Player Matchup

Cthulhu
Cthulhu
FelixLe
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,393 Elo+
Party 2
Merlin
Merlin
Pytar
Merlin
Level 24
God Stats
2W - 2L
1,378 SR
Queue Stats
23W - 26L
1,456 Elo+
Party 2
Bellona
Bellona
SanguisRois
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,515 Elo+
Solo
Cupid
Cupid
W1LdDog13
Cupid
Level 17
God Stats
1W - 1L
1,121 SR
Queue Stats
6W - 6L
1,411 Elo+
Solo
Loki
Loki
YungxSosa420
Loki
Level 15
God Stats
2W - 2L
1,673 SR
Queue Stats
143W - 140L
1,402 Elo+
Solo
Team Averages
Level 19
1,434 SR
1,435 Elo+

VS

Team Averages
Level 19
1,525 SR
1,408 Elo+
Thanatos
Thanatos
RixI2I
Thanatos
Level 20
God Stats
8W - 8L
1,552 SR
Queue Stats
80W - 95L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TTV_davidbravo12
Ah Muzen Cab
Level 25
God Stats
6W - 6L
1,500 SR
Queue Stats
98W - 135L
1,414 Elo+
Party 1
Neith
Neith
TrevooROP
Neith
Level 4
God Stats
3W - 3L
1,242 SR
Queue Stats
4W - 3L
1,383 Elo+
Solo
Fafnir
Fafnir
Zec97
Fafnir
Level 23
God Stats
4W - 3L
1,747 SR
Queue Stats
120W - 141L
1,399 Elo+
Party 1
Guan Yu
Guan Yu
cerro_rasca1
Guan Yu
Level 25
God Stats
11W - 9L
1,582 SR
Queue Stats
22W - 16L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FelixLe
Cthulhu
16
5 / 4 / 9
10,674
427
16,985
20,377
23,536
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Pytar
Merlin
17
5 / 2 / 8
11,367
455
14,935
9,798
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SanguisRois
Bellona
20
12 / 4 / 8
13,959
558
20,663
18,387
24,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
W1LdDog13
Cupid
16
0 / 3 / 6
10,192
408
5,799
11,218
3,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 5 / 9
13,831
553
25,879
20,601
7,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
RixI2I
Thanatos
18
5 / 7 / 4
11,733
469
9,135
20,607
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
TTV_davidbravo12
Ah Muzen Cab
17
2 / 8 / 4
10,524
421
7,010
17,296
6,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
TrevooROP
Neith
18
4 / 5 / 4
12,070
483
8,713
16,053
5,653
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
Zec97
Fafnir
13
2 / 5 / 4
9,903
396
6,005
25,798
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
cerro_rasca1
Guan Yu
17
3 / 6 / 4
11,302
452
9,910
24,855
34,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
31
Kills
16
18
Deaths
31
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FelixLe
Cthulhu
5
4
9
2.38
W
Merlin
Pytar
Merlin
5
2
8
4.5
L
Thanatos
RixI2I
Thanatos
5
7
4
1
W
Bellona
SanguisRois
Bellona
12
4
8
4
L
Ah Muzen Cab
TTV_davidbravo12
Ah Muzen Cab
2
8
4
0.5
L
Neith
TrevooROP
Neith
4
5
4
1.2
W
Cupid
W1LdDog13
Cupid
0
3
6
1
W
9
5
9
2.7
L
Fafnir
Zec97
Fafnir
2
5
4
0.8
L
Guan Yu
cerro_rasca1
Guan Yu
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,261
Damage
40,773
80,381
Taken
104,609
63,804
Mitigated
78,185
18,137
Healing
26,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FelixLe
Cthulhu
16,985
1,809
1,019
4,260
20,377
23,536
781
3,087
17,290
50,052
0
W
Merlin
Pytar
Merlin
14,935
613
0
1,340
9,798
3,820
1,825
289
9,509
62,115
0
L
Thanatos
RixI2I
Thanatos
9,135
2,781
0
10,774
20,607
7,482
15
2,684
17,923
0
74,656
W
Bellona
SanguisRois
Bellona
20,663
8,907
0
3,108
18,387
24,824
2,275
323
18,064
0
97,963
L
Ah Muzen Cab
TTV_davidbravo12
Ah Muzen Cab
7,010
2,715
0
2,479
17,296
6,144
611
5,886
11,410
0
62,011
L
Neith
TrevooROP
Neith
8,713
2,260
0
4,573
16,053
5,653
2,262
6,479
9,574
0
62,059
W
Cupid
W1LdDog13
Cupid
5,799
2,917
480
1,792
11,218
3,714
658
2,483
8,735
0
42,573
W
25,879
5,840
0
6,138
20,601
7,910
37
339
19,310
0
123,048
L
Fafnir
Zec97
Fafnir
6,005
1,545
0
3,198
25,798
24,206
155
13,059
12,739
15,287
0
L
Guan Yu
cerro_rasca1
Guan Yu
9,910
1,047
1,198
4,685
24,855
34,700
0
3,812
21,043
0
53,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,023
Gold Earned
55,532
607
Minions Killed
441
0
Camps Cleared
0
2,443,876
Distance Traveled
2,266,320
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,674
427
64
3
0
475,045
0
W
Merlin
11,367
455
106
4
0
478,117
1
L
Thanatos
11,733
469
101
4
0
444,023
4
W
Bellona
13,959
558
170
7
0
501,708
1
L
Ah Muzen Cab
10,524
421
122
5
0
435,777
5
L
Neith
12,070
483
106
4
0
421,769
2
W
Cupid
10,192
408
102
4
0
479,692
0
W
Loki
13,831
553
165
7
0
509,314
5
L
Fafnir
9,903
396
16
1
0
474,605
3
L
Guan Yu
11,302
452
96
4
0
490,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role