Player Matchup

Cthulhu
Cthulhu
Zephilia
Cthulhu
Level 81
God Stats
1W - 1L
1,397 SR
Queue Stats
17W - 17L
1,469 Elo+
Solo
Nox
Nox
pnikita1
Nox
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 24L
1,106 Elo+
Party 2
Ravana
Ravana
psaridzze
Ravana
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,207 Elo+
Party 2
Team Averages
Level 34
1,466 SR
1,261 Elo+

VS

Team Averages
Level 24
1,363 SR
1,284 Elo+
Bacchus
Bacchus
Queena777
Bacchus
Level 32
God Stats
7W - 6L
1,482 SR
Queue Stats
9W - 8L
1,336 Elo+
Party 1
Fenrir
Fenrir
draco651
Fenrir
Level 12
God Stats
3W - 1L
1,285 SR
Queue Stats
6W - 12L
1,271 Elo+
Solo
Izanami
Izanami
ineoke
Izanami
Level 27
God Stats
1W - 1L
1,321 SR
Queue Stats
7W - 8L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Zephilia
Cthulhu
13
4 / 5 / 1
10,344
608
15,081
22,395
18,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 6 / 5
9,720
572
2,338
10,245
3,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
psaridzze
Ravana
14
3 / 12 / 3
10,824
637
8,787
15,856
6,075
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Queena777
Bacchus
16
7 / 0 / 14
12,543
738
10,188
10,774
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
draco651
Fenrir
14
8 / 1 / 6
11,778
693
6,860
11,827
6,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ineoke
Izanami
16
8 / 6 / 11
12,645
744
24,794
16,070
4,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
23
23
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Queena777
Bacchus
7
0
14
14
L
Cthulhu
Zephilia
Cthulhu
4
5
1
0.9
W
Fenrir
draco651
Fenrir
8
1
6
11
W
Izanami
ineoke
Izanami
8
6
11
2.25
L
0
6
5
0.42
L
Ravana
psaridzze
Ravana
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,206
Damage
41,842
48,496
Taken
38,671
28,475
Mitigated
19,941
2,620
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Queena777
Bacchus
10,188
901
72
1,450
10,774
8,359
319
4,040
6,379
33,607
0
L
Cthulhu
Zephilia
Cthulhu
15,081
898
351
1,554
22,395
18,499
0
5,556
16,839
33,666
0
W
Fenrir
draco651
Fenrir
6,860
1,828
0
2,812
11,827
6,748
280
5,996
5,225
156
19,637
W
Izanami
ineoke
Izanami
24,794
13,336
0
2,175
16,070
4,834
1,783
6,735
8,812
0
79,979
L
2,338
300
0
115
10,245
3,901
0
1,586
8,659
13,852
0
L
Ravana
psaridzze
Ravana
8,787
2,516
0
600
15,856
6,075
0
3,523
12,333
0
26,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,888
Gold Earned
36,966
116
Minions Killed
192
2
Camps Cleared
10
845,047
Distance Traveled
887,576
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,543
738
55
3
3
325,606
4
L
Cthulhu
10,344
608
45
3
1
305,653
3
W
Fenrir
11,778
693
20
1
2
329,076
4
W
Izanami
12,645
744
117
7
5
232,894
1
L
Nox
9,720
572
30
2
1
267,933
0
L
Ravana
10,824
637
41
2
0
271,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role