Player Matchup

Ra
Ra
JediBora
Ra
Level 63
God Stats
2W - 4L
1,293 SR
Queue Stats
152W - 222L
1,405 Elo+
Party 3
Hades
Hades
MisterBalik
Hades
Level 14
God Stats
15W - 11L
1,522 SR
Queue Stats
141W - 149L
1,404 Elo+
Party 3
Fenrir
Fenrir
StrifeIStheBest
Fenrir
Level 4
God Stats
8W - 9L
1,732 SR
Queue Stats
23W - 35L
1,654 Elo+
Party 3
Anhur
Anhur
TLOU-danicc
Anhur
Level 27
God Stats
6W - 7L
1,409 SR
Queue Stats
86W - 88L
1,298 Elo+
Party 1
Xing Tian
Xing Tian
VuKZone
Xing Tian
Level 19
God Stats
9W - 9L
1,243 SR
Queue Stats
59W - 65L
1,266 Elo+
Party 1
Team Averages
Level 25
1,440 SR
1,405 Elo+

VS

Team Averages
Level 11
1,479 SR
1,343 Elo+
Izanami
Izanami
Burgerflipper42
Izanami
Level 7
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 4L
1,082 Elo+
Party 2
Guan Yu
Guan Yu
GeneralSweet
Guan Yu
Level 11
God Stats
1W - 1L
1,821 SR
Queue Stats
8W - 9L
1,389 Elo+
Party 4
Chang'e
Chang'e
HouseOffChaos
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,360 Elo+
Party 4
Cthulhu
Cthulhu
Phizlol
Cthulhu
Level 20
God Stats
0W - 1L
1,315 SR
Queue Stats
5W - 8L
1,383 Elo+
Party 2
Bakasura
Bakasura
Парижкв
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 6
9,641
507
11,738
10,847
4,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
7 / 1 / 1
11,399
600
16,565
12,244
8,262
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
9 / 3 / 6
10,271
541
5,102
16,002
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 4
8,818
464
5,299
10,813
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
VuKZone
Xing Tian
14
1 / 1 / 6
8,679
457
5,279
13,194
10,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,003
421
13,424
10,437
3,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
GeneralSweet
Guan Yu
14
0 / 5 / 1
8,090
426
1,999
13,122
6,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
15
4 / 6 / 1
8,836
465
7,269
13,266
4,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Phizlol
Cthulhu
13
1 / 4 / 4
7,483
394
10,537
14,648
8,821
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
15
4 / 3 / 3
9,197
484
7,330
15,969
6,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
23
Kills
11
11
Deaths
23
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Guan Yu
GeneralSweet
Guan Yu
0
5
1
0.1
L
Chang'e
4
6
1
0.75
W
4
4
6
1.75
W
7
1
1
7.5
L
Cthulhu
Phizlol
Cthulhu
1
4
4
0.75
W
9
3
6
4
W
2
2
4
2
W
Xing Tian
VuKZone
Xing Tian
1
1
6
4
L
Bakasura
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,983
Damage
40,559
63,100
Taken
67,442
34,134
Mitigated
29,750
21,322
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,424
8,880
0
1,449
10,437
3,123
490
4,836
5,601
0
60,020
L
Guan Yu
GeneralSweet
Guan Yu
1,999
281
160
2,662
13,122
6,407
0
9,070
4,052
0
38,630
L
Chang'e
7,269
846
237
3,582
13,266
4,455
0
7,600
5,666
34,294
0
W
11,738
1,893
1,029
4,011
10,847
4,275
1,040
3,699
6,938
62,348
0
W
16,565
1,587
96
5,650
12,244
8,262
504
1,118
10,711
83,306
0
L
Cthulhu
Phizlol
Cthulhu
10,537
982
264
1,618
14,648
8,821
156
6,923
7,725
35,767
0
W
5,102
1,067
220
4,136
16,002
7,498
0
3,516
12,196
0
49,451
W
5,299
2,365
0
3,795
10,813
3,734
1,875
4,984
5,759
0
46,451
W
Xing Tian
VuKZone
Xing Tian
5,279
368
0
2,385
13,194
10,365
501
4,489
8,546
30,910
0
L
Bakasura
7,330
4,329
0
4,891
15,969
6,944
0
5,498
10,471
0
58,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
41,609
492
Minions Killed
413
0
Camps Cleared
0
1,787,871
Distance Traveled
1,700,330
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,003
421
107
6
0
322,154
3
L
Guan Yu
8,090
426
93
5
0
315,846
0
L
Chang'e
8,836
465
64
3
0
311,325
1
W
Ra
9,641
507
106
6
0
374,861
5
W
Hades
11,399
600
168
9
0
330,611
5
L
Cthulhu
7,483
394
42
2
0
355,920
5
W
Fenrir
10,271
541
75
4
0
387,219
0
W
Anhur
8,818
464
104
5
0
354,251
0
W
Xing Tian
8,679
457
39
2
0
340,929
0
L
Bakasura
9,197
484
107
6
0
395,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role