Player Matchup

Scylla
Scylla
 
Scylla
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Novaaa-_-60hz
Neith
Level 23
God Stats
1W - 2L
1,477 SR
Queue Stats
4W - 6L
1,196 Elo+
Party 1
Amaterasu
Amaterasu
YOU-genji
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,196 Elo+
Party 1
Team Averages
Level 46
1,492 SR
1,297 Elo+

VS

Team Averages
Level 61
1,509 SR
1,389 Elo+
Discordia
Discordia
HandheldCobra71
Discordia
Level 71
God Stats
6W - 3L
1,453 SR
Queue Stats
156W - 257L
1,269 Elo+
Solo
Hel
Hel
karmaCCR
Hel
Level 7
God Stats
3W - 1L
1,826 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 2
Anubis
Anubis
romain912543
Anubis
Level 105
God Stats
1W - 0L
1,249 SR
Queue Stats
8W - 5L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
8 / 7 / 2
11,140
696
14,626
12,207
3,180
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 7 / 8
10,034
627
9,386
12,073
3,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
YOU-genji
Amaterasu
12
2 / 4 / 5
9,739
609
4,605
15,832
17,545
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HandheldCobra71
Discordia
14
3 / 3 / 11
10,874
680
9,106
9,670
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 5 / 9
11,921
745
10,767
15,546
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
8 / 4 / 8
11,937
746
11,186
11,079
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
11
Kills
18
18
Deaths
12
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
7
2
1.29
W
Discordia
HandheldCobra71
Discordia
3
3
11
2.83
L
1
7
8
0.71
L
Amaterasu
YOU-genji
Amaterasu
2
4
5
1.13
W
7
5
9
2.3
W
Anubis
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,617
Damage
31,059
40,112
Taken
36,295
24,254
Mitigated
12,105
3,034
Healing
17,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,626
1,266
88
366
12,207
3,180
47
9,196
2,653
39,811
0
W
Discordia
HandheldCobra71
Discordia
9,106
563
280
1,313
9,670
2,652
915
3,885
5,785
28,947
0
L
9,386
4,319
0
776
12,073
3,529
136
10,336
1,389
0
31,408
L
Amaterasu
YOU-genji
Amaterasu
4,605
1,556
0
1,804
15,832
17,545
0
10,621
4,738
0
12,480
W
10,767
259
4,528
7,850
15,546
4,851
788
6,727
8,819
39,070
0
W
Anubis
11,186
879
0
3,726
11,079
4,602
1,108
5,141
5,938
52,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
34,732
140
Minions Killed
195
4
Camps Cleared
10
709,314
Distance Traveled
828,880
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,140
696
62
4
3
255,262
2
W
Discordia
10,874
680
41
3
2
290,346
1
L
Neith
10,034
627
65
4
1
209,863
1
L
Amaterasu
9,739
609
13
1
0
244,189
0
W
Hel
11,921
745
62
4
2
277,261
4
W
Anubis
11,937
746
92
6
6
261,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role