Player Matchup

Fenrir
Fenrir
El_Fredericko985
Fenrir
Level 29
God Stats
1W - 5L
1,009 SR
Queue Stats
59W - 70L
1,389 Elo+
Solo
Jing Wei
Jing Wei
Freemouse
Jing Wei
Level 29
God Stats
3W - 4L
1,479 SR
Queue Stats
4W - 6L
1,442 Elo+
Solo
Medusa
Medusa
ImSCOOBYY-
Medusa
Level 27
God Stats
8W - 5L
1,698 SR
Queue Stats
19W - 15L
1,393 Elo+
Solo
Ra
Ra
RoA_keyas
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,200 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZebraPlunder896
Morgan Le Fay
Level 13
God Stats
5W - 1L
1,893 SR
Queue Stats
15W - 17L
1,340 Elo+
Solo
Team Averages
Level 21
1,516 SR
1,353 Elo+

VS

Team Averages
Level 22
1,414 SR
1,315 Elo+
Zeus
Zeus
Antlers-Cz
Zeus
Level 3
God Stats
1W - 1L
1,319 SR
Queue Stats
1W - 1L
1,192 Elo+
Solo
Neith
Neith
BoricMeteor2
Neith
Level 26
God Stats
29W - 29L
1,421 SR
Queue Stats
105W - 129L
1,288 Elo+
Party 1
Kuzenbo
Kuzenbo
Wildvine09
Kuzenbo
Level 23
God Stats
1W - 1L
1,373 SR
Queue Stats
18W - 30L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
dangerkiller140
Gilgamesh
Level 29
God Stats
33W - 29L
1,499 SR
Queue Stats
184W - 228L
1,359 Elo+
Party 1
Hel
Hel
filouille
Hel
Level 29
God Stats
15W - 24L
1,457 SR
Queue Stats
187W - 208L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 1
10,398
433
11,706
18,297
7,215
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
Freemouse
Jing Wei
16
2 / 10 / 6
10,166
424
6,903
19,321
5,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
ImSCOOBYY-
Medusa
15
4 / 7 / 4
10,381
433
10,580
18,438
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 12 / 5
9,754
406
9,556
17,555
4,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
ZebraPlunder896
Morgan Le Fay
17
5 / 6 / 1
11,222
468
14,502
14,230
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 8
10,702
446
7,337
13,107
9,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
9 / 7 / 10
11,995
500
12,813
12,927
5,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Wildvine09
Kuzenbo
17
7 / 1 / 14
12,384
516
11,444
19,196
30,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
dangerkiller140
Gilgamesh
20
21 / 2 / 8
14,174
591
24,359
21,902
16,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 3 / 8
11,100
463
12,735
14,988
6,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
92
16
Kills
44
44
Deaths
18
17
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
9
7
10
2
L
3
9
1
0.39
L
Jing Wei
Freemouse
Jing Wei
2
10
6
0.5
L
Medusa
ImSCOOBYY-
Medusa
4
7
4
0.86
L
2
12
5
0.38
W
Kuzenbo
Wildvine09
Kuzenbo
7
1
14
14
L
Morgan Le Fay
ZebraPlunder896
Morgan Le Fay
5
6
1
0.92
W
Gilgamesh
dangerkiller140
Gilgamesh
21
2
8
12.5
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,247
Damage
68,688
87,841
Taken
82,120
28,102
Mitigated
68,260
14,070
Healing
20,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,337
477
0
0
13,107
9,919
97
4,153
8,834
48,849
0
W
12,813
6,617
0
1,547
12,927
5,111
3,758
5,256
7,577
0
54,707
L
11,706
4,671
0
1,900
18,297
7,215
125
8,121
10,176
0
48,951
L
Jing Wei
Freemouse
Jing Wei
6,903
5,764
0
3,714
19,321
5,600
413
6,541
12,780
0
52,913
L
Medusa
ImSCOOBYY-
Medusa
10,580
5,126
0
3,688
18,438
5,648
225
4,798
13,640
0
52,965
L
9,556
1,227
1,446
1,717
17,555
4,709
536
6,190
11,365
46,728
0
W
Kuzenbo
Wildvine09
Kuzenbo
11,444
3,888
0
4,830
19,196
30,341
354
4,727
14,416
38,722
0
L
Morgan Le Fay
ZebraPlunder896
Morgan Le Fay
14,502
1,925
0
1,605
14,230
4,930
1,377
5,866
8,364
71,950
0
W
Gilgamesh
dangerkiller140
Gilgamesh
24,359
8,835
0
3,582
21,902
16,401
791
4,965
16,895
0
115,721
W
12,735
1,910
1,955
8,705
14,988
6,488
1,117
4,624
10,340
69,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,921
Gold Earned
60,355
477
Minions Killed
500
0
Camps Cleared
0
2,030,856
Distance Traveled
2,230,917
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,702
446
85
4
0
337,040
3
W
Neith
11,995
500
91
4
0
451,043
0
L
Fenrir
10,398
433
83
3
0
410,093
0
L
Jing Wei
10,166
424
100
4
0
418,822
7
L
Medusa
10,381
433
105
4
0
407,311
0
L
Ra
9,754
406
85
4
0
369,775
3
W
Kuzenbo
12,384
516
39
2
0
488,286
10
L
Morgan Le Fay
11,222
468
104
4
0
424,855
6
W
Gilgamesh
14,174
591
157
7
0
513,513
0
W
Hel
11,100
463
128
5
0
441,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role