Player Matchup

Thoth
Thoth
Gethesamene
Thoth
Level 28
God Stats
4W - 2L
1,603 SR
Queue Stats
64W - 58L
1,590 Elo+
Solo
Chiron
Chiron
Jutebeutel
Chiron
Level 24
God Stats
2W - 0L
1,677 SR
Queue Stats
67W - 66L
1,502 Elo+
Party 1
Pele
Pele
icedragon112
Pele
Level 24
God Stats
4W - 3L
1,570 SR
Queue Stats
42W - 37L
1,532 Elo+
Solo
Bacchus
Bacchus
whooperdooper
Bacchus
Level 25
God Stats
2W - 0L
1,727 SR
Queue Stats
67W - 66L
1,502 Elo+
Party 1
Sol
Sol
СексиТранс
Sol
Level 16
God Stats
3W - 0L
1,914 SR
Queue Stats
14W - 10L
1,590 Elo+
Solo
Team Averages
Level 23
1,698 SR
1,543 Elo+

VS

Team Averages
Level 6
1,523 SR
1,556 Elo+
Ares
Ares
GKMat
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,148 Elo+
Solo
Neith
Neith
Moretti8
Neith
Level 7
God Stats
2W - 5L
1,616 SR
Queue Stats
8W - 13L
1,449 Elo+
Party 2
Hel
Hel
SoyKpoper
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,835 Elo+
Solo
Ao Kuang
Ao Kuang
morettiCompany
Ao Kuang
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,744 Elo+
Party 2
Kumbhakarna
Kumbhakarna
zesquina05
Kumbhakarna
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
6,009
601
5,611
6,102
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
Jutebeutel
Chiron
10
5 / 0 / 3
6,201
620
4,578
3,615
993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
5 / 4 / 4
6,519
652
5,450
6,949
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
9
5 / 0 / 7
6,395
640
2,447
6,155
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
10 / 0 / 4
7,282
728
9,487
6,431
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
GKMat
Ares
7
0 / 6 / 2
4,555
456
1,190
7,568
4,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Moretti8
Neith
8
1 / 4 / 0
4,730
473
1,784
3,365
682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 7 / 0
5,545
555
4,543
8,455
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ao Kuang
9
0 / 3 / 2
5,347
535
4,908
8,959
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
zesquina05
Kumbhakarna
7
1 / 6 / 1
4,793
479
3,375
9,793
3,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
26
Kills
4
5
Deaths
26
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
GKMat
Ares
0
6
2
0.17
W
1
1
8
5
W
Chiron
Jutebeutel
Chiron
5
0
3
6.5
L
Neith
Moretti8
Neith
1
4
0
0.25
L
2
7
0
0.29
W
5
4
4
1.75
L
Ao Kuang
0
3
2
0.33
W
Bacchus
5
0
7
8.5
L
Kumbhakarna
zesquina05
Kumbhakarna
1
6
1
0.25
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,573
Damage
15,800
29,252
Taken
38,140
14,160
Mitigated
13,025
10,726
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
GKMat
Ares
1,190
222
0
239
7,568
4,073
74
4,718
2,810
8,508
0
W
5,611
186
0
1,610
6,102
1,954
0
3,122
2,906
33,427
0
W
Chiron
Jutebeutel
Chiron
4,578
2,678
434
1,519
3,615
993
503
1,298
2,317
0
32,770
L
Neith
Moretti8
Neith
1,784
1,041
0
412
3,365
682
0
1,054
2,311
0
10,272
L
4,543
526
470
2,249
8,455
2,459
105
4,110
4,083
27,095
0
W
5,450
1,753
0
1,617
6,949
2,697
0
3,994
2,815
0
35,606
L
Ao Kuang
4,908
782
0
2,576
8,959
2,391
0
2,440
6,457
30,619
0
W
Bacchus
2,447
501
0
1,797
6,155
6,527
193
2,029
4,073
7,624
0
L
Kumbhakarna
zesquina05
Kumbhakarna
3,375
342
0
2,458
9,793
3,420
0
4,811
4,934
18,892
0
W
9,487
4,664
0
3,749
6,431
1,989
1,394
3,228
3,125
34,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
24,970
266
Minions Killed
175
0
Camps Cleared
0
996,172
Distance Traveled
935,541
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,555
456
13
1
0
189,710
3
W
Thoth
6,009
601
67
7
0
180,393
2
W
Chiron
6,201
620
67
7
0
193,552
0
L
Neith
4,730
473
17
2
0
160,158
1
L
Hel
5,545
555
55
6
0
191,985
4
W
Pele
6,519
652
64
6
0
221,008
2
L
Ao Kuang
5,347
535
59
6
0
211,108
4
W
Bacchus
6,395
640
10
1
0
212,541
4
L
Kumbhakarna
4,793
479
31
3
0
182,580
2
W
Sol
7,282
728
58
6
0
188,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role