Player Matchup

Cerberus
Cerberus
Adleraugel-anton
Cerberus
Level 89
God Stats
7W - 6L
1,520 SR
Queue Stats
58W - 79L
1,411 Elo+
Party 1
Olorun
Olorun
FederDonut17317
Olorun
Level 103
God Stats
30W - 26L
1,516 SR
Queue Stats
305W - 332L
1,465 Elo+
Solo
Neith
Neith
Jaylea_
Neith
Level 124
God Stats
7W - 4L
1,432 SR
Queue Stats
270W - 271L
1,447 Elo+
Solo
Anubis
Anubis
Meistermol1
Anubis
Level 84
God Stats
36W - 24L
1,612 SR
Queue Stats
103W - 108L
1,440 Elo+
Party 1
Da Ji
Da Ji
XXadryXXwipe
Da Ji
Level 133
God Stats
11W - 11L
1,568 SR
Queue Stats
328W - 339L
1,410 Elo+
Solo
Team Averages
Level 107
1,530 SR
1,435 Elo+

VS

Team Averages
Level 77
1,483 SR
1,433 Elo+
Thor
Thor
CaptainHD99
Thor
Level 70
God Stats
1W - 3L
1,230 SR
Queue Stats
206W - 223L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Maelito2000
Ah Muzen Cab
Level 54
God Stats
1W - 2L
1,492 SR
Queue Stats
115W - 105L
1,464 Elo+
Party 2
Fafnir
Fafnir
NaRKo_Bambi
Fafnir
Level 51
God Stats
1W - 1L
1,755 SR
Queue Stats
47W - 68L
1,391 Elo+
Party 2
Merlin
Merlin
Yathuel
Merlin
Level 144
God Stats
3W - 10L
1,331 SR
Queue Stats
153W - 153L
1,397 Elo+
Solo
Ares
Ares
Zoro_VS_Mihawk
Ares
Level 66
God Stats
18W - 13L
1,607 SR
Queue Stats
120W - 108L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
6,402
534
3,774
9,346
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 4
7,274
606
4,429
4,654
1,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Jaylea_
Neith
11
6 / 1 / 2
6,740
562
6,777
5,813
1,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
2 / 1 / 1
7,237
603
4,104
7,933
3,946
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
5 / 1 / 2
6,886
574
5,434
7,385
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,279
523
2,044
8,008
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Maelito2000
Ah Muzen Cab
8
1 / 4 / 0
5,127
427
4,264
6,950
1,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
9
1 / 2 / 0
5,900
492
2,467
9,769
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Yathuel
Merlin
10
0 / 3 / 1
5,669
472
4,248
5,967
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 0
5,786
482
4,005
6,649
2,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
1
4
2
0.5
W
1
0
4
3
W
Neith
Jaylea_
Neith
6
1
2
7
L
Ah Muzen Cab
Maelito2000
Ah Muzen Cab
1
4
0
0.25
W
Anubis
2
1
1
2.5
L
Fafnir
1
2
0
0.5
W
5
1
2
6
L
Merlin
Yathuel
Merlin
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,518
Damage
17,028
35,131
Taken
37,343
15,263
Mitigated
16,114
16,882
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,774
248
0
3,649
9,346
5,156
0
1,242
8,104
23,029
0
L
2,044
24
0
2,683
8,008
2,601
0
1,440
6,568
0
31,535
W
4,429
2,102
235
3,244
4,654
1,874
950
2,095
2,559
40,322
6,131
W
Neith
Jaylea_
Neith
6,777
2,281
0
2,904
5,813
1,713
292
2,146
3,667
0
35,236
L
Ah Muzen Cab
Maelito2000
Ah Muzen Cab
4,264
2,079
425
2,178
6,950
1,940
290
1,367
5,583
0
24,805
W
Anubis
4,104
395
0
4,294
7,933
3,946
626
4,005
3,928
41,481
0
L
Fafnir
2,467
759
0
3,067
9,769
7,579
142
2,532
7,237
12,094
0
W
5,434
1,019
0
2,556
7,385
2,574
0
1,232
6,153
0
34,679
L
Merlin
Yathuel
Merlin
4,248
359
0
501
5,967
1,727
0
2,255
3,712
32,719
0
L
4,005
87
19
1,484
6,649
2,267
369
4,104
2,545
26,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,539
Gold Earned
28,761
362
Minions Killed
246
0
Camps Cleared
0
1,069,853
Distance Traveled
1,077,478
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,402
534
46
4
0
225,678
3
L
Thor
6,279
523
74
6
0
242,543
5
W
Olorun
7,274
606
100
8
0
202,990
2
W
Neith
6,740
562
67
6
0
212,780
4
L
Ah Muzen Cab
5,127
427
52
4
0
198,741
0
W
Anubis
7,237
603
81
7
0
184,690
1
L
Fafnir
5,900
492
17
1
0
206,998
4
W
Da Ji
6,886
574
68
6
0
243,715
3
L
Merlin
5,669
472
56
5
0
195,614
1
L
Ares
5,786
482
47
4
0
233,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role