Player Matchup

Tiamat
Tiamat
HammyH121
Tiamat
Level 27
God Stats
2W - 1L
1,432 SR
Queue Stats
33W - 21L
1,498 Elo+
Party 2
King Arthur
King Arthur
QuebaB47
King Arthur
Level 27
God Stats
2W - 1L
1,237 SR
Queue Stats
13W - 13L
1,337 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RoksanaHakuna
Morgan Le Fay
Level 24
God Stats
3W - 9L
1,471 SR
Queue Stats
29W - 36L
1,383 Elo+
Solo
Persephone
Persephone
Valadius
Persephone
Level 23
God Stats
7W - 4L
1,091 SR
Queue Stats
68W - 58L
1,368 Elo+
Solo
Jing Wei
Jing Wei
playboianton
Jing Wei
Level 17
God Stats
1W - 1L
1,304 SR
Queue Stats
16W - 14L
1,390 Elo+
Party 2
Team Averages
Level 24
1,307 SR
1,395 Elo+

VS

Team Averages
Level 14
1,486 SR
1,328 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DreamsGoWhitee
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 3
Jormungandr
Jormungandr
JeeM45
Jormungandr
Level 14
God Stats
3W - 7L
1,428 SR
Queue Stats
37W - 61L
1,227 Elo+
Party 1
Chang'e
Chang'e
Winz87
Chang'e
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 56L
1,223 Elo+
Party 1
Ra
Ra
laughterguy
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HammyH121
Tiamat
17
7 / 1 / 14
11,219
1,122
15,530
9,338
6,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
QuebaB47
King Arthur
17
2 / 1 / 24
10,169
1,017
12,160
14,505
13,141
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
RoksanaHakuna
Morgan Le Fay
18
13 / 1 / 18
11,377
1,138
21,325
11,472
4,100
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
Valadius
Persephone
18
9 / 1 / 23
11,097
1,110
17,905
7,761
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
playboianton
Jing Wei
18
10 / 0 / 23
11,732
1,173
13,943
9,855
4,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

363

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 4 / 2
8,360
836
4,660
9,250
3,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 10 / 3
8,981
898
11,163
17,859
6,501
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
JeeM45
Jormungandr
15
1 / 7 / 2
8,948
895
6,763
17,178
16,282
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
Winz87
Chang'e
14
3 / 7 / 0
9,781
978
12,507
21,478
6,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 13 / 3
8,728
873
9,411
18,476
5,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
14
41
Kills
4
4
Deaths
41
102
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
2
0.25
L
0
10
3
0.15
W
Tiamat
HammyH121
Tiamat
7
1
14
14
L
Jormungandr
JeeM45
Jormungandr
1
7
2
0.29
W
King Arthur
QuebaB47
King Arthur
2
1
24
14
W
Morgan Le Fay
RoksanaHakuna
Morgan Le Fay
13
1
18
22
W
Persephone
Valadius
Persephone
9
1
23
20.5
L
Chang'e
Winz87
Chang'e
3
7
0
0.43
L
0
13
3
0.12
W
Jing Wei
playboianton
Jing Wei
10
0
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,863
Damage
44,504
52,931
Taken
84,241
30,500
Mitigated
38,466
8,959
Healing
7,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,660
2,733
0
216
9,250
3,050
0
6,244
3,006
0
8,972
L
11,163
5,605
746
2,411
17,859
6,501
0
11,139
6,720
25,690
0
W
Tiamat
HammyH121
Tiamat
15,530
1,899
132
2,725
9,338
6,194
0
5,842
3,496
29,740
0
L
Jormungandr
JeeM45
Jormungandr
6,763
1,461
0
245
17,178
16,282
0
13,166
4,012
14,178
0
W
King Arthur
QuebaB47
King Arthur
12,160
1,414
842
543
14,505
13,141
0
11,059
3,446
136
22,259
W
Morgan Le Fay
RoksanaHakuna
Morgan Le Fay
21,325
5,502
0
1,743
11,472
4,100
0
9,835
1,637
30,035
0
W
Persephone
Valadius
Persephone
17,905
1,407
0
1,295
7,761
2,874
0
5,038
2,722
26,039
0
L
Chang'e
Winz87
Chang'e
12,507
1,552
1,077
1,819
21,478
6,692
0
12,646
8,832
30,277
0
L
9,411
1,631
375
650
18,476
5,941
0
11,701
6,775
17,675
0
W
Jing Wei
playboianton
Jing Wei
13,943
8,584
151
1,528
9,855
4,191
0
8,069
1,786
0
33,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,594
Gold Earned
44,798
142
Minions Killed
112
6
Camps Cleared
3
952,279
Distance Traveled
846,188
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,360
836
8
1
1
178,805
0
L
Olorun
8,981
898
23
2
1
156,217
0
W
Tiamat
11,219
1,122
23
2
2
180,522
0
L
Jormungandr
8,948
895
16
2
0
148,496
0
W
King Arthur
10,169
1,017
16
2
0
199,974
0
W
Morgan Le Fay
11,377
1,138
26
3
1
191,323
0
W
Persephone
11,097
1,110
20
2
1
179,432
0
L
Chang'e
9,781
978
42
4
0
202,393
0
L
Ra
8,728
873
23
2
1
160,277
0
W
Jing Wei
11,732
1,173
57
6
2
201,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role