Player Matchup

Neith
Neith
DOKSA_93
Neith
Level 18
God Stats
6W - 9L
1,365 SR
Queue Stats
83W - 105L
1,317 Elo+
Solo
Bellona
Bellona
Declanbryan2000
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,155 Elo+
Solo
Thor
Thor
IlIlllIIIlIlII-l
Thor
Level 27
God Stats
5W - 5L
1,494 SR
Queue Stats
190W - 242L
1,352 Elo+
Solo
Loki
Loki
SerenityQlf
Loki
Level 26
God Stats
16W - 23L
1,431 SR
Queue Stats
30W - 34L
1,369 Elo+
Solo
Medusa
Medusa
moerror1234
Medusa
Level 21
God Stats
2W - 6L
1,298 SR
Queue Stats
52W - 62L
1,303 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,299 Elo+

VS

Team Averages
Level 21
1,484 SR
1,357 Elo+
Morgan Le Fay
Morgan Le Fay
Chillaras
Morgan Le Fay
Level 28
God Stats
4W - 3L
1,456 SR
Queue Stats
15W - 13L
1,439 Elo+
Solo
Heimdallr
Heimdallr
HazBam
Heimdallr
Level 27
God Stats
22W - 19L
1,615 SR
Queue Stats
60W - 51L
1,357 Elo+
Solo
Cthulhu
Cthulhu
covied18
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,127 Elo+
Solo
Nemesis
Nemesis
playkid2171980
Nemesis
Level 29
God Stats
2W - 4L
1,415 SR
Queue Stats
131W - 152L
1,436 Elo+
Solo
Arachne
Arachne
ssan517
Arachne
Level 18
God Stats
3W - 4L
1,436 SR
Queue Stats
37W - 39L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DOKSA_93
Neith
13
5 / 7 / 3
8,732
460
8,224
16,109
5,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 11 / 5
6,880
362
3,697
17,295
13,941
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 9 / 4
7,183
378
3,713
11,925
6,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
4 / 5 / 1
7,644
402
6,538
10,594
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
10
1 / 10 / 2
6,885
362
6,135
16,165
5,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chillaras
Morgan Le Fay
14
13 / 4 / 10
10,394
547
15,828
8,325
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HazBam
Heimdallr
17
8 / 2 / 12
10,933
575
13,506
14,615
6,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
covied18
Cthulhu
14
4 / 6 / 18
9,481
499
11,534
13,298
20,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 1 / 16
11,492
605
8,924
11,803
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
ssan517
Arachne
17
7 / 1 / 9
10,908
574
5,691
15,362
6,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
107
11
Kills
42
42
Deaths
14
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Chillaras
Morgan Le Fay
13
4
10
4.5
L
Neith
DOKSA_93
Neith
5
7
3
0.93
L
0
11
5
0.23
W
Heimdallr
HazBam
Heimdallr
8
2
12
7
L
1
9
4
0.33
L
4
5
1
0.9
W
Cthulhu
covied18
Cthulhu
4
6
18
2.17
L
Medusa
1
10
2
0.2
W
10
1
16
18
W
Arachne
ssan517
Arachne
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,307
Damage
55,483
72,088
Taken
63,403
34,460
Mitigated
41,962
11,507
Healing
22,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Chillaras
Morgan Le Fay
15,828
1,357
0
686
8,325
3,029
2,236
0
8,325
44,984
0
L
Neith
DOKSA_93
Neith
8,224
4,200
0
3,507
16,109
5,532
525
4,836
10,966
0
34,961
L
3,697
1,071
0
556
17,295
13,941
0
7,381
9,646
0
18,304
W
Heimdallr
HazBam
Heimdallr
13,506
7,182
0
5,289
14,615
6,183
3,356
0
14,615
0
72,478
L
3,713
744
0
110
11,925
6,772
448
4,391
7,176
0
21,069
L
6,538
1,831
324
3,578
10,594
3,090
0
3,012
7,424
0
32,420
W
Cthulhu
covied18
Cthulhu
11,534
1,018
270
1,426
13,298
20,105
291
0
13,298
29,650
0
L
Medusa
6,135
2,541
137
3,295
16,165
5,125
350
6,196
9,511
0
30,606
W
8,924
3,742
0
4,939
11,803
5,808
2,260
0
11,803
0
58,709
W
Arachne
ssan517
Arachne
5,691
3,282
0
9,801
15,362
6,837
1,262
178
15,184
0
94,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
53,208
227
Minions Killed
425
0
Camps Cleared
0
1,487,621
Distance Traveled
1,831,902
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,394
547
66
3
0
322,297
0
L
Neith
8,732
460
60
3
0
341,454
0
L
Bellona
6,880
362
27
1
0
319,667
1
W
Heimdallr
10,933
575
121
6
0
367,900
4
L
Thor
7,183
378
53
3
0
282,172
1
L
Loki
7,644
402
47
2
0
292,305
1
W
Cthulhu
9,481
499
36
2
0
345,523
2
L
Medusa
6,885
362
40
2
0
252,023
3
W
Nemesis
11,492
605
85
4
0
387,824
0
W
Arachne
10,908
574
117
6
0
408,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role