Player Matchup

Chaac
Chaac
BurningPains
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 1
Artemis
Artemis
HerrBuschmannHD
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,623 Elo+
Party 3
Tiamat
Tiamat
Ingvildr
Tiamat
Level 13
God Stats
4W - 4L
1,460 SR
Queue Stats
4W - 6L
1,480 Elo+
Party 1
Neith
Neith
MonkeyMaster3000
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Thor
Thor
Skipp5
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 7L
1,533 Elo+
Solo
Team Averages
Level 9
1,492 SR
1,530 Elo+

VS

Team Averages
Level 43
1,657 SR
1,545 Elo+
Bastet
Bastet
 
Bastet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
NîneTails
Kuzenbo
Level 24
God Stats
3W - 2L
1,427 SR
Queue Stats
49W - 49L
1,475 Elo+
Solo
Anhur
Anhur
YanchengLu
Anhur
Level 28
God Stats
19W - 16L
1,534 SR
Queue Stats
171W - 187L
1,417 Elo+
Solo
Skadi
Skadi
smasnour91111
Skadi
Level 15
God Stats
6W - 4L
1,793 SR
Queue Stats
26W - 14L
1,711 Elo+
Party 2
Scylla
Scylla
vrbots
Scylla
Level 25
God Stats
4W - 1L
2,031 SR
Queue Stats
52W - 36L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,314
563
6,064
11,014
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 6 / 1
5,105
393
4,734
6,544
1,274
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
Ingvildr
Tiamat
8
0 / 7 / 0
5,179
398
1,641
9,681
3,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 6 / 0
4,873
375
2,391
6,480
1,299
Short Bow

Short Bow

+15%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
Skipp5
Thor
10
1 / 4 / 1
6,221
479
981
6,712
2,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
7 / 0 / 2
7,565
582
3,930
5,399
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
NîneTails
Kuzenbo
12
1 / 0 / 10
7,519
578
3,741
8,174
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
12
8 / 1 / 2
7,442
572
5,472
6,070
2,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 2 / 1
8,176
629
8,957
8,058
2,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
vrbots
Scylla
14
6 / 1 / 2
8,322
640
5,144
4,986
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
28
28
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
0
2
8
L
2
5
1
0.5
L
0
6
1
0.08
L
Tiamat
Ingvildr
Tiamat
0
7
0
0
L
1
6
0
0.17
W
Kuzenbo
NîneTails
Kuzenbo
1
0
10
6
L
Thor
Skipp5
Thor
1
4
1
0.38
W
Anhur
8
1
2
9
W
6
2
1
3.25
W
Scylla
vrbots
Scylla
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,811
Damage
27,244
40,431
Taken
32,687
17,221
Mitigated
20,039
6,882
Healing
11,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,930
813
0
1,805
5,399
2,162
0
292
5,071
0
38,965
L
6,064
1,241
0
2,651
11,014
8,904
0
620
10,354
3,694
25,972
L
4,734
2,397
0
946
6,544
1,274
0
2,154
4,390
0
20,971
L
Tiamat
Ingvildr
Tiamat
1,641
86
0
1,471
9,681
3,131
0
4,238
5,249
22,100
0
L
2,391
1,086
0
468
6,480
1,299
0
1,587
4,893
0
15,614
W
Kuzenbo
NîneTails
Kuzenbo
3,741
1,423
0
2,467
8,174
11,375
270
0
8,174
24,471
0
L
Thor
Skipp5
Thor
981
328
0
1,346
6,712
2,613
0
52
6,660
0
32,954
W
Anhur
5,472
1,987
0
3,530
6,070
2,105
801
61
6,009
0
38,397
W
8,957
4,246
0
2,831
8,058
2,683
535
402
7,289
0
53,101
W
Scylla
vrbots
Scylla
5,144
519
0
1,225
4,986
1,714
848
1,329
3,407
49,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,692
Gold Earned
39,024
257
Minions Killed
391
0
Camps Cleared
0
1,026,214
Distance Traveled
1,239,415
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,565
582
70
5
0
296,817
1
L
Chaac
7,314
563
78
6
0
228,157
1
L
Artemis
5,105
393
43
3
0
187,489
2
L
Tiamat
5,179
398
47
4
0
198,408
0
L
Neith
4,873
375
23
2
0
178,402
2
W
Kuzenbo
7,519
578
41
3
0
244,178
3
L
Thor
6,221
479
66
5
0
233,758
3
W
Anhur
7,442
572
76
6
0
233,036
2
W
Skadi
8,176
629
95
7
0
233,118
2
W
Scylla
8,322
640
109
8
0
232,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role