Player Matchup

Sylvanus
Sylvanus
Domziez
Sylvanus
Level 128
God Stats
4W - 2L
1,777 SR
Queue Stats
251W - 260L
1,447 Elo+
Party 1
Artio
Artio
hmSlim
Artio
Level 89
God Stats
38W - 40L
1,559 SR
Queue Stats
443W - 451L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
x dat sword x
Cu Chulainn
Level 47
God Stats
4W - 2L
1,740 SR
Queue Stats
72W - 57L
1,421 Elo+
Party 1
Team Averages
Level 88
1,692 SR
1,436 Elo+

VS

Team Averages
Level 7
1,303 SR
1,500 Elo+
Cthulhu
Cthulhu
ChacoCheeeep
Cthulhu
Level 7
God Stats
0W - 1L
1,269 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Chaac
Chaac
HobbitkillerDD
Chaac
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ra
Ra
weewatch
Ra
Level 6
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Domziez
Sylvanus
13
4 / 0 / 15
8,376
838
13,068
10,762
6,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
hmSlim
Artio
12
3 / 0 / 14
8,073
807
4,637
9,270
9,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
x dat sword x
Cu Chulainn
13
13 / 2 / 3
9,367
937
11,003
9,524
7,175
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChacoCheeeep
Cthulhu
9
1 / 7 / 0
6,661
666
4,144
10,678
5,660
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
1 / 5 / 1
7,216
722
3,994
13,588
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 8 / 2
6,601
660
6,439
10,273
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
20
Kills
2
2
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ChacoCheeeep
Cthulhu
1
7
0
0.14
W
Sylvanus
Domziez
Sylvanus
4
0
15
11.5
L
1
5
1
0.3
W
Artio
hmSlim
Artio
3
0
14
10
L
0
8
2
0.13
W
Cu Chulainn
x dat sword x
Cu Chulainn
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
14,577
29,556
Taken
34,539
22,757
Mitigated
15,302
14,129
Healing
3,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ChacoCheeeep
Cthulhu
4,144
455
0
0
10,678
5,660
0
4,962
5,716
9,453
0
W
Sylvanus
Domziez
Sylvanus
13,068
6,120
3,662
6,110
10,762
6,015
502
6,138
4,624
28,819
8,114
L
3,994
762
0
1,760
13,588
6,839
0
7,564
6,024
0
9,883
W
Artio
hmSlim
Artio
4,637
761
1,837
2,520
9,270
9,567
180
2,239
7,031
14,052
0
L
6,439
1,479
480
1,546
10,273
2,803
0
5,244
5,029
21,747
0
W
Cu Chulainn
x dat sword x
Cu Chulainn
11,003
3,014
0
0
9,524
7,175
679
2,597
6,927
7,575
26,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,816
Gold Earned
20,478
122
Minions Killed
69
7
Camps Cleared
1
531,429
Distance Traveled
474,967
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,661
666
15
2
0
148,947
1
W
Sylvanus
8,376
838
43
4
5
154,979
0
L
Chaac
7,216
722
16
2
1
178,944
0
W
Artio
8,073
807
17
2
0
199,502
1
L
Ra
6,601
660
38
4
0
147,076
1
W
Cu Chulainn
9,367
937
62
6
2
176,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role