Player Matchup

Neith
Neith
ACE_Stoffi
Neith
Level 18
God Stats
7W - 15L
1,341 SR
Queue Stats
25W - 65L
1,182 Elo+
Party 1
Baron Samedi
Baron Samedi
Haze69r
Baron Samedi
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
113W - 204L
1,195 Elo+
Solo
Chaac
Chaac
Timbo_sve
Chaac
Level 14
God Stats
0W - 3L
1,449 SR
Queue Stats
14W - 29L
1,184 Elo+
Party 1
Team Averages
Level 31
1,430 SR
1,187 Elo+

VS

Team Averages
Level 64
1,481 SR
1,270 Elo+
Nu Wa
Nu Wa
DARK HORSE8398
Nu Wa
Level 127
God Stats
9W - 16L
1,468 SR
Queue Stats
133W - 166L
1,342 Elo+
Solo
Tsukuyomi
Tsukuyomi
Exp1osiveKoala
Tsukuyomi
Level 49
God Stats
13W - 11L
1,570 SR
Queue Stats
32W - 47L
1,377 Elo+
Solo
Thor
Thor
Strach14
Thor
Level 17
God Stats
3W - 3L
1,404 SR
Queue Stats
7W - 14L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 5 / 1
9,980
554
6,883
14,638
2,781
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Haze69r
Baron Samedi
13
0 / 10 / 1
9,566
531
6,479
16,731
3,846
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Timbo_sve
Chaac
12
1 / 6 / 3
9,892
550
6,683
19,904
9,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 5
13,093
727
26,112
9,978
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Exp1osiveKoala
Tsukuyomi
15
5 / 1 / 12
11,792
655
14,613
13,024
5,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
3 / 1 / 12
11,519
640
4,762
8,523
5,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
21
21
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
1
0.5
W
13
2
5
7.75
W
Tsukuyomi
Exp1osiveKoala
Tsukuyomi
5
1
12
11
L
Baron Samedi
Haze69r
Baron Samedi
0
10
1
0.05
W
Thor
3
1
12
9
L
Chaac
Timbo_sve
Chaac
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,045
Damage
45,487
51,273
Taken
31,525
15,871
Mitigated
14,596
15,045
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,883
1,864
0
3,790
14,638
2,781
0
7,667
6,447
0
51,909
W
26,112
10,081
348
1,532
9,978
3,559
1,482
2,858
6,742
64,062
0
W
Tsukuyomi
Exp1osiveKoala
Tsukuyomi
14,613
5,013
255
6,293
13,024
5,234
317
1,266
11,325
0
30,861
L
Baron Samedi
Haze69r
Baron Samedi
6,479
1,167
511
4,445
16,731
3,846
282
8,392
7,891
37,818
0
W
Thor
4,762
152
0
0
8,523
5,803
0
2,799
5,590
0
21,067
L
Chaac
Timbo_sve
Chaac
6,683
565
45
6,254
19,904
9,244
0
9,518
9,973
0
21,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
36,404
181
Minions Killed
159
5
Camps Cleared
6
838,880
Distance Traveled
933,995
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,980
554
86
5
2
294,544
1
W
Nu Wa
13,093
727
94
5
3
304,324
3
W
Tsukuyomi
11,792
655
38
2
0
336,471
0
L
Baron Samedi
9,566
531
74
4
3
228,476
2
W
Thor
11,519
640
27
2
3
293,200
0
L
Chaac
9,892
550
21
1
0
315,860
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role