Player Matchup

Ares
Ares
ConcilPCL
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Skadi
Skadi
JukeSkywalker232
Skadi
Level 28
God Stats
0W - 3L
1,702 SR
Queue Stats
10W - 10L
1,490 Elo+
Solo
Eset
Eset
lycheejellyjaye
Eset
Level 11
God Stats
3W - 4L
1,406 SR
Queue Stats
8W - 12L
1,312 Elo+
Party 1
Nu Wa
Nu Wa
thickynickyy
Nu Wa
Level 13
God Stats
2W - 2L
1,700 SR
Queue Stats
7W - 10L
1,344 Elo+
Party 1
Loki
Loki
МегаОмеба
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,429 Elo+

VS

Team Averages
Level 27
1,437 SR
1,381 Elo+
Amaterasu
Amaterasu
AkatsukiBrad
Amaterasu
Level 28
God Stats
41W - 28L
1,547 SR
Queue Stats
134W - 166L
1,341 Elo+
Solo
Nox
Nox
LiletBlanc
Nox
Level 31
God Stats
3W - 3L
1,749 SR
Queue Stats
14W - 11L
1,530 Elo+
Solo
Thor
Thor
Rezel1012
Thor
Level 28
God Stats
4W - 3L
1,437 SR
Queue Stats
86W - 111L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
kingtonytony
Cernunnos
Level 18
God Stats
6W - 5L
1,173 SR
Queue Stats
41W - 57L
1,284 Elo+
Party 2
Bacchus
Bacchus
martin153
Bacchus
Level 28
God Stats
4W - 8L
1,278 SR
Queue Stats
109W - 137L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 7 / 0
5,890
453
2,308
9,926
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 0 / 0
5,807
447
4,317
4,877
1,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 8 / 0
5,514
424
2,529
7,004
1,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 6 / 1
6,490
499
4,315
8,214
2,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
4,996
384
58
6,976
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AkatsukiBrad
Amaterasu
14
5 / 1 / 3
8,692
669
5,922
6,363
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
7 / 2 / 5
8,309
639
7,165
5,521
1,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
12
7 / 2 / 5
7,734
595
4,713
8,757
2,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
kingtonytony
Cernunnos
11
2 / 0 / 2
6,641
511
2,357
3,975
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
martin153
Bacchus
11
3 / 0 / 2
7,077
544
3,378
6,370
7,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
5
Kills
24
27
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AkatsukiBrad
Amaterasu
5
1
3
6.5
L
Ares
1
7
0
0.14
L
0
0
0
0
W
7
2
5
4.75
W
Thor
7
2
5
4.75
W
Cernunnos
kingtonytony
Cernunnos
2
0
2
3
L
1
8
0
0.13
W
Bacchus
martin153
Bacchus
3
0
2
4
L
3
6
1
0.58
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,527
Damage
23,535
36,997
Taken
30,986
14,856
Mitigated
16,430
3,741
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AkatsukiBrad
Amaterasu
5,922
3,069
0
2,336
6,363
3,149
2,498
2,554
3,809
0
51,570
L
Ares
2,308
684
0
709
9,926
7,127
151
913
9,013
14,454
0
L
4,317
1,367
0
1,528
4,877
1,433
0
2,016
2,861
0
31,370
W
7,165
107
0
531
5,521
1,881
538
3,194
2,327
42,911
0
W
Thor
4,713
1,226
0
4,252
8,757
2,523
934
2,332
6,425
0
36,305
W
Cernunnos
kingtonytony
Cernunnos
2,357
1,019
0
2,083
3,975
1,474
960
403
3,572
0
28,717
L
2,529
388
0
203
7,004
1,720
102
1,556
5,448
20,062
0
W
Bacchus
martin153
Bacchus
3,378
804
0
1,082
6,370
7,403
252
669
5,701
18,109
0
L
4,315
1,016
0
540
8,214
2,375
13
4,827
3,387
24,602
0
L
58
46
0
761
6,976
2,201
0
1,231
5,745
0
22,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
38,453
210
Minions Killed
361
0
Camps Cleared
0
978,743
Distance Traveled
1,064,401
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,692
669
110
8
0
219,452
1
L
Ares
5,890
453
27
2
0
183,023
0
L
Skadi
5,807
447
73
6
0
221,822
0
W
Nox
8,309
639
85
7
0
219,618
1
W
Thor
7,734
595
64
5
0
220,269
8
W
Cernunnos
6,641
511
76
6
0
174,465
3
L
Eset
5,514
424
40
3
0
208,123
0
W
Bacchus
7,077
544
26
2
0
230,597
4
L
Nu Wa
6,490
499
35
3
0
204,019
0
L
Loki
4,996
384
35
3
0
161,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role