Player Matchup

Anhur
Anhur
Eskab0 TV
Anhur
Level 16
God Stats
0W - 1L
1,635 SR
Queue Stats
8W - 4L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
Honey7773781
Tsukuyomi
Level 8
God Stats
1W - 1L
1,711 SR
Queue Stats
22W - 34L
1,711 Elo+
Solo
Sun Wukong
Sun Wukong
Ishineos
Sun Wukong
Level 6
God Stats
2W - 2L
1,472 SR
Queue Stats
24W - 32L
1,554 Elo+
Solo
Zhong Kui
Zhong Kui
LoudJoker420
Zhong Kui
Level 29
God Stats
8W - 7L
1,216 SR
Queue Stats
458W - 440L
1,570 Elo+
Solo
Sylvanus
Sylvanus
Noiiro
Sylvanus
Level 26
God Stats
0W - 2L
1,471 SR
Queue Stats
7W - 18L
1,525 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,545 Elo+

VS

Team Averages
Level 17
1,620 SR
1,494 Elo+
Fafnir
Fafnir
NOKK_rus
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,428 Elo+
Party 1
Athena
Athena
RollerDad97
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
TuckFive
Sun Wukong
Level 7
God Stats
24W - 10L
1,749 SR
Queue Stats
121W - 126L
1,582 Elo+
Solo
Ullr
Ullr
Who_What_Why_Me
Ullr
Level 18
God Stats
8W - 1L
1,850 SR
Queue Stats
67W - 48L
1,706 Elo+
Solo
Nu Wa
Nu Wa
firejoke007
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Eskab0 TV
Anhur
9
2 / 4 / 3
6,250
446
4,594
8,255
2,176
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Honey7773781
Tsukuyomi
13
4 / 2 / 2
7,680
549
9,341
9,984
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Ishineos
Sun Wukong
8
0 / 3 / 1
5,747
411
1,893
8,625
6,817
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
LoudJoker420
Zhong Kui
12
3 / 1 / 0
7,350
525
9,706
8,878
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Noiiro
Sylvanus
9
0 / 3 / 4
5,969
426
5,151
9,739
8,028
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NOKK_rus
Fafnir
11
2 / 1 / 3
7,632
545
1,734
7,341
6,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
13
1 / 1 / 4
7,628
545
3,105
11,921
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TuckFive
Sun Wukong
15
2 / 1 / 1
8,574
612
7,456
12,623
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

16
7 / 0 / 0
9,781
699
9,008
8,155
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 6 / 3
6,141
439
8,201
8,410
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
9
Kills
13
13
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Eskab0 TV
Anhur
2
4
3
0.88
L
Tsukuyomi
Honey7773781
Tsukuyomi
4
2
2
2.5
L
Sun Wukong
Ishineos
Sun Wukong
0
3
1
0.17
L
Zhong Kui
LoudJoker420
Zhong Kui
3
1
0
3
W
Fafnir
NOKK_rus
Fafnir
2
1
3
3.5
L
Sylvanus
Noiiro
Sylvanus
0
3
4
0.67
W
Athena
1
1
4
3
W
Sun Wukong
TuckFive
Sun Wukong
2
1
1
2.5
W
7
0
0
7
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,685
Damage
29,504
45,481
Taken
48,450
26,863
Mitigated
25,197
15,592
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Eskab0 TV
Anhur
4,594
2,397
0
1,000
8,255
2,176
947
2,855
5,354
0
21,425
L
Tsukuyomi
Honey7773781
Tsukuyomi
9,341
2,912
0
2,988
9,984
4,028
0
3,295
6,521
0
55,418
L
Sun Wukong
Ishineos
Sun Wukong
1,893
571
0
2,220
8,625
6,817
346
732
7,893
0
20,203
L
Zhong Kui
LoudJoker420
Zhong Kui
9,706
847
0
5,972
8,878
5,814
950
2,159
6,207
43,703
0
W
Fafnir
NOKK_rus
Fafnir
1,734
563
0
1,552
7,341
6,645
1,076
2,543
4,798
14,655
0
L
Sylvanus
Noiiro
Sylvanus
5,151
2,004
941
2,471
9,739
8,028
636
3,999
5,491
20,243
0
W
Athena
3,105
680
0
5,792
11,921
4,638
0
3,570
8,351
38,520
0
W
Sun Wukong
TuckFive
Sun Wukong
7,456
1,436
0
8,338
12,623
9,048
0
6,295
6,328
0
55,732
W
9,008
5,475
0
3,803
8,155
2,856
264
636
7,519
0
82,335
W
8,201
3,444
0
286
8,410
2,010
2,366
1,879
6,531
28,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
39,756
268
Minions Killed
418
0
Camps Cleared
0
1,282,561
Distance Traveled
1,380,995
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,250
446
38
3
0
243,456
3
L
Tsukuyomi
7,680
549
95
7
0
295,504
1
L
Sun Wukong
5,747
411
41
3
0
250,634
0
L
Zhong Kui
7,350
525
74
5
0
258,408
1
W
Fafnir
7,632
545
24
2
0
287,576
0
L
Sylvanus
5,969
426
20
1
0
234,559
2
W
Athena
7,628
545
81
6
0
313,523
0
W
Sun Wukong
8,574
612
112
8
0
246,837
2
W
Ullr
9,781
699
157
11
0
278,531
0
W
Nu Wa
6,141
439
44
3
0
254,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role