Player Matchup

Amaterasu
Amaterasu
AkatsukiBrad
Amaterasu
Level 28
God Stats
41W - 28L
1,569 SR
Queue Stats
134W - 166L
1,352 Elo+
Solo
Chiron
Chiron
ConcilPCL
Chiron
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,191 Elo+
Solo
Merlin
Merlin
DarcikBC
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,586 Elo+
Solo
Yemoja
Yemoja
YordleYodel
Yemoja
Level 6
God Stats
6W - 2L
1,424 SR
Queue Stats
10W - 7L
1,400 Elo+
Solo
Bellona
Bellona
МегаОмеба
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,191 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,344 Elo+

VS

Team Averages
Level 21
1,496 SR
1,353 Elo+
Yemoja
Yemoja
IndyKush
Yemoja
Level 26
God Stats
7W - 9L
1,455 SR
Queue Stats
48W - 53L
1,285 Elo+
Solo
Skadi
Skadi
JukeSkywalker232
Skadi
Level 28
God Stats
0W - 3L
1,524 SR
Queue Stats
10W - 10L
1,453 Elo+
Solo
Kukulkan
Kukulkan
MrBoogie16
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,336 Elo+
Solo
Artio
Artio
iPraidex
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,375 Elo+
Solo
Fenrir
Fenrir
wakowakowako
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkatsukiBrad
Amaterasu
20
17 / 3 / 12
19,381
554
32,538
35,215
41,125
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
ConcilPCL
Chiron
14
0 / 9 / 3
12,619
361
5,658
15,003
5,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
DarcikBC
Merlin
20
23 / 2 / 9
22,347
638
56,478
28,912
15,421
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
19
1 / 6 / 6
14,815
423
10,502
22,895
32,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 9 / 10
16,911
483
15,778
31,806
30,369
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
IndyKush
Yemoja
20
5 / 0 / 16
15,884
454
16,689
18,823
25,290
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 8 / 9
15,151
433
30,588
32,910
12,989
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
MrBoogie16
Kukulkan
20
2 / 10 / 8
13,130
375
8,240
18,493
8,615
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
iPraidex
Artio
20
7 / 14 / 8
14,558
416
21,783
50,498
51,777
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
20
6 / 17 / 5
14,786
422
13,454
36,596
21,301
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
75
48
Kills
29
29
Deaths
49
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkatsukiBrad
Amaterasu
17
3
12
7.67
W
Chiron
ConcilPCL
Chiron
0
9
3
0.17
W
Merlin
DarcikBC
Merlin
23
2
9
13.75
L
Yemoja
IndyKush
Yemoja
5
0
16
13
L
9
8
9
1.69
L
Kukulkan
MrBoogie16
Kukulkan
2
10
8
0.6
W
Yemoja
1
6
6
0.67
L
Artio
iPraidex
Artio
7
14
8
0.79
L
Fenrir
6
17
5
0.5
W
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,954
Damage
90,754
133,831
Taken
157,320
125,153
Mitigated
119,972
45,025
Healing
30,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkatsukiBrad
Amaterasu
32,538
15,629
0
10,127
35,215
41,125
5,525
13,956
20,910
0
153,435
W
Chiron
ConcilPCL
Chiron
5,658
2,566
370
3,562
15,003
5,414
1,102
6,380
8,561
0
39,941
W
Merlin
DarcikBC
Merlin
56,478
6,034
1,797
12,949
28,912
15,421
7,357
9,684
19,086
207,708
0
L
Yemoja
IndyKush
Yemoja
16,689
3,698
4,564
2,372
18,823
25,290
1,620
7,957
10,866
86,692
0
L
30,588
21,260
347
7,214
32,910
12,989
1,016
14,672
18,238
0
103,648
L
Kukulkan
MrBoogie16
Kukulkan
8,240
879
0
279
18,493
8,615
1,965
8,177
10,316
46,548
0
W
Yemoja
10,502
1,362
7,991
4,112
22,895
32,824
1,009
7,519
15,264
47,439
0
L
Artio
iPraidex
Artio
21,783
1,947
1,086
9,964
50,498
51,777
149
21,837
28,661
71,552
0
L
Fenrir
13,454
2,980
0
4,483
36,596
21,301
942
14,461
22,135
0
95,957
W
15,778
7,281
0
4,117
31,806
30,369
2,971
8,616
23,110
0
126,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,073
Gold Earned
73,509
693
Minions Killed
531
0
Camps Cleared
0
2,569,782
Distance Traveled
2,782,657
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
19,381
554
159
5
0
660,726
0
W
Chiron
12,619
361
71
2
0
319,197
2
W
Merlin
22,347
638
281
8
0
585,193
0
L
Yemoja
15,884
454
103
3
0
626,303
7
L
Skadi
15,151
433
143
4
0
595,038
0
L
Kukulkan
13,130
375
99
3
0
482,061
0
W
Yemoja
14,815
423
55
2
0
519,032
0
L
Artio
14,558
416
52
1
0
593,967
0
L
Fenrir
14,786
422
134
4
0
485,288
0
W
Bellona
16,911
483
127
4
0
485,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role