Player Matchup

Hachiman
Hachiman
Miks1709
Hachiman
Level 18
God Stats
13W - 12L
1,604 SR
Queue Stats
160W - 154L
1,464 Elo+
Party 1
Bacchus
Bacchus
NiiiR0
Bacchus
Level 24
God Stats
7W - 3L
1,472 SR
Queue Stats
156W - 147L
1,451 Elo+
Party 1
Nox
Nox
TheBestGamerPT
Nox
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 167L
1,452 Elo+
Party 1
King Arthur
King Arthur
YanchengLu
King Arthur
Level 28
God Stats
9W - 15L
1,583 SR
Queue Stats
171W - 187L
1,398 Elo+
Solo
Kali
Kali
kenny132
Kali
Level 21
God Stats
1W - 3L
1,254 SR
Queue Stats
32W - 33L
1,386 Elo+
Solo
Team Averages
Level 28
1,483 SR
1,430 Elo+

VS

Team Averages
Level 18
1,435 SR
1,416 Elo+
Fafnir
Fafnir
 
Fafnir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
FELCSER5750HUN
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Raijin
Raijin
FierceFeline
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 141L
1,396 Elo+
Solo
Artemis
Artemis
SimpSimpiego
Artemis
Level 8
God Stats
1W - 5L
1,262 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 2
Merlin
Merlin
Zagubiony
Merlin
Level 18
God Stats
6W - 3L
1,414 SR
Queue Stats
18W - 19L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Miks1709
Hachiman
14
5 / 0 / 5
8,157
510
9,763
7,910
2,396
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
NiiiR0
Bacchus
12
2 / 0 / 8
7,024
439
5,788
6,122
4,521
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 6
9,044
565
8,064
7,134
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
YanchengLu
King Arthur
15
2 / 0 / 2
9,088
568
6,940
9,662
6,637
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
14
8 / 1 / 7
9,253
578
5,853
11,553
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 3 / 1
7,003
438
2,527
12,672
13,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 0
7,239
452
2,633
8,117
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
9
1 / 9 / 0
6,429
402
5,731
12,005
3,476
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
SimpSimpiego
Artemis
10
0 / 6 / 1
6,371
398
4,594
8,537
2,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Zagubiony
Merlin
13
0 / 1 / 0
7,851
491
5,110
7,364
2,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
23
Kills
2
2
Deaths
23
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
1
0.17
L
1
4
0
0.25
L
Raijin
1
9
0
0.11
W
Hachiman
Miks1709
Hachiman
5
0
5
7.5
W
Bacchus
NiiiR0
Bacchus
2
0
8
6
L
Artemis
SimpSimpiego
Artemis
0
6
1
0.08
W
6
1
6
9
W
King Arthur
YanchengLu
King Arthur
2
0
2
3
L
Merlin
Zagubiony
Merlin
0
1
0
0
W
Kali
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
20,595
42,381
Taken
48,695
21,995
Mitigated
25,448
17,810
Healing
7,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,527
797
0
2,424
12,672
13,365
0
4,016
8,656
16,072
0
L
2,633
678
0
1,283
8,117
3,566
0
755
7,362
0
42,946
L
Raijin
5,731
1,233
0
1,016
12,005
3,476
682
5,718
6,287
27,880
0
W
Hachiman
Miks1709
Hachiman
9,763
5,618
681
3,830
7,910
2,396
1,754
1,628
6,282
0
46,290
W
Bacchus
NiiiR0
Bacchus
5,788
746
0
1,076
6,122
4,521
358
1,090
5,032
21,812
0
L
Artemis
SimpSimpiego
Artemis
4,594
2,329
0
1,236
8,537
2,672
84
2,805
5,732
0
32,563
W
8,064
701
523
3,515
7,134
3,132
1,777
4,431
2,693
43,614
0
W
King Arthur
YanchengLu
King Arthur
6,940
789
0
2,458
9,662
6,637
0
4,355
4,679
0
60,211
L
Merlin
Zagubiony
Merlin
5,110
411
0
1,952
7,364
2,369
0
670
6,694
45,900
0
W
Kali
5,853
3,223
0
5,727
11,553
5,309
1,054
1,226
10,327
0
50,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
34,893
413
Minions Killed
345
0
Camps Cleared
0
1,450,389
Distance Traveled
1,320,707
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,003
438
22
1
0
273,965
9
L
Thor
7,239
452
78
5
0
271,604
1
L
Raijin
6,429
402
37
2
0
228,184
0
W
Hachiman
8,157
510
87
5
0
310,964
1
W
Bacchus
7,024
439
33
2
0
220,958
2
L
Artemis
6,371
398
87
5
0
262,793
2
W
Nox
9,044
565
84
5
0
278,864
1
W
King Arthur
9,088
568
125
8
0
349,565
4
L
Merlin
7,851
491
121
8
0
284,161
0
W
Kali
9,253
578
84
5
0
290,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role