuzenbo
14
2 / 5 / 8
9,435
429
7,747
19,204
24,573
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
17
2 / 4 / 2
10,844
493
10,728
12,177
3,646
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
elFarwar
Merlin
17
3 / 6 / 0
10,592
481
7,335
16,164
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
iPraidex
Achilles
16
6 / 10 / 7
10,753
489
13,682
21,319
16,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Miickye
Terra
17
2 / 7 / 13
10,543
479
7,548
18,539
9,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PericoFake
Guan Yu
20
5 / 1 / 7
13,166
598
12,677
20,101
23,806
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hou Yi
RJeab10
Hou Yi
18
8 / 6 / 7
12,000
545
20,254
19,026
7,656
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
shermachine
Bakasura
20
9 / 1 / 6
13,091
595
9,002
16,755
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
xNARCxSaul
Vulcan
20
11 / 2 / 4
14,135
643
16,970
12,912
6,539
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
15
Kills
35
35
Deaths
17
21
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
10
4
0.4
W
Terra
Miickye
Terra
2
7
13
1.21
W
Guan Yu
PericoFake
Guan Yu
5
1
7
8.5
W
Hou Yi
RJeab10
Hou Yi
8
6
7
1.92
L
Kuzenbo
UnrulyC
Kuzenbo
2
5
8
1.2
L
Rama
2
4
2
0.75
L
Merlin
elFarwar
Merlin
3
6
0
0.5
L
Achilles
iPraidex
Achilles
6
10
7
0.95
W
Bakasura
shermachine
Bakasura
9
1
6
12
W
Vulcan
xNARCxSaul
Vulcan
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,710
Damage
66,451
87,575
Taken
87,333
57,467
Mitigated
56,596
11,721
Healing
37,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
10,218
5,985
0
680
18,711
6,744
773
3,524
15,019
0
50,632
W
Terra
Miickye
Terra
7,548
2,052
3,287
5,444
18,539
9,312
1,102
5,713
12,826
25,998
4,456
W
Guan Yu
PericoFake
Guan Yu
12,677
1,970
550
8,775
20,101
23,806
2,791
2,205
17,896
0
85,440
W
Hou Yi
RJeab10
Hou Yi
20,254
8,988
0
4,116
19,026
7,656
490
4,492
14,534
0
98,973
L
Kuzenbo
UnrulyC
Kuzenbo
7,747
2,171
165
3,797
19,204
24,573
465
5,033
14,111
39,985
0
L
Rama
10,728
6,583
0
2,592
12,177
3,646
0
3,538
8,629
0
75,404
L
Merlin
elFarwar
Merlin
7,335
606
122
3,851
16,164
6,058
0
5,323
10,841
81,027
0
L
Achilles
iPraidex
Achilles
13,682
4,076
0
514
21,319
16,446
1,058
6,661
14,107
0
44,552
W
Bakasura
shermachine
Bakasura
9,002
6,038
0
8,400
16,755
9,283
1,938
1,501
15,254
0
100,919
W
Vulcan
xNARCxSaul
Vulcan
16,970
6,160
339
6,312
12,912
6,539
1,819
1,250
11,662
104,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,074
Gold Earned
62,935
497
Minions Killed
658
0
Camps Cleared
0
1,955,761
Distance Traveled
2,195,138
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,450
430
70
3
0
406,251
2
W
Terra
10,543
479
32
1
0
380,280
1
W
Guan Yu
13,166
598
135
6
0
434,009
1
W
Hou Yi
12,000
545
153
7
0
361,357
0
L
Kuzenbo
9,435
429
64
3
0
389,468
1
L
Rama
10,844
493
145
7
0
385,036
0
L
Merlin
10,592
481
161
7
0
378,460
1
L
Achilles
10,753
489
57
3
0
396,546
0
W
Bakasura
13,091
595
171
8
0
554,914
0
W
Vulcan
14,135
643
167
8
0
464,578
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role