Player Matchup

Anubis
Anubis
 
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bulakz
Baron Samedi
Level 24
God Stats
6W - 7L
1,775 SR
Queue Stats
77W - 59L
1,638 Elo+
Party 3
Hou Yi
Hou Yi
HomeBound
Hou Yi
Level 27
God Stats
2W - 3L
1,415 SR
Queue Stats
122W - 125L
1,572 Elo+
Solo
Thanatos
Thanatos
KvNG-XI
Thanatos
Level 25
God Stats
14W - 5L
1,794 SR
Queue Stats
92W - 33L
1,729 Elo+
Party 3
Athena
Athena
Ruroni_Toni
Athena
Level 23
God Stats
5W - 5L
1,450 SR
Queue Stats
56W - 63L
1,448 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,577 Elo+

VS

Team Averages
Level 15
1,542 SR
1,572 Elo+
Osiris
Osiris
FelixLe
Osiris
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 28L
1,375 Elo+
Party 1
Agni
Agni
LordLoganCuz
Agni
Level 12
God Stats
6W - 2L
1,606 SR
Queue Stats
84W - 81L
1,583 Elo+
Solo
Loki
Loki
MediocreJuice
Loki
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 2L
1,711 Elo+
Party 2
Kukulkan
Kukulkan
Pytar
Kukulkan
Level 24
God Stats
4W - 3L
1,603 SR
Queue Stats
23W - 26L
1,440 Elo+
Party 1
Chiron
Chiron
SchmittFaced19
Chiron
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 4 / 2
6,629
663
4,585
8,008
3,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Bulakz
Baron Samedi
9
0 / 5 / 0
5,141
514
1,473
5,541
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
HomeBound
Hou Yi
10
2 / 2 / 1
5,705
571
1,557
4,562
1,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
KvNG-XI
Thanatos
10
2 / 3 / 1
5,771
577
3,472
7,960
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
8
1 / 3 / 2
5,133
513
1,018
5,854
3,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
FelixLe
Osiris
9
2 / 3 / 4
5,303
530
1,718
4,499
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
4 / 4 / 7
6,345
635
5,665
7,050
2,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
6 / 2 / 6
7,073
707
8,164
7,015
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Pytar
Kukulkan
9
4 / 1 / 4
5,828
583
4,020
3,073
893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 2
6,064
606
2,425
3,260
865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
17
17
Deaths
10
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
2
1.5
L
Baron Samedi
Bulakz
Baron Samedi
0
5
0
0
W
Osiris
FelixLe
Osiris
2
3
4
1.33
L
Hou Yi
HomeBound
Hou Yi
2
2
1
1.25
L
Thanatos
KvNG-XI
Thanatos
2
3
1
0.83
W
4
4
7
1.88
W
6
2
6
4.5
W
Kukulkan
Pytar
Kukulkan
4
1
4
6
L
Athena
1
3
2
0.67
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,105
Damage
21,992
31,925
Taken
24,897
12,812
Mitigated
8,141
9,974
Healing
6,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,585
258
0
2,009
8,008
3,406
0
1,707
6,267
29,930
0
L
Baron Samedi
Bulakz
Baron Samedi
1,473
180
0
728
5,541
2,183
33
2,933
2,608
25,844
0
W
Osiris
FelixLe
Osiris
1,718
582
0
561
4,499
1,931
0
2,024
2,475
0
13,073
L
Hou Yi
HomeBound
Hou Yi
1,557
768
0
1,409
4,562
1,116
0
745
3,807
0
31,018
L
Thanatos
KvNG-XI
Thanatos
3,472
1,041
0
5,116
7,960
3,015
0
1,073
6,847
0
33,318
W
5,665
1,174
0
2,989
7,050
2,170
130
1,781
5,269
26,605
5,051
W
8,164
2,750
0
1,751
7,015
2,282
0
1,688
5,327
0
42,692
W
Kukulkan
Pytar
Kukulkan
4,020
206
0
0
3,073
893
311
1,407
1,666
15,921
0
L
Athena
1,018
265
0
712
5,854
3,092
265
2,713
3,099
7,465
0
W
2,425
1,296
31
988
3,260
865
598
333
2,927
0
39,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,379
Gold Earned
30,613
294
Minions Killed
258
0
Camps Cleared
0
890,932
Distance Traveled
925,922
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,629
663
76
8
0
158,694
2
L
Baron Samedi
5,141
514
57
6
0
170,513
2
W
Osiris
5,303
530
23
2
0
205,768
0
L
Hou Yi
5,705
571
78
8
0
164,508
2
L
Thanatos
5,771
577
68
7
0
206,300
1
W
Agni
6,345
635
54
5
0
161,704
0
W
Loki
7,073
707
74
7
0
214,041
3
W
Kukulkan
5,828
583
36
4
0
172,345
0
L
Athena
5,133
513
15
2
0
190,917
0
W
Chiron
6,064
606
71
7
0
172,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role