Player Matchup

Medusa
Medusa
UwUslayer24
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Solo
Amaterasu
Amaterasu
ViniBeckermann
Amaterasu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
jefto99
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,222 Elo+
Solo
Kukulkan
Kukulkan
novathespeedster
Kukulkan
Level 5
God Stats
3W - 0L
1,854 SR
Queue Stats
10W - 10L
1,595 Elo+
Solo
Da Ji
Da Ji
xRyujinxz
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,443 Elo+
Party 1
Team Averages
Level 6
1,571 SR
1,446 Elo+

VS

Team Averages
Level 19
1,502 SR
1,492 Elo+
Nu Wa
Nu Wa
Alebogg
Nu Wa
Level 29
God Stats
0W - 2L
1,166 SR
Queue Stats
47W - 48L
1,505 Elo+
Solo
Bastet
Bastet
Khanelir
Bastet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,479 Elo+
Solo
Hachiman
Hachiman
LeonNefarious
Hachiman
Level 13
God Stats
9W - 6L
1,703 SR
Queue Stats
149W - 156L
1,501 Elo+
Party 2
Guan Yu
Guan Yu
Tippowitz
Guan Yu
Level 13
God Stats
3W - 5L
1,699 SR
Queue Stats
170W - 173L
1,516 Elo+
Party 2
Ymir
Ymir
xXshildXx1
Ymir
Level 15
God Stats
6W - 6L
1,443 SR
Queue Stats
37W - 41L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 3 / 2
9,179
540
3,500
11,227
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Amaterasu
ViniBeckermann
Amaterasu
15
4 / 1 / 4
9,737
573
5,007
8,506
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
jefto99
Jormungandr
14
0 / 1 / 6
8,637
508
1,945
11,110
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
4 / 0 / 3
10,652
627
8,744
7,309
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
xRyujinxz
Da Ji
14
2 / 1 / 2
8,865
521
5,687
11,170
4,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alebogg
Nu Wa
13
0 / 2 / 2
7,703
453
8,784
9,386
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Khanelir
Bastet
14
3 / 4 / 1
8,116
477
5,100
10,860
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
LeonNefarious
Hachiman
13
1 / 2 / 1
7,656
450
4,331
7,458
2,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Tippowitz
Guan Yu
14
2 / 3 / 0
8,251
485
3,953
11,453
10,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

1
0 / 0 / 0
4,744
279
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
11
Kills
6
6
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alebogg
Nu Wa
0
2
2
0.5
L
Bastet
Khanelir
Bastet
3
4
1
0.88
L
Hachiman
LeonNefarious
Hachiman
1
2
1
0.75
L
Guan Yu
Tippowitz
Guan Yu
2
3
0
0.67
W
Medusa
1
3
2
0.67
W
Amaterasu
ViniBeckermann
Amaterasu
4
1
4
6
W
Jormungandr
jefto99
Jormungandr
0
1
6
3
W
4
0
3
5.5
W
Da Ji
xRyujinxz
Da Ji
2
1
2
3
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
22,168
49,322
Taken
39,157
28,382
Mitigated
18,190
11,291
Healing
10,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alebogg
Nu Wa
8,784
1,577
0
2,045
9,386
2,479
0
3,793
5,593
51,456
0
L
Bastet
Khanelir
Bastet
5,100
1,270
0
3,787
10,860
3,210
0
2,961
7,899
0
45,490
L
Hachiman
LeonNefarious
Hachiman
4,331
1,375
0
2,130
7,458
2,001
280
2,079
5,379
0
39,606
L
Guan Yu
Tippowitz
Guan Yu
3,953
894
330
2,542
11,453
10,500
452
1,856
9,597
0
35,500
W
Medusa
3,500
1,567
0
3,685
11,227
4,341
859
982
10,245
0
81,313
W
Amaterasu
ViniBeckermann
Amaterasu
5,007
1,464
0
2,600
8,506
5,658
614
1,931
6,575
0
40,165
W
Jormungandr
jefto99
Jormungandr
1,945
345
0
1,079
11,110
10,486
399
2,099
9,011
38,484
0
W
8,744
1,321
0
1,776
7,309
3,108
541
2,139
5,170
78,769
0
W
Da Ji
xRyujinxz
Da Ji
5,687
1,286
0
2,151
11,170
4,789
0
1,696
9,474
0
60,800
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
36,470
523
Minions Killed
356
0
Camps Cleared
0
1,608,947
Distance Traveled
1,295,853
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,703
453
92
5
0
302,934
5
L
Bastet
8,116
477
87
5
0
351,411
5
L
Hachiman
7,656
450
83
5
0
331,351
5
L
Guan Yu
8,251
485
94
6
0
310,157
4
W
Medusa
9,179
540
122
7
0
291,659
4
W
Amaterasu
9,737
573
83
5
0
364,532
3
W
Jormungandr
8,637
508
78
5
0
323,512
4
W
Kukulkan
10,652
627
148
9
0
319,637
8
W
Da Ji
8,865
521
92
5
0
309,607
0
L
Ymir
4,744
279
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role