Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DarkonSA
Zeus
Level 160
God Stats
7W - 19L
1,370 SR
Queue Stats
1,134W - 1,165L
1,412 Elo+
Solo
Raijin
Raijin
VaultHhunterBro
Raijin
Level 85
God Stats
0W - 3L
1,283 SR
Queue Stats
567W - 622L
1,482 Elo+
Solo
Cu Chulainn
Cu Chulainn
ewww21_2
Cu Chulainn
Level 135
God Stats
4W - 7L
1,352 SR
Queue Stats
1,061W - 1,062L
1,472 Elo+
Solo
Skadi
Skadi
temp-278603
Skadi
Level 119
God Stats
0W - 2L
1,352 SR
Queue Stats
143W - 141L
1,458 Elo+
Solo
Team Averages
Level 130
1,371 SR
1,465 Elo+

VS

Team Averages
Level 68
1,553 SR
1,422 Elo+
Mercury
Mercury
BYJoel99
Mercury
Level 80
God Stats
55W - 38L
1,579 SR
Queue Stats
326W - 333L
1,368 Elo+
Solo
Osiris
Osiris
Calithise
Osiris
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,264 Elo+
Solo
Sun Wukong
Sun Wukong
ELDestrutor
Sun Wukong
Level 123
God Stats
5W - 2L
1,480 SR
Queue Stats
299W - 297L
1,381 Elo+
Solo
Sol
Sol
JSaltee
Sol
Level 49
God Stats
11W - 7L
1,714 SR
Queue Stats
311W - 227L
1,704 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sasori16
Morgan Le Fay
Level 42
God Stats
26W - 27L
1,492 SR
Queue Stats
81W - 93L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 4 / 1
5,144
396
3,926
9,400
3,420
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
10
0 / 4 / 2
6,344
488
3,158
8,254
2,712
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 3 / 0
5,973
459
1,678
5,497
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
ewww21_2
Cu Chulainn
10
1 / 5 / 0
6,118
471
6,306
11,762
8,099
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
3 / 3 / 1
7,245
557
5,599
5,767
1,339
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BYJoel99
Mercury
13
2 / 0 / 2
7,414
570
1,615
6,508
2,271
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
Calithise
Osiris
11
2 / 2 / 7
6,894
530
3,596
7,871
4,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
ELDestrutor
Sun Wukong
13
3 / 1 / 1
7,930
610
4,945
11,030
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sol
14
8 / 1 / 2
8,702
669
10,818
9,057
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Sasori16
Morgan Le Fay
11
4 / 3 / 1
7,109
547
5,682
6,807
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
19
19
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
W
Mercury
BYJoel99
Mercury
2
0
2
3
W
Osiris
Calithise
Osiris
2
2
7
2.75
L
Zeus
0
4
2
0.25
W
Sun Wukong
ELDestrutor
Sun Wukong
3
1
1
3.5
W
Sol
8
1
2
9
W
Morgan Le Fay
Sasori16
Morgan Le Fay
4
3
1
1.5
L
2
3
0
0.67
L
Cu Chulainn
ewww21_2
Cu Chulainn
1
5
0
0.2
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,667
Damage
26,656
40,680
Taken
41,273
17,057
Mitigated
19,817
9,998
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,926
366
266
2,837
9,400
3,420
0
4,713
4,643
1,952
16,521
W
Mercury
BYJoel99
Mercury
1,615
854
100
847
6,508
2,271
0
203
6,261
0
49,527
W
Osiris
Calithise
Osiris
3,596
1,689
140
2,640
7,871
4,512
296
1,495
6,336
0
29,987
L
Zeus
3,158
618
0
1,980
8,254
2,712
312
4,346
3,659
30,342
0
W
Sun Wukong
ELDestrutor
Sun Wukong
4,945
642
0
4,557
11,030
8,566
620
726
10,304
0
44,370
W
Sol
10,818
6,377
0
6,202
9,057
2,416
620
374
8,683
59,238
0
W
Morgan Le Fay
Sasori16
Morgan Le Fay
5,682
456
0
1,046
6,807
2,052
619
2,518
4,147
32,038
0
L
1,678
137
0
500
5,497
1,487
0
1,577
3,846
26,794
0
L
Cu Chulainn
ewww21_2
Cu Chulainn
6,306
1,986
0
3,725
11,762
8,099
0
2,130
8,911
0
33,878
L
5,599
2,973
0
690
5,767
1,339
0
3,348
2,373
0
31,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,824
Gold Earned
38,049
281
Minions Killed
398
0
Camps Cleared
0
1,052,625
Distance Traveled
1,284,409
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,144
396
25
2
0
194,226
3
W
Mercury
7,414
570
92
7
0
321,407
2
W
Osiris
6,894
530
48
4
0
250,432
4
L
Zeus
6,344
488
72
6
0
198,807
2
W
Sun Wukong
7,930
610
99
8
0
240,907
0
W
Sol
8,702
669
95
7
0
236,995
3
W
Morgan Le Fay
7,109
547
64
5
0
234,668
3
L
Raijin
5,973
459
55
4
0
209,224
1
L
Cu Chulainn
6,118
471
73
6
0
190,631
1
L
Skadi
7,245
557
56
4
0
259,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role