Player Matchup

Olorun
Olorun
IamMasturbinho69
Olorun
Level 7
God Stats
0W - 1L
1,228 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
Kokynotia-RAL
Fenrir
Level 5
God Stats
4W - 4L
1,303 SR
Queue Stats
6W - 9L
1,210 Elo+
Party 2
Chang'e
Chang'e
LunaTikx_Falus
Chang'e
Level 6
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 2L
1,519 Elo+
Party 2
Sobek
Sobek
SWE R4S
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 39L
1,374 Elo+
Solo
Izanami
Izanami
iMxPsYcO666
Izanami
Level 24
God Stats
6W - 3L
1,664 SR
Queue Stats
84W - 131L
1,316 Elo+
Solo
Team Averages
Level 14
1,478 SR
1,384 Elo+

VS

Team Averages
Level 20
1,545 SR
1,424 Elo+
Loki
Loki
BOOKERM
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,124 Elo+
Solo
Ra
Ra
Kovirsh1N
Ra
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Mohamed_Elomda25
Sylvanus
Level 28
God Stats
48W - 38L
1,766 SR
Queue Stats
184W - 168L
1,500 Elo+
Party 1
Fenrir
Fenrir
StativeGem48965
Fenrir
Level 28
God Stats
5W - 7L
1,382 SR
Queue Stats
162W - 180L
1,491 Elo+
Solo
Izanami
Izanami
UghApples
Izanami
Level 29
God Stats
22W - 18L
1,575 SR
Queue Stats
179W - 170L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 11 / 4
8,121
353
4,897
16,615
12,705
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
2 / 13 / 4
7,626
332
6,200
19,111
6,738
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 10 / 3
8,697
378
14,056
20,209
7,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
SWE R4S
Sobek
14
3 / 2 / 4
9,119
396
8,129
23,116
25,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
iMxPsYcO666
Izanami
17
4 / 8 / 3
10,866
472
10,839
19,857
7,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BOOKERM
Loki
12
5 / 6 / 11
9,959
433
7,938
14,986
6,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
8 / 3 / 15
11,321
492
16,457
9,012
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

14
6 / 2 / 16
11,604
505
10,637
20,373
26,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
18 / 3 / 3
14,765
642
18,337
17,004
12,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
UghApples
Izanami
18
7 / 2 / 17
12,023
523
23,311
14,105
5,566
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
16
Kills
44
44
Deaths
16
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Loki
BOOKERM
Loki
5
6
11
1.75
L
2
11
4
0.36
L
2
13
4
0.31
W
8
3
15
5.17
L
5
10
3
0.65
W
6
2
16
7
L
Sobek
SWE R4S
Sobek
3
2
4
2.5
W
18
3
3
6.5
W
Izanami
UghApples
Izanami
7
2
17
7.75
L
Izanami
iMxPsYcO666
Izanami
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,121
Damage
76,680
98,908
Taken
75,480
59,711
Mitigated
54,845
23,621
Healing
36,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BOOKERM
Loki
7,938
2,131
0
3,424
14,986
6,854
1,608
8,653
6,264
0
23,887
L
4,897
1,831
806
952
16,615
12,705
197
5,143
11,104
21,901
0
L
6,200
1,290
680
1,535
19,111
6,738
116
6,449
12,438
0
14,759
W
16,457
2,378
2,094
3,407
9,012
3,891
968
4,415
4,597
51,750
0
L
14,056
2,212
3,876
6,486
20,209
7,696
537
7,127
12,764
50,801
0
W
10,637
2,464
2,937
8,949
20,373
26,381
817
8,060
12,313
27,417
0
L
Sobek
SWE R4S
Sobek
8,129
701
0
4,657
23,116
25,200
208
5,612
17,290
32,360
0
W
18,337
8,018
0
11,003
17,004
12,153
2,977
2,599
13,949
0
132,452
W
Izanami
UghApples
Izanami
23,311
13,002
0
4,868
14,105
5,566
6,368
3,487
10,410
0
102,725
L
Izanami
iMxPsYcO666
Izanami
10,839
5,065
474
4,155
19,857
7,372
106
1,629
18,218
0
85,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,429
Gold Earned
59,672
327
Minions Killed
473
0
Camps Cleared
0
1,841,309
Distance Traveled
2,092,628
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,959
433
30
1
0
428,871
2
L
Olorun
8,121
353
31
1
0
346,780
0
L
Fenrir
7,626
332
21
1
0
356,316
1
W
Ra
11,321
492
102
4
0
359,165
4
L
Chang'e
8,697
378
72
3
0
332,338
0
W
Sylvanus
11,604
505
31
1
0
434,462
3
L
Sobek
9,119
396
39
2
0
428,407
5
W
Fenrir
14,765
642
164
7
0
407,812
1
W
Izanami
12,023
523
146
6
0
462,318
7
L
Izanami
10,866
472
164
7
0
377,468
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role