Player Matchup

Hun Batz
Hun Batz
Josew1000
Hun Batz
Level 147
God Stats
1W - 3L
1,355 SR
Queue Stats
127W - 115L
1,466 Elo+
Party 1
Chang'e
Chang'e
Kuristina69
Chang'e
Level 85
God Stats
21W - 18L
1,521 SR
Queue Stats
103W - 79L
1,513 Elo+
Solo
Susano
Susano
MatejZupanic
Susano
Level 98
God Stats
2W - 4L
1,358 SR
Queue Stats
88W - 80L
1,506 Elo+
Solo
Chronos
Chronos
Reex3
Chronos
Level 125
God Stats
17W - 8L
1,532 SR
Queue Stats
129W - 116L
1,466 Elo+
Party 1
Izanami
Izanami
Yourshade
Izanami
Level 125
God Stats
3W - 1L
1,458 SR
Queue Stats
59W - 67L
1,466 Elo+
Solo
Team Averages
Level 116
1,445 SR
1,483 Elo+

VS

Team Averages
Level 84
1,540 SR
1,506 Elo+
Achilles
Achilles
Badderlemmy
Achilles
Level 124
God Stats
2W - 2L
1,575 SR
Queue Stats
256W - 253L
1,486 Elo+
Solo
Susano
Susano
IMNOTDAREDEVIL
Susano
Level 68
God Stats
2W - 3L
1,403 SR
Queue Stats
195W - 198L
1,509 Elo+
Party 2
Fafnir
Fafnir
NullRadiance
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 242L
1,526 Elo+
Solo
Izanami
Izanami
RunFatBoyRun0416
Izanami
Level 106
God Stats
21W - 18L
1,576 SR
Queue Stats
647W - 670L
1,527 Elo+
Solo
Merlin
Merlin
bastiler
Merlin
Level 63
God Stats
14W - 10L
1,644 SR
Queue Stats
137W - 135L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Josew1000
Hun Batz
12
3 / 2 / 6
7,751
554
5,105
6,322
2,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Kuristina69
Chang'e
11
0 / 0 / 2
6,450
461
3,956
8,222
6,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Susano
14
5 / 1 / 3
8,732
624
7,361
7,754
2,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
Reex3
Chronos
15
5 / 0 / 3
8,873
634
4,811
5,424
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Yourshade
Izanami
11
1 / 1 / 2
6,693
478
2,213
5,931
2,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Badderlemmy
Achilles
11
0 / 5 / 1
6,567
469
2,574
7,904
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 0
7,336
524
2,625
10,461
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
10
0 / 2 / 3
6,106
436
2,709
8,599
8,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 2 / 1
6,246
446
3,525
6,615
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
bastiler
Merlin
13
0 / 2 / 0
6,885
492
2,486
4,993
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
3
4
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
Badderlemmy
Achilles
0
5
1
0.1
L
3
3
0
1
W
Hun Batz
Josew1000
Hun Batz
3
2
6
3
W
Chang'e
Kuristina69
Chang'e
0
0
2
1
W
Susano
5
1
3
6.5
L
Fafnir
0
2
3
0.75
W
Chronos
Reex3
Chronos
5
0
3
6.5
L
0
2
1
0.25
W
Izanami
Yourshade
Izanami
1
1
2
2
L
Merlin
bastiler
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,446
Damage
13,919
33,653
Taken
38,572
15,124
Mitigated
20,779
12,645
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Badderlemmy
Achilles
2,574
579
0
1,167
7,904
5,247
0
0
7,904
4,606
21,850
L
2,625
177
0
3,788
10,461
3,662
0
1,911
8,550
0
46,289
W
Hun Batz
Josew1000
Hun Batz
5,105
1,147
0
876
6,322
2,549
0
1,319
5,003
0
40,701
W
Chang'e
Kuristina69
Chang'e
3,956
479
1,463
4,054
8,222
6,011
0
2,117
6,105
29,814
0
W
Susano
7,361
2,252
0
2,101
7,754
2,694
0
544
7,210
0
49,887
L
Fafnir
2,709
576
88
1,119
8,599
8,284
0
3,767
4,474
12,284
0
W
Chronos
Reex3
Chronos
4,811
1,378
0
1,500
5,424
1,665
0
1,206
4,218
55,920
0
L
3,525
2,376
0
1,875
6,615
1,933
0
2,750
3,828
0
54,167
W
Izanami
Yourshade
Izanami
2,213
1,043
0
2,651
5,931
2,205
0
317
5,614
0
42,649
L
Merlin
bastiler
Merlin
2,486
229
0
1,477
4,993
1,653
0
442
4,551
48,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,499
Gold Earned
33,140
426
Minions Killed
388
0
Camps Cleared
0
1,416,767
Distance Traveled
1,248,977
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,567
469
61
4
0
228,900
4
L
Susano
7,336
524
97
7
0
270,213
0
W
Hun Batz
7,751
554
80
6
0
310,852
2
W
Chang'e
6,450
461
55
4
0
256,724
4
W
Susano
8,732
624
99
7
0
287,270
1
L
Fafnir
6,106
436
13
1
0
260,076
4
W
Chronos
8,873
634
113
8
0
301,043
3
L
Izanami
6,246
446
111
8
0
260,490
2
W
Izanami
6,693
478
79
6
0
260,878
6
L
Merlin
6,885
492
106
8
0
229,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role